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Trigger_tre

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    202
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    A long, long time ago...

Everything posted by Trigger_tre

  1. Simtropolis Site Bugs

    Ok I am not sure if this is a bug, a mis-code, or perhaps it was meant to work this way. I have a thread going HERE regarding the use of HTML/BBCode when posting. Basically HTML code is supposed to not be permitted, however I was able to use all HTML code successfully for awhile. I was able to find out that ALL HTML code is permitted to users who have not pressed the "update profile" button in the "personal settings" section. The thread is a little more in depth and I let you look at that for how I tested it and narrowed down the cause. Though I have the other thread going I thought I might post this here because I am not sure if Dirk & the Admins are only patrolling this thread or not for bugs/issues. So my question is whether its a bug or if its intentional. Also whether or not HTML/BBCode will be emplemented later. -trigger Hope this all made sense
  2. Trying new posting

    Actually ALL HTML is permitted but under a specific circumstance. I started a thread HERE that covers how I was able to use HTML, then how I lost and why no one else can use HTML at the moment. Well anyone can use HTML but only if they havent done something specific. Read the thread for specifics. -trigger
  3. Receipt of STEX Disc

    Yes if you dont know who Dirk Diggler is then simpy go rent "Boogie Nights". OK, nevermind. I am just bored. -trigger
  4. Stex upload POLL for when it opens?

    Well technically it hasnt even been open a full day yet. But still 6 more to go. Whats the count at now.........Just curious. -trigger EDIT: 11 Lots 12 Maps TOTAL= 23 (in less then 2 days) -------------------------
  5. Hello. I recently uploaded my first BAT to the STEX and I am working on some additions for a ver.02 I would like in my ver.02 to have different colored tunnels for each type of transit. Basically I want to add a Gray/Silver and perhaps a deep red or hunter green color scheme to the existing Blue tunnels I have uploaded now. However, the new colors plus my new additions (avenue & intersections) will add up to many icon slots taken up. I was curious if anyone had the knowledge or links on how to make certain icons tabbed. So the number of icons wouldnt seem to great. By tabbed I am referring to how the puzzle-pieces are tabbed from NAM. thanks in advance, and yes I searched. -trigger -------------------------
  6. Looking for icon tabbing advice..

    I belive this would be an invaluable tool. The need for this tool is obvious and if it ever becomes a final product and open to the public then many would want this. Andros Roth & daeley: Hope you guys are still at work on this -trigger -------------------------
  7. New "How To" Sticky needed

    mudspreader: you dont need to know html or bbcode for posting pics all you need to do is press the little square box when you open a "reply" window. A gave a picture and a written description of how to do it HERE Just follow the link -trigger
  8. I started a topic on this in the modding forum a month or so ago You should be happy to here that Andreas Roth and Daeley are working on something to help aid with the numerous icons in the sub-menus. If you want to read the thread on this go HERE -trigger
  9. Image Problem - tearin' my hair out

    Bumbark: Make sure you have all the latest windows updates, this way IE gets updated to if needed. Update JAVA. Check your setting on both IE (this is the culprit most likely) but also check to see if you have any anti-spyware programs that sometimes can be set to disable functions and/or programs like macromedia, java, etc. I know I use SpywareBlaster and it can be set to disable certain IE settings completely If those dont work you can always just download Firefox and just use it for this site only. -trigger
  10. The need for more BBS codes

    Cool they both worked. Now thats neat looking -trigger dang-it double post again. Sorry guys. I get ahead of myself and hit reply instead doing an edit all the time.
  11. The need for more BBS codes

    Hmmm....(scratches head) Give me a minute to wake up the mouse in my head so he will get that wheel turning again TRIGGER To be honest I really dont know. I looked at the page source code and didnt see anything really different from mine and your posts other than I am writing everything in HTML and you dont seem to be Try clicking on the "View" tab in your FF browser go down and highlight the "Character Encoding", there are several different types like Western/Unicode/English. Which one does it show as your character encoder I really am not sure that this would be it I am just tossing out ideas Maybe its your java script....I dont know really I do know that javascript is automatically implimented in some of the source code cause I can see it. Try updating JAVA This below is just a test \ Trigger-tre Moving Trigger-tre Blinking
  12. The need for more BBS codes

    Nope no editors of any sort Tell me your browser you are using and then go look at your personal settings under "personal options" list and tell me what you have as the "default topic view" -trigger
  13. The need for more BBS codes

    Check the above post I just edited it when you posted a message -trigger
  14. The need for more BBS codes

    Top secret.....IF I tell you them I most certainly would have to do to you what I did to the Ole' Lady in my avatar -Trigger oops double post sorry J/K beebs: Its written in basic HTML code. What Browser are you using? Is it possible its your settings? <*font color=*red><*FONT SIZE=7>*Trigger<*/FONT><*/font> this is the code I used (just remove the *) red= pick any color. If you try this code and it doesnt work then its either your browser but most likely your settings -trigger
  15. The need for more BBS codes

    I wouldnt consider it Dukes workaround its just normal HTML code. -trigger
  16. The need for more BBS codes

    Do you mean like this TRIGGER Trigger-tre
  17. Triggers BAT Ventures

    Ok I might answer these in a non-chronological order. Yes the helicopter works ingame. Its UDI enabled etc. If you are familiar with Ilive its pretty simple to add a dispatching helicopter. In the building exemplar in Ilive simply "add property" and scroll down to the property labeled "Police Station, Total Copter Dispatches" and just add the number of copters you want. (NOTE: I highly recommend no more then 2) Actually its quadruple transit enabled +1 (lol I couldnt think of the name for 5). NS direction is Avenue. Then there is a section seperating the car-parking and the main building were ANY single tile wide network can be added. So basically you can have a Street, Road, Rail, Tram, or any downloaded mods like "Zebra crossing" , "NAM" etc. will all work and all be visible To answer your other ?....making the LOT bigger is definently the easiest way to solve the cop car prop problem. However, then you wouldnt be able to have buildings grow adjacent to the Police HQ since they would get the NO-road ZOT. This would basically take away from the entire point of the station in the first place, (that being to save room so more RCI land would be available. hope that answer it, -trigger -------------------------
  18. Question about SIGs!

    I was curious if anyone else was able to have a "hyperlinked" image in their signature? All the correct HTML code necessary is there but I cannot seem to get it to display properly The closest I have is what is currently in my SIG right now. But I would like the "Triggers BAT Ventures" image to be the actual link without have the text "HERE" as my link I have tried just about every possible way I could think of, anyone have better luck? -trigger
  19. Question about SIGs!

    I have been messing around with this all that I can Its just confusing because under "signature" in your profile page it says that "HTML is NOT permitted. Only certain symbols are allowed" however its not accurate because more code is accepted then whats listed as accepteable symbols Well which is it. using <*> is mostly HTML code and bbcode uses brackets [*], If you notice it accepts bbcode but when you update profile it alters it to HTML. This could be the problem, I really dont know IF it was HTML then <*a href="NAME OF SITE">TEXT ENTRY<*/a> would work. But, it accepts [*L="NAME OF SITE"][/*L] to link a site. But if it was BBCode then wouldnt you use [*url=]"name of link"[/*url]............but that doesnt work. So basically I am confused I hope an admin or Dirk clarifies this LATER......not now though becasue I want you to use your more valuable time on finishing other components of 5.0 like the STEX and Simtropolis Home Page My feeble mind can only investigate so far before I get lost. So if anyone else has ideas or thoughts on this post it please -trigger
  20. Triggers BAT Ventures

    Thank both of you T Wrecks: The only problem with the custom police cars is that this LOT will be a placed on top of an avenue and its 5x2 tiles. To keep from creating 5 tile wide NO-road ZOTS I had to shrink its base to 1x2, (also this allows me to connect other tunnels pieces to it). So basically I cant place props on the parking garage....this is why I unfortunently had to create my own crappy ones. I really wanted to use the custom police cars that were on the STEX and looked similar to modern police cars, not the standard 1950's hoopties SC4 uses The problem is that by shrinking the base to 1x2 I can only place props in a small area in LOTEditor. As far as I know this is the tile section that runs directly under the flag. So I think I will just change it to utilize PEGs One FLag Thanks -trigger -------------------------
  21. Image Problem - tearin' my hair out

    Bumdark: If your using Firefox as your web browser try the following.... 1.) With a web page open, click the Tools option at top. Then scroll down to options at the bottom. (these are your internet options). Select the "Content" tab in the top-middle. A new window will open and it should look similar to the picture I have below, check the boxes similar to mine. Put a check in ALL the boxes. NOTE: be sure to UNCHECK the "for the originating web site only". If you have this box CHECKED then any image that is hosted offsite (which is about 90% of them) with not show up in your web browser, in fact you will probably see a piece of paper with a crack through to indicate the link is broken If you are using IE then the process is similar but not exact, it most likely has to do with your internet settings However, I dont use IE so I wont try to explain it LOL I just realized that I put a pic above to help you fix your problem of not being able to see images, oooops how ironic Oh, well. You can see the pic after you following my written directions -trigger
  22. how do you post pics

    Click HERE for a pic of the little square with the mountain in it I posted in another thread When you click the mountain box indicated it will ask for a URL. Copy and paste the LAST link in imageshack (this is of course after you upload your image their). By the LAST link I am referring to the one that says "Direct link to image". Just make when it asks for a URL it is identical to the one next to "Direct link to image" -trigger
  23. Question about SIGs!

    beebs: Unfortunently that doesnt work. Here is a pic of the result using your method..... Oh well, if anyone else can figure this out I would be most thankful. -trigger
  24. Stex upload POLL for when it opens?

    I agree with Dusktrooper. Although I think it could be close to 100 uploads the first week, easily. I think Dirk should do a test run on the stex, perhaps only let some of the better known BATters/Modders like DusktTrooper, Simgoober, upload a handful and see how it pans out First of all the site has been down over a week My guess is that it will be at least this weekend before STEX is up again, maybe longer On 4.0 there were probably about 20-30+ each week easily So with the site down, Im guessing others like myself had more time to work on some BATs Then again people might be spending this time updating avatars and sigsHonestly, I am just curious how the 5.0 STEx will look -trigger -------------------------
  25. 5.0!!!!

    beebs & homer2: Html code is still possible. At least it is for FF browser users. see how BIG -trigger
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