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leosmesc

Buses cost.

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Why buses cost to the player?

In real life if bus service is fully used by users bus company makes profit.

Why isn't the same in citiesxl?

Is it possible to change it?

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I'm not sure that in real life mass transit is making really a profit. As far as I know, the Paris metro system for example is working at a loss. But good idea for buses in CXL is their cost to depend from the usage - the more usable is the line, the less is the cost for the player (the money collected from more tickets will reduce that cost)

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ACEH is correct, almost all Metro Transits operate at an loss the fees collected go to put a dent in the loss or try to reach a equal point

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Most mass transit systems, particularly in the US, are subsidized by tax dollars. Farebox revenue collection rates vary widely between agencies, but because of the labor/mechanical costs inherent to bus and rail systems, it is almost impossible to operate at a profitable margin without undermining the affordability that makes transit a viable alternative to driving..

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AFAIK, mass transit systems only ran at a profit back in the days when they were privately owned.

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