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Chrisim

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Everything posted by Chrisim

  1. Trixie Awards 2008 Acceptance Speeches

    What a surprise. I won a Trixie?!? Me, a stranger with just 6 (now 7) posts at Simtropolis?? I would like to give a huge thank you to whoever nominated me. It's a big honor. Congratulations to all the winners and nominees! Thanks to the volunteers who organised this award - the Trixie web page looks really great ! The "Biggest/Most Important Modding Discovery"-Trixie "for his discoveries that led to the possibility of 3 networks on one tile". Firstly, I would like to share this honor with Jonathan (Warrior). He played an important role in this discovery. Secondly, what does the discovery tell us? You often read forum statements that something "is not possible". Challenge such statements! It is maybe not possible with the knowledge that we have now, but we know that our knowledge is incomplete without access to the source code. My minute is over - I go back modding ... You find me usually at the German Simforum or in the NAM forum at SC4D. Chris
  2. January '09 NAM Release

    Originally posted by: DocRorlach While congratulations are certainly on order for the latest update of NAM, I do wonder if things were not a little bit hastily packed. I've just come accros the following: ##Intersection Placement String Missing## It appears several times in Rail Viaducts, GLR, and ELR over road puzzle pieces. No image shows under he cursor, just the above message. For rail viaducts I suspect it concerns the gentle curves - because they have now disappeared from that puzzle set, and I could not find them elsewhere. quote>Obviously you have a conflict with an older NAM version in your Plugin folder. Remove the NAM completely and install it again. Maybe you moved previous NAM files into other directories or maybe you DATpacked a previous version of the NAM?
  3. Originally posted by: awake_78 Yes I' ve seen that and I' ve checked it out. But you cannot save anything... What are you doing copying the path texts???? Does anybaody knows...quote> You simply mark the text with the mouse and copy it with CTRL-C and CTRL-V over into a SC4Path file inside the Reader software. I like your texture. Would be a nice puzzle piece for the NAM. Just a few details need improvement, e.g., the stripes in the middle (on left and right side). And for cars driving from the left road to the right (or opposite), they have to cross the roads very quickly ...
  4. GLR/Avenue stations

    Have a look in the tutorial "GLR & Tram-Avenues Gameplay: Basics & Tricks", Section 6. You find it at https://www.sc4devotion.com/forums/index.php?topic=4623.0
  5. Networks: Custom Content:

    An excellent HowTo - still useful after almost 4 years - why is it not sticked ???
  6. railroad textures

    Originally posted by: awake_78 Can someone please help me to find the modd that is removing the brown backgroun of the railroad texture... quote> Try the SFBT rail texture mod (by Andreas Roth): https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1564
  7. I found RTMTV3 just today and think that it is great - for me one of the best from STEX - looking forward to the next version! A bus sign in the middle of the pedestrian crossing is against all rules of safety - a Sims will walk across the road right against the bus sign, falls and gets killed ... the solution displayed in the second image looks best to me. Anyway, the reason for my posting is the following question: Maxis' tollbooths requires one icon only, it can be placed on road, avenue, hwy and grHwy. Any chance to achieve the same for the bus stops? Not to reduce the number of icons - it would be more user-friendly in the game. I would not have to care which type of road it is, less concentration to choose the right icon. Has somebody figured out how it is done for the Maxis tollbooth?
  8. German Flats 1

    Yes, these are from Kassel - fortunately I do not live in such a building ...
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