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Mr_Maison

How to Properly Set Roads without Gaps on Hills?

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I'm building a highway system on a map with some rolling hills. I'm getting gaps between the road and terrain where the ground is not flat. What is the proper way to set roads so we don't get any gaps on hills? I also notice the terrain texture bleeding into the roads at some of these areas.

Sf1XPhX.jpg

 

This railroad is actually floating above the terrain

wXOcdaB.jpg

 

And this

jm88tjS.jpg

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You should first prepare the terrain with a bit of terraforming.

 

1. Select the "slope" mode

soft-slope-1.jpg

 

2. Right click on the highest point in which your road will be.

soft-slope-2.jpg

 

3. Go back to your starting point and drag left click to the highest point... this will generate a perfectly soft slope.

soft-slope-3.jpg

 

4. Lay the road in both directions.

soft-slope-4.jpg

 

5. Now go back to terraforming and press ctrl+Z to erase all your unwanted terrain changes. The road will remain perfect, and the rest of the landscape will get back to its natural shape.

soft-slope-5.jpg

 

6. If you're on a very steep terrain, you can even generate bridge in simply changing the direction of your one way (exclamation mark)

soft-slope-6.jpg

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Oh. And of course, to answer the question, the road is layed perfectly flat. No ugly bump.

 

soft-slope-7.jpg

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    Oh. And of course, to answer the question, the road is layed perfectly flat. No ugly bump.

     

     

    Thank You for the tip Marla! Guess I have to pretend I have a construction crew out there and work the terrain. I tried using the slope tool as you suggested and no more gaps. It's tricky doing this on shallow rolling hills though because you have to get a smooth transition on both sides and sometimes the road is off to the side. For some reason Ctrl-Z didn't do anything. Maybe the slope was too shallow?

     

    I didn't want too much boring flat land in this map so I got to pay the price for that. I did a test run through following a truck in first person and the rolling hills are definitely worth the trouble.

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    Thank You for the tip Marla! Guess I have to pretend I have a construction crew out there and work the terrain. I tried using the slope tool as you suggested and no more gaps. It's tricky doing this on shallow rolling hills though because you have to get a smooth transition on both sides and sometimes the road is off to the side. For some reason Ctrl-Z didn't do anything. Maybe the slope was too shallow?

     

    I didn't want too much boring flat land in this map so I got to pay the price for that. I did a test run through following a truck in first person and the rolling hills are definitely worth the trouble.

    Ctrl+Z in the map editor only works for terraforming (editing terrain heights), hence it can only be used once terraforming tool toggled.

    However considering the soft hills you're building on, it may have no visible effect to undo terraforming after having built the road. My map is pretty mountainous so that "undo" thing really helped me a lot to put my rails and motorways without disfiguring my landscape.

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