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Everything posted by csq246
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I am so happy someone is finally tackiling this building...a couple of weeks ago I suggested this in a Landmarks wish list. I can't wait to see the finished product.
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I have so far made a few mods...mostly with just buildings, and such for my personal use, but this was just my first real mission. I always in sim city make my Avenues either go over or underpass my rail tracks, but in 4 you have to mess the terrain too damn much for tunnels, so I figured there has to be a value in there, and sure enough the value was called 'MinTerrainSlopeForTunnelStart'so it was very simple for a newbie like me.
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Trolca you are right...it can be interchanged in and out of the plugin folder. I can't find the ones for road's and rails...I suspect they are locked in the exe. I am very new to this so don't expect this very often. I did however tweak with it more, and reduced it from 5 to 3, and it works great! Maybe the mod squad can find a way to unlock the road and rail ones from the exe?
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This doesn't change road values, just avenues.
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I merely changed the minimum slope to start figure from 40 to 5. I searched for the ones for road and rail tunnels too, but either I missed them or they aren't in the Dat files, but hard coded to the execute. Enjoy the gift attached to my post
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Tutorial to transit network enable your lots
csq246 replied to qbert2's topic in SC4 - Custom Content
Ok I just made my first transit modified lot. It's a shopping center. I didn't make the entire stretch of road transit, just enabled the two blocks at each end so it would intersect the roads/ avenues with traffic signals...it was a success except for one issue. When I use the question mark tool it crashes, yet if I don't query the building it runs fine with no crashes at all. -
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