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CasperVg

Beeshire

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Bsbanner.jpg

Welcome to my first City Journal, Beeshire, which is a one (medium) city tile journal.

Beeshire started as a small, humble village around Manchester (UK). Archeologists have determined that the Romans used this as a trading fort. During the middle ages, the city florished, and it became one of the richest cities in Northren England. During the Renaissance however the city dilaptated and was given back to Mother Nature. After WW2 a rich businessman called Robert Kling settled in the remains of Beeshire. He was told that the area around Beeshire had nice ammounts of coal and oil under it's soil. R. Kling started building workmanshouses and factories, for this he took out huge loans of the Simcity Bank. Somewhat later he discovered that there was no coal nor oil under the soil... But the houses and civic things where build, and Beeshire was reborn! (sorry for bad Grammar, English is not my native language)

Let's look at Beeshire today:

Beeshire1.jpg

Beeshire Downtown by Night. As you can see, Modern Beeshire is new and gridded. A few major offices have been build in Beeshire, one of them is a SimCity Bank. (between you and me: they build it here so they can easier gain the loan R. Kling once took out back from the City (we still didn't manage to pay all of it)

Beeshire2.jpgSt. Mary's Railwaystation & the SMTM-Monument. St. Mary's Rws. was initially build for freight trains with coal and oil, but was later rebuild for passenger trains. Nowadays 3/4 of the Beeshee'n use train to travel. The SMTM-Monument (SubMissionToMajor-Monument) was origially named "SMTRK-Mon." (SubMissionToRobertKling-Mon). The City Council plans to change the name again, because it still sounds very dictatorial...

Beeshire3.jpg

St. Helens Industrial District. The original area for coal and oil mining, nowadays a modern hightech industrial area.

Beeshire4.jpg

Jonathan II Industrial District. A newer industrial area, which offer jobs for the poorest Beeshee'n, very dirty industry.

Beeshire5.jpg

Downtown at Midday. An aireal picture of Beeshire Downtown by daylight.

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Well that's it for today; I hope you enjoyed your visit and that you'll revisit Beeshire... Please stand by for the residential area and the BeeCanal....

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You Know St Helens industrial district on there is a lot like the real one Was this intentional

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Looks good although the blue effect ruins the picture. Great intro there, wonderful explanation. Waiting for more, keep it up and good luck!

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looks pretty good although I would like to see alot more custom content. If you look there are some nice coal mines to find out there

Will

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  • Original Poster
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    nottheboss: Congratulations on being the first poster! Nope, it wasn't intentional, didn't even know it existed.

    sim-air: Thank you, and I apoligize for the blue effect, it seems I'm missing a texture. I will try to fix it.

    penguin: Thanks, there's some more custom content in this update. About the coal mines, I don't really need them. R. Klinch thought the soil was rich with coal and oil, but he was wrong...

    Onto the update...

    Beeshire1-2.jpg

    This picture shows the Bee Canal, which had been digged for transport back at Beeshire's humble, post-WW2 beginning. Nowadays it is more used as landmark and for tourism and recreation. The Canal flows from one side of the side to the other side, aswell as it runs trough St. Helen Industrial Area.

    Beeshire2-2.jpg

    Another Bee Canal photo, showing both new industrial developement on one side, and new residential development on the other.

    Beeshire3-2.jpg And yet another Bee Canal picture, now aswell showing the Klinch Penisuela, which had been used for recreation from the Canal's opening. Beeshee'ns loved to sit back on a chair or banch and enjoy the view, but the new development doesn't allow this anymore.

    Beeshire4-2.jpg

    Another aerial picture of the Penisuela and the Canal, now also showing the new, unfinished residential development.

    Beeshire5-2.jpg

    The new residential and industrial development caused inhabbitants number to rise, which led that more and bigger companies wanted a headquarted in Beeshire. edit: My apoligies for the brown boxes (a missing industrial prop and the blue effect)

    That's it for this update, hope you enjoy!

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    Tomorrows update (most likely):

    - Historical centre & Memorial Park (possibly)

    - Crandil City (suburbs) with Klinch Canal (yes, i had to use another tile..)

    - Archeological museum & site (the remains of "old beeshire") (possibly)

    Downtown update (many new highrises)

    Oh yes - I managed to fix the missing texture, but I'm still not having any idea about the Industrial Black Box(es)

    Cya then,

    Cas

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    sims.co: Thank you.

    jacqulina: Thanks, I love to experiment with the canals.

    schulmanator: Thanks, I'll do my best.

    penguin: Thanks!

    Onto today's update:

    Crandil City (Beeshire's neighbour) and the Beeshire castle (which is situated in Crandil City, but...)

    CrandilOverview.jpg

    Crandil City is a serene, modern industrial city. It is situated on fertile lands north of Beeshire, but it houses the Beeshire Castle (which the inhabitants don't know the existance off...)

    CrandilCivic.jpg

    Crandils' Civic buildings date back from the Seventies, when the city was initially build. The city council has raised the taxes in order to create new civic buildings. But with a change of goverment the new money was used to raise wages for the new council.

    RKInd.jpg

    Here you can see the Klinch Industrial Area, which is dedicated to Robert Klinch. (duh). City council plans to create new Industrial Area's in the Birdwoods (in which the Beeshire Castle is situated...)

    5 years later...

    MenAtWork.jpg

    Work on the expansion of the Crandilly Freight Canal, in order to enable easy transport for the new I.A., has been started... No-one yet knows what they'll find...

    CrandilCastle.jpg

    Most likely, they'll find this...

    What will Crandilly council do? Better question: What will Beeshire's city council do? Time (or the next update) might say...

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    Posted:
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    Good work on the city overall, specifically the organization of the streets and roads. Perhaps you can add road-side trees and some parking lots for the industrial district. Superb work on the canal by the way.

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    Better,but put your graphics setting all to high 2.gif

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    Good work lots of custom content now youre improving all the time

    Will

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    Looks really cool so far, i love the castle! Excellent work, indeed you are improving, as penguin007 said. Keep it up!

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    Teaser for tomorrows update, which will, sadly enuff be one of the last since school starts 3th of September..

    BirdstownTease.jpg

    Birdstown was settled in the late nightees, so this is a very modern city. Being the smaller brother of both Beeshire & Crandil the inhabitants and it's city council are very jealous. Because they had a big ammount of simleons to start with, they decided to build megalomanic civic buildings and have very low taxes for commercial offices. The main railwaystation in the middle of the picture has a capacity of 80000 sims, while the last cencus shows 50000 sims in total... City council plans to annexate a piece of Beeshire's suburbs, in order to construct a great airport and a huge shopping mall...

    What do you think should happen?

    a) Birdstown annexates the suburb, bulldozes all building, but then runs out of money to build, and offers the land back to Beeshire

    b) Birdstown decides not to annexate the land

    c) Birdstown annexates the land, bulldozes everything, then finds out the coal and oil is under the suburb, and starts exploiting a huge coal and oil mine

    d) Birdstown annexates, Beeshire and Crandilly form a militairy coalition against Birdstown, but Birdstown is getting help from Manchester, but at the end the Coaliton wins...

    Comments are always appriciated!

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  • Original Poster
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    Thank you all.

    Working hard on upcoming update:

    - Birdstown further developement: from 50.000 to 170.000 + New Downtown picture (day 'n night)

    - The annexation of the suburb... I've chosen for option C (see post higher)

    - Birdstown's mass-transit. (I force everyone to use it... Muhaha!)

    Comment as you please,

    Cas

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    Plans have slightly changed, I accidently left Birdstown on at cheetah speed, and now it's one big highrise jungle... aahh... So, I'm sorry. So... Here's St. Alexis, a not yet fully (not even quarter) developed coastal suburb of Beeshire (that's the suburb Bt. plans to annexate...

    StAlexis1.jpg

    This is the yet developed part of St. Alexis; This is an human-made isle in the Alexis Bay, in which the Bee and the Klinch Canal will submerge when they are dug further into St. Alexis.

    Plans are to make the isle the commercial centre of Alexis, and on the penisuela on the right side will be a lighthouse many wind power plants, for green energy. At this moment only the builders and some store owners inhabit St. Alexis. There will be no bridges in St. Alexis, the Pegasus Corp. was appointed to build modern ferry hubs.

    StAlexisCU.jpg

    A close-up at the first beach area.

    ---

    This is my first attempt at beaches, water front's and seawalls.

    If you have any suggestions, please give them! 4.gif

    Comment as you please!

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    Looks kike you need some UK buildings.Try Rp 2004/5/7,zero7,garyreggae,gascooker,mntoes.

    Also try tolomar's tileset.

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    That beach looks fantastic. Sorry about Birdstown... thats why i save often.

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    Thanks all!

    St. Alexis City is developing quite well! Picture's coming soon!

    EDIT: Here's a teaser!

    StAlexisTease.jpg (the "out" in the slogan should be "our"

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