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calfroper55

Trade and Cost of production/resources

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I had a quick question on how to determine what you should be selling your resources for.

For example if building an Oil Field cost you 5,000 a month/turn , what should be the minimum you be selling it on the market to break even ?

What is the formula ?

5000/100 = 50 ..so 50cu per unit on the market...is that right ???

What does "cu" in the market count for per turn.

Is there a way to figure this out also for you workers (qualified, executives) and also for industry (heavy, tech etc) as you could trade that as well.

Just want to know what how to figure out cost per unit.

Thanks

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Posted:
Last Online: A long, long time ago... 
 

I know this was already answered in my other post, but I wanted to answer it here too in case someone else had this question and found this post.

Yes, you would want to sell it at 50 cash tokens per unit in order to break even. Each cash token represents 100C of income, so 100C / turn for as long as the contract is active. It's not just a single amount that you get up front when the contract is accepted, then nothing afterwards. So a contract of 50 cash tokens for 1 fuel token would offset the 5000C / turn maintenance costs of the oil field.

Note that other buildings can impact the production rate of resources, such as the special office buildings with their +35% bonus, and that would affect at what price you can sell a resource and still break even. Also, running an oil field or other resource structure costs slightly more than just the maintenance cost, because you also have to consider the cost of providing the other resources (such as workers, roads and traffic impact, etc.) that the building requires.

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