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whiteshark365

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Everything posted by whiteshark365

  1. Crystal Junction

    Thanks for the compliments everyone. I went ahead and downloaded the tree mod, and added some shurbs arround the Crystal and Limestone canyons. I have thought about using the errosion tool, however, there are too many problems with using that and trying to get all of the down edges to reconcile, while still trying to hide the city boundaries. As far as with construction going on, I am planning on locating downtown at the junctions of the Crystal and Topaz canyons in the central Crystal Valley. There will be a main freeway running thru the region, actually two freeways 48 and 11. 48 will follow the valley from West to East, and 11 will run from the gable valley, thru downtown, and then turn northwest for a while before exiting the region in the north central valley area. The bridges are going to have to be done rather complexly, so that they dont obstruct construction on some of the plateu areas.
  2. Crystal Junction

    I did a search for just desert, and one of the results was for the desert terrian mod. Its downloadable at the the bottom of the threadsomewhere, cant remember where exactly. As far as shurbs, I knew i forgot to add something to the region, i'll have to add some trees and so forth in the river valley areas.
  3. Crystal Junction

    Terraforming Update 6 (Final Terraforming Update): I have finally managed to complete terraforming Crystal Junction, it took more then 12 hours of work. I decided to go ahead and remove all of the sand dunes that I had created, because they looked a bit too artifical on both the region view and when I opened the maps, and they would have also posed a problem with zoning as well. I also decided to add a second river to the region, i figured that it would be a bit more realistic, and add some more variety if more then just one of the canyons had a small river in it. I also named each of the canyons and signifficant features. Here are the pics. Lower Cystal Valley. Centeral Crystal Valley. Upper Crystal Valley. This will be the last terraforming update for the region, my next update with be a regular city update. I am going to try and gve constant updates for the region, unless singular major ones, which Ridge Point got. As always I'd appreciate any comments, good or bad, I like objective views.
  4. Crystal Junction

    Terraforming Update 5: Thanks again for all the complments guys. I've managed after spending about 5 hours of working on it, to complete terraforming the lower crystal valley, as some of the pics below show. The middle upper valley will be next, its a rather long region, about 8 large maps in length. Overview of the lower Crystal Valley. Pics of the crystal river. More updates soon.
  5. Crystal Junction

    Terraforming Update 4: I've started working on implemntating the Desert Terrian mod into the region, which has allowed me to create a sort of sand dune appereance. So far only the centeral lower and south lower valley areas are complete. Here is the region as it stands so far.
  6. Crystal Junction

    All my cities I have custom handmade terrians, I like to build my cities on origional templates, it gives them a much more unique look. I am also trying to get the region the look for a dried up river bed. And some of the features give it a much more alien landscape. Thanks for the compliments guys.
  7. Crystal Junction

    Terraforming Update 3: I've been continuing my work on the region, espeically trying to get the central area developed. Terraforming this is taking considerable time, even to get just a couple of maps complete. As far as the Desert Mod, I'll will be using it, just havn't gotten arround to downloading it yet. Here is the region as it stands right now with terraforming.
  8. Crystal Junction

    Terraforming Update 2: I am trying to work with the terraforming from the center on outward. I want to develop the primary Crystal Canyon first, then working on the remaining plateu areas. I have a pic below of the work that I have managed to complete so far. Pic above shows some of the terraforming arround the center of the region, as well as where downtown will be located at.
  9. Crystal Junction

    When the terraforming is complete there is going to be a lot of odd features to the map. I am trying to create a region that has a simular geology to the mesatics plateus arround the grand canyon. There is only going to be a small shallow river at the center of the largest canyon. I want to try and keep the terran as dry as posisble to give it a more aged and desolite apparence.
  10. Crystal Junction

    Terraforming Update 1: I have completed the config file and the bitmap importing for the region. Here are a couple of raw pics of the region. I say raw because the region has had little to no hand terraforming complete yet except for some work done on one map in the center. Well here are the rough pics. https://www.simtropolis.com/idealbb/files/Lower%20Crystal%20Valley.jpg border=0> Lower Crystal Valley. Upper Crystal Valley. It will take perhaps up to several weeks for me to terraform this region, so it will be a while before I post any town or city pics. Anyway, I'll keep updating as I progress thru this region. Feel Free to provide any input.
  11. Chicago

    I dont think I can even find a word to describe how good a job you have done on this journal. I like the old 1800 style photos of the city and how your trying to keep to the history of chicago. i evny your patiance and skill at it. Check out my ridge point region https://www.simtropolis.com/idealbb/view.asp?topicID=44480&sessionID=0C9958041E2B4D05B62EDFBFB4AEF43D
  12. The Republic of Southeast Nowhere

    So far this is one of the best cities I have seen on here. I like how it is not only dense, but you dont seem to have much abandonment, or deterioated buildings. Do you use the Deseriablity mod? or just adjust taxes levels to get this. Besides that I look forward to more pics.
  13. Scruffaluffa Chronicles

    Cool town. I like how the skyscrapers are spaced out with a rurual surrounding.
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