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Nesnej

Education slump without visible reason

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  • Original Poster
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    I just ran into a strange problem. After saving my 460 000 inhabitant city after a major railway clenup I noticed an unusually large amount of abandoned buildings. It turned out that a majority of the high-tech industry had left. I traced the reason to the EQ ratings of the city suddenly falling from 120 to 80. This was odd because when I did a query round, the entire city seemed to get low EQ grades even though schools were regularly overfunded and coverage was decent.

    This isn't the first time events that conflict the query tool occur, but usually these kind of bugs have been limited to an advisor pestering me about a small clinic that is supposedly underfunded when in reality it's well overfunded. (It's really annoying, even more so when the advisor messages keep on pouring in complaining about clinics that no longer exist. However, at least those didn't suddenly make 1/5th of my tax revenue vanish in thin air.)

    Has anyone run into some similar problem or happen to know any solutions for it?

    As for me, the City is FUBAR. I'm not sure if even a load of cheating can lift it back on its feet again. What makes this even more tragic is that it was the powerhouse and incinerator of the region, so only 2 cities in the entire region could manage on their own.

    My system is a P4-based Celeron 2.4GHz, with 512MB of RAM and a ATI Radeon 9800 Pro. The game version is Simcity 4 Deluxe Edition with NAM and a load of custom buildings too numerous to list.

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    do you have an opera house? those DO have a limit on how many sims they can educate, I saw another person post a similar problem that the opera house was the root of. if so, demolish the opera house and you should be fine.

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    Like coolotter88 said, demolish the opera house (or get the opera house fix) -- also, problem may be private schools maxed out -- check them and see -- there is a new fix for sliders in private schools that can help too.


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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    I've done all the suggested improvements and it did make the EQ ratings climb back to about 110. Now I just have the problem that High-tech industries arrive and set up but leave the next moment due to the pollution the dirty and manufacturing industries have created. Placing parks and planting trees has only an effect radius of a few tiles, so I'm not too keen on using these solutions for all industrial areas. Not even tax incentives apear to have an effect: high-tech industry has a 0% tax rate while the dirty industry has 20%, yet the dirty industry persists and the high-tech comes and goes at an equal pace.

    It beats me, how about you?

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    Quite simply, do not allow high tech industries in the main industrial areas.  Tax the I-D and I-M so that their demand goes away, then zone industrial (hi density) for I-HT near your residential area where there is no pollution.


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