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city creating

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Posted:
Last Online: A long, long time ago... 
 

yo guys, i have this simple question about creating a city.. which is more favorable, each tile in region as single city or the whole region is the city?

thanx a lot for the help guys..

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depends on what you want, you could have a large city taking up a few tiles before turning to suburbs and then farmland, or you can make an area with only with high density buildings. your choice...


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Posted:
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The is pro s and cons with both methods , the single tile has some good advantages but must be carefully played , but there could come a time when you have no chioce but to connect , as in connections that lead some where .

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    thanks godzillaman, because IMO, a whole region based city is too big, but a tiles based city could reduce the reality touch on the region, as if the region is a nation..

    and you are right gridlock, i think so too.. that is why i'm still measuring pro and cons of the options..

    well, i guess i'll stick to the tiles.. the large tiles would be the capital, big tiles surrounding would be the supporting cities and suburbs, and the rest would be farmland..

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    Posted:
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    Why not just begin on one large tile with scattered communities and grow to other tiles as necessary?  I have found this to be a satisfactory technique, and you can build a "regional municipality" this way.


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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    "regional municipality"... i like those words.. yeah, i now have the perfect map for that.. the in-game Berlin region, modify a bit, and become a good peninsula, or cape.. i wanna start a CJ with this modified map, i just need to do something else related to completing the CJ preparation, and lots of RL.. haha..

    thanx N_O..

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