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ISAT-Showcase

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Welcome to the  ISAT-Showcase here at Simtropolis!!!

ISAT (InSims Architect Team) is:
 
AmyLeeFreak/Madawac: Leader
JBAB: Co-Leader
Zumi: ISAT-BATDesigner
Aquafreund: ISAT-Sculpturedesigner
StephHerb/1357924680: ISAT-Industriedesigner & more
Erdmoebel: ISAT-W2W-Designer
Torre-Mayor: ISAT-Multiple Dsigner
Sumpex/Pichu0: ISAT-Skyscraperer
Homer: ISAT Assistent Modder/Loter
and our newest members:
Andr

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44.gifExcellent looking buildings I can't wait for whats next!

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Last Online: A long, long time ago... 
 

Hey Pichu0, I'm glad that you've decided to start a thread here, I've look at you work on the Deutsch site and it's amazing. I look forward to seeing more ISAT pictures and updates here.

 

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Thats my current ISAT Prtoject:

The VETAROX HQ
I worked hard for this tower and i hope you will like it. 1.gif
The Tower have got special night lights.
I hope the Picture works now30.gif


lowsizedvetaroxhqkopie8xg.jpg

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Wow /zumi/ that looks fantastic, great detail and the night lighting is superb. Look forward to its release to have it in my region. you guys at ISAT sure do a great job. Keep it up and keep us informed


Your freedom is the most expensive thing you have, even if you arn't the one that paid for it... Use it well.

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  • Original Poster
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    thank yall for the comments (3 lol 21.gif)!!!!!

     
    my xeon trading is ready for render, but i don't do this at my own. our team-leader amyleefreak/madawac will do this, but he's currently away, so you have to wait a little bit before you can download it.
     
    zumis vetarox has still to be modded ad lotted, so it will last not that long, before uploading to the stex

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  • Original Poster
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    (sorry for dubblepost)

    here is my current project: Auroxx AG

    its ~370meters/60 stories tall

    the entrance and the roof have still to be worked on but i think its already very nice.. (sorry for bad quality)
    <ahttp://img32.echo.cx/img32/6554/auroxx39gh.jpg align=baseline>

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    Wow, you really got some quite unique and interesting designs! Have you considered covering some different building categories as well? There are so many commercial office buildings already, and so few good residential buildings, especially R$$... anyway, keep up the great work! /zumi/'s buildings have reached an amazing quality, and the others don't look half bad, either. 44.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    thanks a lot!!!

    yes, i know there are many CO$$ and CO$$$.... my next building will be a R$$.
    Xeon Trading, Auroxx AG and /zumi/'s Vetarox HQ will be CO$$, the ISAT-HQ a CO$$$.

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    Well, I like the release of CO$$ better than CO$$$ at least. I already modded some buildings to CO$$ because there were just too many CO$$$ Skyscrapers. Unless you have a monster machine capable of handling huge cities, you will never see more than ten or twenty CO hi-rises, while you have 40 in your plugins folder. Some default CO towers have almost stopped showing up, whereas other building classes (especially R$$) repeat endlessly... CO$$ is not quite as overcrowded as CO$$$, that's why I like the prospect of most of your upcoming buildings being CO$$. 1.gif

    It's particularly good to hear about that R$$ coming up... 35.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    Hello, I'm 1357924680, StephHerb or HerbSt. You can call my however you want 2.gif.

    I'm the Industry-Designer of the ISAT, so the chemical building and the pipeline-set is from me.
    At the moment I build an add-on of the pipeline-set and so I'm going to show you some pics of it:
    <ahttp://img74.echo.cx/img74/7196/neuoil6bv.jpg align=baseline>
    This is an oiltank, but I changed the European Oil Company in ISAT Oil Company so this pic is a little bis older.
    <ahttp://img148.echo.cx/img148/4791/abfluss5ch.jpg align=baseline>
    and these three pipes are the beginning of my new Underwaterpipeline.
    Next I want to build a bridge, a tunnel and the headquarter of the ISAT Oil Company. Perhaps I find a few more ideas.
    But now it's your turn to comment it...

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    Posted:
    Last Online: A long, long time ago... 
     

    Sorry for doublepost, but in my previous post I'm Anonymous. I don't know why, but I had problem with my login and so it is a bit strange. Sorry, but I'm new here...

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    Nice job 1357924680.
    The name should stand out bit more. Give it a different colour than the tank it self.

    PCk4tXG.jpg

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    I agree. And don't those tanks have ladders and some walkways on top, so that you can access the pipes going out of the tank in case something is wrong?

    Apart from that, the pipeline set looks great! 44.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    unfortunately our team-leader is still not appeared again...

    'cause of nightlightning- and spotlightproblems i can't render my xeon trading building myself, so I ask one of you, if someone can do that for me... It's 15MB big and has ~ 140.000 Polygons
    PLEASE!!!... 29.gif

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    I've some new tiles from my pipeline-add-on:
    It's 4 new things:
    1. A construction yard (I hope it is called so in English), which is good to place at the end of a pipeline:
    baustelle8da.jpg

    2. A tunnelentrace, with which you can build the pipeline under a mountain:
    tunnel7yd.jpg

    3. Because of the comments from you, I fixed my oiltank and this is the result:
    oiltank3wv.jpg

    4. And last but not least: A pipelinebridge. This bridge can be build over a river, over roads, buildings, parks, .... It's a 1x3 lot, but the bridge-prob is 7 tiles longer, so the bridge spans 14 tiles:
    bridge2kg.jpg
    And now, I hope you comment my new creations, please 2.gif

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  • Original Poster
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    and a new update from me!!!

    the AUROXX AG in it's nearly final form (~75%)
    some little details have still to be made, like the window-frames around the auroxx-symbol, the entrance or the roof
    the golden frames stand for the high standart of the auroxx (btw an automobile-firm) cars.
    <ahttp://img240.echo.cx/img240/443/auroxx58cb.jpg width=764 align=baseline>

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    Xeon Trading, Auroxx AG and /zumi/'s Vetarox HQ: When will these be released?  They are great buildings!

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    this thread definately stands for good quality BAT's  can't wait to see it on the stex

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    Last Online: A long, long time ago... 
     

    1357924680:

    I love the pipe line add-ons. when will they be released? I have a sugggestion, for the tunnel lot it should not be that big,only a little concrete around it. Also if possible could you add a dock section for loading whatever the pipe is carrying onto tankers and other ships? thanks.

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    Posted:
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    Hi andreue, Good luck with your first BAT, it looks like it has a lot of potential in it.

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    The building itself looks great so far; I've never seen something comparable, so you managed to create something unique.

    One thing I don't like is the smaller part of the building (the one to the right on your picture). It doesn't look like it's actually connected to the rest of the house. Connecting the roofs of both building parts would blend the two parts together far better and make the house look much more realistic.

    Another aspect that needs improvement is the textures. The walls should actually have a real texture instead of just being painted in one colour. The same applies to those windows in the roof. Speaking of the roof, a texture gradient would look great there. Have you read gascooker's tutorial yet? If not, I strongly suggest you do so. Better textures will make your BAT look so much more convincing and get all the potential out of it - and I'd say that your building shows lots of potential! 29.gif


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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  • Original Poster
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    oh yes, andreue makes a good job, doesn't he?

    Thank you all for your comments!! You keep us going and let us create more and better Bats!!
     
    @schooner2,Alkaola, Dupontfan24: you will see them on stex within the next few weeks.
    Xeon Trading will be rendered this week (thanks to StephHerb/1357924680!!!). The Auroxx AG Building is about 75-80% done. /Zumi/'s Vetarox HQ is nearly ready to upload!! For StephHerb's/1357924680's you have to wait a little longer, 'cause he's working on something special, but pssst^^2.gif nearer information soon...

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