-
Content Count
811 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Pixelrage
-
I've been playing SC4 for years and have never gotten night lighting to work. I basically just gave up with it. Only a good 30% of my city's areas light up at night, and I've followed the instructions...
-
What is the grass mod you're using? That's the best one I've ever seen. It can't be on the stex...is it?
-
Looks great!! Could you please let me know what the name of those ploppable fences/pointy trees are? I can't find them anywhere in the STEX. Thanks
-
Future of SimCity Official Discussion Thread
Pixelrage replied to Compromise's topic in SimCity 4 General Discussion
Originally posted by: darkmoon70 I'm not sure if this has been posted yet but this site has release dates for SC5http://www.tothegame.com/game.asp?id=3082 I dont know if there true but I hope so.quote> looks like a date they pulled out of their arse. -
The grid annoys me. I want naturally curving roads & highways (no elbow turns), variable # lanes, overpasses that go up 1, 2 or 3 stories high and can go under/over other bridges. Cities or regions should serve purposes, like a mining town, a lumber town, a "media capital" city, etc. Being able to draw borders on the region with a border tool would be really nice. Oh, and terraforming in region view (not just in city view) would also be invaluable If I were to vote for one thing in particular, though, it would probably be to bring back the water & river tools...and let us create bodies of water that are above sea level, that can spill into the sea via waterfalls or other transitions.
-
-
wow, this looks incredible. I love the trees on page 2.
-
belfastuniguy: wow, what a great job there
-
Originally posted by: Dalton Originally posted by: qwerty4275 can anyone tell me if this pic is actually simcity 5:it claims it is... http://www.geocities.com/cuboctahedron2004/simcity5_image.jpg quote> That looks like somebody photoshopped a user interface to google earth....quote> ...and has an extremely poor Photoshop skill level, at that.
-
-
Originally posted by: N_O_Body Originally posted by: Pixelrage I wish there were a way to select only European or only US style. I want some Euro style cities, but my plugin folder is too big as it is quote> If you plugin folder is getting too big is it because you really need all that, or is it just "nice to have". You could write the nice to have but unused stuff out on a CD or DVD and take them out of your plugins. Saves a lot of loading time and memory overhead if you prune that tree.quote> I tend to create regions that have one unique "gimmick", such as a section of a city that has a theme park, or a section that has a unique industrial area with certain ploppables, etc. Through the years, the plugins have really gotten numerous. The problem for me isnt with the load time or with crashing, but with the fact that my parks menu is 10 miles long.
-
How can I build long curves for rails with the nam?
Pixelrage replied to Death Reaper's topic in SC4 Showcase
if only there were one for highways! -
I wish there were a way to select only European or only US style. I want some Euro style cities, but my plugin folder is too big as it is
-
So how do you power YOUR city?
Pixelrage replied to Need4Camaro's topic in SimCity 4 General Discussion
I use that 1x1 aluminum shed from STEX, and the power ordinance, which allows that one shed to power an entire region -
Show us your most enticing parks/recreation areas!
Pixelrage replied to praiodan's topic in SC4 Showcase
jacqulina: your underwater work is amazing, I was looking at that CJ. It's really inspiring, I never paid attention to using underwater rocks and plants before -
also, don't use those crappy 1 tile subway entrances that came with SC4, get the roadtop ones from STEX!! They don't require you to demolish a square.
-
Future of SimCity Official Discussion Thread
Pixelrage replied to Compromise's topic in SimCity 4 General Discussion
"in the works" could simply mean that it's an idea being discussed at meetings. -
Also, check to make sure your subways are actually connecting to the blue box in underground view. Many times, I made the stupid mistake of not doing this properly. Or, sometimes the subway line itself was severed by terraforming. I have the opposite problem...being way over capacity!
-
cjah: great work there...it really blended in well. I can never get those ploppables to look good enough!
-
-
I would love to see regular highway pieces that take the curve of that bridge. I just hate making highways that wind up looking like they were cut by a jigsaw.
-
that could be a very important step into making some non-grid conforming bridges
-
try the link 3 posts up. I haven't had success with this in-game, it doesnt seem to work, at least not for me.
-
this mod doesn't work
