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jmusacha

Quick Question about Pedestrian Mall Tiles

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When you are laying these down, which way should the arrow point on each tile?  And am I right in thinking they should go behind the buildings?  (Front of building facing the road, with the pedestrian mall tiles behind the building, kinda like an alleyway?)

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I don't think it matters which way the arrow's pointing. Also, ped-mall can go in front of commercial and industrial buildings, but not residential, and it's usually a good idea to have a bus stop/subway nearby.

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Brando is right. It is also a better bet to let the roads do the work and let the ped malls go where roads are too inefficient or expensive. Kinda like using ferry instead of a bridge, both are plausible but one is much more cheaper and flexible.

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Pedways are good for connecting destinations to subways, bus, and parking garages without having vehicle traffic and its pollution. They can work for residential and you'll need road access, but on the backside or inbetween have pedways going to a sub station. Industrial may not get the no-road zot, but it will want a way for freight to get out, so it will still need a road or rail connection within so many tiles. (One way to force rail usage, right?) You can build commercial pedestrian malls with nothing but pedway to access those lots. But if you try that, use a subway or bus stop for access. (Or if you still want to let sims drive, a parking garage is also a good entry point for a pedway mall.) Pedway bridges are also nice for opening up access for bus stops across avenues (peds normally don't cross them where there is no intersection) or for getting to a train station on the other side of a track where there is no road crossing.

There's some little nuances that aren't so obvious, but most aspects are straight forward.

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