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is it poosible to make "square" relief ?

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Well i'd like to know if something exists that add tools to make "square" relieves to the game basic's relieves maxis' natural "rounds" relief. OK naturals one are realistic but how to do atificials one ?

Thanks

Massacrator

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As far as I've heard this is impossible, but the normal tools can do something similar. First level out your basic stuff with the quicklevel tool. A good detail tool is the normal godmode quicklevel tool, with its circle set to three squares in diameter (you can change the diameters by changing zoom levels and by holding down shift and a number from 1-10.) Use this to touch-up sides and corners, but use it carefully.

Here's a city I'm making that uses this a lot (probably too much):

mideelconstruction5ue.th.jpg

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    thanks for the tip. it works but it's work ! it took me about half an hour to de a simple pyramid.

    Massacrator

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    aminom, that is a very unique city you have there. do you plan on making it into a CJ. It looks like it could have been some ancient abandond Myan city or something. do people get to the different elevations with subway access?

    Massacrator, yes it does take time when you first start out. experimentation and practice is the best way to become a terraform expert. I terraformed my region (newtopia valley in the CJ section) and it took a few months. But, then again I am a perfectionist and have a full time job. I did learn a lot from the experience though.

    post a few pics of what you have done and share your experiences with us. perhaps others are looking to do the same thing and can learn from your efforts.

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    Nah I am still a relative newbie at the game, so no CJ or anything like that. Maybe I will after I am much more experienced (and have downloaded more stuff). For the Mayan city thing, traffic from level to level is done with subways that function more like ped elevators- most are 3-4 tiles long but very high. I used the underground elevation mod for this. Car use is really small, and bus use high,  but there's some traffic problems.

    Here is a HUGE tip: digitier pens (wacom etc) Rock for almost everything in simcity. I have a lowly  1st gen graphire and it makes precise terraforming easier. Yes they are somewhat expensive but they are also incredibly useful for graphic programs such as photoshop.

    Here's the city developed

    Region pic

    Been messing around with rock/water mods, so it looks funny.

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    Square reliefs are possible. I've done it before it involves changing an FSH file. But due to a crashed hard drive, don't have the capability to tell you how to do it. I fix it next week, so maybe that's when I'll let you know

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    Originally posted by: aminom As far as I've heard this is impossible, but the normal tools can do something similar. First level out your basic stuff with the quicklevel tool. A good detail tool is the normal godmode quicklevel tool, with its circle set to three squares in diameter (you can change the diameters by changing zoom levels and by holding down shift and a number from 1-10.) Use this to touch-up sides and corners, but use it carefully.

    Here's a city I'm making that uses this a lot (probably too much):

    mideelconstruction5ue.th.jpgquote>

     

    Incredible city !! The most square I went was putting Peg's coastal stuff.

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