Jump to content
Sign In to follow this  
mjig_dudy

Mornington Crescent

147 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

I would imagine the Banks Ammendment (07) is applicable. In that case Ill move to Therapia Lane (Tramlink)

Share this post


Link to post
Share on other sites
Posted:
Last Online: A long, long time ago... 
 

Ooo thats a tough spot that you have put me in GB, but despite the risks i will proceed to Liverpool Street.

Share this post


Link to post
Share on other sites
Posted:
Last Online: A long, long time ago... 
 

Great move GB, I'm going to make use of the 3rd amendment to section 5.1 of the rules, and move over to Poplar. For those who are unfamiliar with this amendment please contact the International Mornington Crescent Society (IMCS) for more details.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

aah yes, the ol' Victoria Bypass trick. I think you made a vital error there though, you left Northern line wide open allowing me to jump to Elephant & Castle.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I believe Wimbledon would be a fine move.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

big mistake callbat... i think the pace needs to be slowed so ill move to Dollis hill 2.gif

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

...leaving the Northern Line completely open for me to take Goodge Street!

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Originally posted by: Callbat ...leaving the Northern Line completely open for me to take Goodge Street!quote>

obviously your not familiar with the Dollis loop (see wikipedia)

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Indeed, perhaps Callbat has the '97 edition of the rules where I seem to remember the paragraph regarding Dorris Hill movement structure was mysteriously excluded.

So now we must move to...

Dollis Hill.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Dollis Hill (we're screwed now)...

I'm quite glad this came up, as it's the only thing I understand about this game :S

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Indeed this is a fine mess we're in.

Dollis Hill.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Zip down the Northern line to Embankment, under neongamer rules section 1.1b.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

neongamer rules section 1.1b.quote>

Custom Egyptian rules do not apply on the first Friday of the month, but you musn't have been aware of this so I'll let that one go.

I'll transfer to Circle and move to Victoria.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Hi, I've been trying to work out the rules for a couple of days and I can't find any rhyme or reason to this game. I'd love to play and I'm addicted to tough challenges but it's running me ragged! I've plotted each station on a map of the tube and found the official coordinates on the map as well, but there's no order at all. If someone could give me some kind of hint, I would be extremely grateful. Thank you.

Oh and I'd like to make a quick wild guess at Turnham Green.  I doubt I'm right though.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Considering there's an 'r' in the month, Turnham Green would be valid move under amendment 57 at the March '86 convention.

It does, however, Leave the District line vulnerable and allows me to move to Liverpool Street.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Tranmaster423: I spent ages fretting on this, and the only rule I came up with is the fact that there are no rules...

So, with all that in mind, I go for the most updated version of MC, and choose Kings Cross/ St. Pancras.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Woah Woah Woah, neongamer. Every existing version of the rules explicateley states that the fact that there are no rules is a petty rumour that circulates amoungst non-britons. Surely yours mentions this?

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I came from a lonely planet known as Betelgeuse 7, which was accidenatly destroyed in the Great Collapsing Hrung Disaster of Gal./Sid./Year 03758. Therefore I have no knowledge of the game, or it's rules (or lack of).

Also, since you did not specify a move, I will take this opportunity to select Mornington Crescent, making myself a hero in the Orion Constellation, and a small time winner here on Simtropolis!

New game, anyone?

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

neongamer: You got us there, the sneaky old Piccadilly bypass tactic. I do wish you would stop pedalling this stupid 'no rules' rumour though, if there weren't any rules how could it ever work?

I propose a new game using great Shearman '96 opening...

Camden Town.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Gotta love the Shearman '96

If we play '96 I take it the Jubilee/Tramlink/DLR/T5 extensions are out of play.

Finsbury Park (Piccadilly Platforms)

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections