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Everything posted by Mr. Flibble
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Any other city building games being worked on...
Mr. Flibble replied to Charizard's topic in City-Building Games
I think Civitas is dead. The moderators of the forums on what passed for the site Quixotically defended the developers' inability to post even a couple sentences to let people know it was still being developed over the last six months since they said the "beta" would be opening soon. As of a couple weeks ago they've pulled the plug on the forum because of a lack of news. -
EA canvasing player feedback on offline mode and content for future expansion packs
Mr. Flibble commented on Deever's article in News
I'll never install Origin on my system. Remove that requirement and we'll talk. After you at least triple the city plot sizes and allow offline saves for each city so I can wreck and reload it. -
SimCity (2013) Might Get Bigger Cities, Subway Network
Mr. Flibble commented on Haljackey's article in News
I'm enjoying SC4 with the recent NAM release immensely all over again, have been playing Prison Architect, and am looking forward to Banished and eventually Chris Roberts' Star Citizen. Any longing I had for the new SimCity disappeared sometime in April or May. Nothing will make it appealing for me, even if they double the size of the city plots and add offline saves. I'm as much against the arrogance of EA as I am any specific flaws in the game at this point and will never install a game requiring Origin to play. -
I'm not a contributor of anything much besides the occasional comment but my time with Simtropolis goes way, way back to the early days of its existence. Just wanted to thank Dirk and the rest of you all who DO provide so much wonderful stuff here and make it the finest SimCity destination on the internet (in my opinion at least). Here's hoping you do reach a million!
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SimCity (2013): Amusement Park DLC, Release Date: May 28, 2013
Mr. Flibble commented on Hellken's article in News
Where, oh where, will people be able to fit these in their cities with Balls of Twine and Giant Garden Gnome landmarks from buying all that toothpaste, and amongst their Nissan Leaf dealerships? -
Will Wright interested in games that intersect with players' lives
Mr. Flibble commented on Freddyeddy's article in News
I understand that, my comments apply to any developer. -
Will Wright interested in games that intersect with players' lives
Mr. Flibble commented on Freddyeddy's article in News
They can start by not treating us like bottomless wallets that are expected to have a Pavlovian reaction to addons and enhancements that should have been in a game to begin with. They might also respect the opinions of long-term fans and supporters and tailor their visions to mesh with them rather than directly opposing them and saying, "trust us, you'll love the changes". -
EA Says SimCity 'Has Recovered From a Challenging Launch'
Mr. Flibble commented on Haljackey's article in News
What language classes do you have to take at school to be able to rattle off sentence after sentence of corporate babble like that earnings call is full of? -
Will Wright calls EA’s server problems “inexcusable”
Mr. Flibble commented on Dirktator's article in News
I like Will Wright, I really do. Listening to him, though, I can't help but start to ask "what have you done for us lately"? Spore was hyped to the moon and beyond and ended up a disappointment. Given the number of venues that small, independent designers have to promote their games and get funding, there's more expectation than ever for something he does or is involved with to be groundbreaking, not derivative. -
You know it'll be online only. How else can they have Facebook and Twitter intertwined into it? You know they'll try. Whether you start your own little Sim neighborhood or move into someone else's it'll all be on some remote cloud server that you can't save or roll back.
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Why is the word "sim" even attached to this? There is nothing remotely realistic in how either the workplaces or the citizens behave. It simulates nothing. This is like pitching a flight simulator that doesn't bother to model thrust and aerodynamics and decides to write a wholly fictitious algorithm based around wind pushing you up from the ground and from behind.
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EA Swallows a $300M Pill, Shuts Down Playfish, and Leaves Sim Facebook
Mr. Flibble commented on Hellken's article in News
Does this company's right hand even know what it's left hand is doing? -
Sad to see that this is what the development studio behind SimCity, SimEarth, SimAnt, etc. has dwindled to. Just a hollow, soulless marketing vehicle.
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Tourist Attraction DLC Preview on SimCity Brasil Facebook
Mr. Flibble commented on Hellken's article in News
If it's only available in the U.S., why was it on a Brazilian site? Doubtless, it'll probably be sitting there on your hard drive as bloat in the game install. To see it in anyone else's neighboring cities you'll need to have it downloaded, too, whether or not you ever redeem the code to use it yourself. -
Tourist Attraction DLC Preview on SimCity Brasil Facebook
Mr. Flibble commented on Hellken's article in News
It's a riff on the "Biggest Ball of Twine" roadside attractions in various parts of the U.S., the most famous probably being the one in Minnesota. -
Tourist Attraction DLC Preview on SimCity Brasil Facebook
Mr. Flibble commented on Hellken's article in News
This is Peter Moore righting the EA ship, correct? -
EA Admits It “Can Do Better” But Blames Worst Company Award On Homophobes And Whiny Madden Fans
Mr. Flibble commented on Hellken's article in News
Heh, that crash-tinkle sound was the little plate of willingness and respect I had for Peter Moore to try and right EA's ship hitting the floor and breaking. Does anyone have a broom? -
EA's Peter Moore vows to 'do better' in response to 'worst company in America' poll
Mr. Flibble commented on Freddyeddy's article in News
When your entire corporate business model is nickel and diming customers any way you can, you have no reason to be surprised at your dismal ranking in a poll. -
Polygon: Maxis found over and over that making the Game less Complex made it more fun.
Mr. Flibble commented on Hellken's article in News
All I need to know about Maxis' target audience these days is summed up by the bright primary colors in their name and the silly squeal at the end of their logo movie. -
Do they realistically put a larger drain on your power plants while they're busily not polluting? At least the sims in those micro-metros won't have to worry about driving farther than its electric-only range.
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Just like a politician claiming that they're through raising taxes. They'll just invent fees instead.
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Running Win XP, dual core, I crash within minutes no matter what I do, even on a vanilla install. I've set affinity to one core, launch with all the recommended flags, etc. The game loads fine, I pick a city or start a new one and what happens is the little sounds when you click on a house or building stop working within 15-30 seconds, then it's a random short time before the whole thing just drops to desktop with no error or warning. I've not been able to play for more than 10 minutes ever.
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I got the game from Amazon about a week ago before they lowered the price, can I get my $20 back?
Mr. Flibble replied to cubercaleb's topic in SimCity (2013) General Discussion
Hahaha, that has to be a record for fastest price drop...methinks they saw their sales numbers crash like the Hindenburg once the pre-orders were all out of the way. -
Civitas, a possible alternative to SimCity 2013 on Kickstarter
Mr. Flibble replied to Charizard's topic in Gaming Talk
I'm just curious what you saw that made you think it might be a good game. I saw three screenshots of random house models sitting next to a ridiculously small road, a heightmap painting video, and some house graphics popping up on a blue square. No UI, no structure, etc. Compare it to the Banished video that was posted here today and notice the difference in presentation and quality. -
would you be willing to spend $200 on a future COMPLETE Simcity?
Mr. Flibble replied to elektrichead22's topic in Gaming Talk
Yeah, two. For a month. Thankfully not everything revolves around the conversion rate between starving children and personal desires in life. It's more than I'd ever pay, though.
