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Coyote Seven

Argh...!

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I'm actually not sure where this would go, which is why it's here.  I'm hoping someone could relate, haha.

After laying down a road grid inftrastructure, I went on putting details on my city's coast.  Mostly commercial waterfronts with lots of shops and restaurants.  The beaches are going to be in the adjoining suburbs.  I went to the trouble of carefully laying down the baseball stadium here as well, standing out almost like a huge pier.  It looks real nice I think, and I'll have screenshots when it's all done.

But anyways, it was only AFTER I'd finished that, while putting on some finishing touches that I noticed something was askew.  The way I laid things out, there should have been nine tiles between each avenue.  But one of them had ten tiles.  ARGH!  I didn't notice until that point.

I tried dressing it up and putting an extra avenue there.  But it still bugs me.  I guess I'm a bit OCD here, haha.  There's really no way around it.  When I get home, I'm just going to have to bulldoze that entire area and fix it.

I figured I'd take the opportunity to make it even nicer than how I had it already.   I was just kind of wondering if anyone else here ever ended up pulling their hair out because everything was offset by one tile space, haha!

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I absolutely cannot stand that when I miscount the spaces... especially when I do the pipes... count to 12, place line, count to 12, count another... etc... I can't stand it when I plug water in and then I notice there's 13 in between instead of 12! Normally for my zoning I put avenues as every so often and then put a 2x1 zone on the avenue and then fill in the middle with the same type zone.

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You could try to be more creative.  Military design in a city isn't my idea of a good layout, but everyone to his own taste.

If you've handed yourself a lemon, make lemonade.  Scrambled eggs are hard to make out of lemons.

Good luck with your urban redevelopment.


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arggh! happens alot. so annoying. i wanna see those screenies though.

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    Originally posted by: N_O_Body You could try to be more creative.  Military design in a city isn't my idea of a good layout, but everyone to his own taste.

    If you've handed yourself a lemon, make lemonade.  Scrambled eggs are hard to make out of lemons.

    Good luck with your urban redevelopment.quote>

    I usually use more organic street layouts for the suburbs.  Particularly for medium wealth, low density residential neighborhoods, and especially any neighborhoods on a mountainside.

    A huge metropolis usually gets the very ordered road grid treatment.  Kind of like New York's roads, save for a few avenues and the roads along the coastline.  It tends to work better that way.  I can certainly pack in the maximum number of skyscrapers in a given area that way.

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    yeah, I normally get easier when I get to the suburbs, but the main city and the urban suburbs (first ring suburbs, just around the main city) get the grid... to me it's a lot easier.

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    Most simetric and centred your city is, it's not good at all. It will keep overloading the transport system.

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