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Everything posted by Lord Kronos
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There are options in the exemplar files that can prevent the erroding of a map when it is rendered. I have been experimenting with the various options, and a full result of my tests will be posted here when I'm finished, in the mean time PM me and I'll tell u about what I've done. Or go here for a quick description of what files I'm altering in my tests. LK
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Hey great update!!!! Where did you get that station??? Is it one of yours? cause I haven't seen it on the stex. and what about that bridge/tunnel cover, where's that from too? great pics as always. LK
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yes it is indeed with something you downoaded from here, I have it too. I use cheats (Cousin Vinnie ordinance) it activates when you get a lot of money over a short period of time. It came with a BSC lot I believe, and as rou probably know you now have a statue you can place in honour of the typing monkeys. It does not affect your gameplay in anyway, unless you build the statue, in which case I believe it just acts like a park, but I'm not sure, perhaps the little minx that built it can drop by and enlighten you some more. I think it's quite funny LK
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Hey, I just found you CJ and now this thread, and WOW!!! Please put me down to be one of the soon to be many to send the link to your downloads. Can't wait to be able to use these in my cities, I just need to remember to credit everyone that I've downloaded when I finally get my own cj up. Looking forward to the pm LK
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Hey, I've just read through the thread, and it's really wuite amazing what you have done! It's only by chance that I stumbled across this thread in the first place too! I've downloaded the files, and can't wait to use them! I hope you end up releasing the other versions of the on-slope under-bridge lots, the ones with stair and the foundations soon, just they will make your set that much more complete that I could fogive you if you don't post the under elevated scenery.... or not Here's to more amazing work from you Buddybud Lord Kronos
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Is it at all possible to place and elevated railway over a Sunken Hiway. I've looked all through the puzzle pieces in the NAM and can't find anything that would work. So any help would be greatly apprecciated. I'd use normal Rail, but I want to make use of elevated rail networks and keeping the road crossing to zero. Thanks
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Elevated Rail over a Sunken Hiway
Lord Kronos replied to Lord Kronos's topic in NAM & Transit Networks
This is good to know that they are at least on their way!! What depth do you use when making the puzzle pieces? ie which hole digger plot do you make them for? 15, 25m etc.? Edit: Any chance of getting a preview version to use in the meantime??? Thanks -
Grater, this was great! I'd always had a gut feling that stations could affect traffic that way, but I never got around to testing it for myself. Now that we know for certain that stations affect capacity on tracks, I'll definately be designing my networks accordingly. It will just play havoc with UDI missions involving trains and monorails, as you can't continue through stations onto another station if they are all terminus' Lord Kronos
