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eskie227

Err, what is this?

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post-702008-0-95826100-1427853967_thumb.

 

Well, my game was going along fine. Town building out quite nicely. Traffic not too bad this time around.

 

All of a sudden, these objects popped up looming over one of my industrial zones. I've tried looking around for info without success. The objects themselves are unselectable in game, providing no clue as to their identity, origin, or function, other than casting a serious shadow over my little budding metropolis.

 

So, my question is, does nyone have a clue what these giant tanks of something actually are?

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I have never seen these before, at least not this large.  They're usually on small tiny plots.  Are they still like that after exiting and returning?

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    Yup. Went back in, they're still there, and there's another one that spawned over a different industrial zone.

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    If you've downloaded any custom content there could be an issue with scaling when viewed from farther away.  I had a similar experience with a residential building that I downloaded.  Once it was updated by the author the scaling was corrected.

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    You have clearly installed the War of the Worlds mod.

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  • Original Poster
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    You have clearly installed the War of the Worlds mod.

    Yeah, that's what I get for installing something called New Asset.

     

    Seriously, I haven't installed any new content of late (the past day) to even place in game, but I will try to disable my content and see if it makes the invaders go away. If that doesn't work, I'll try sneezing on them to get them sick.

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    If you've downloaded any custom content there could be an issue with scaling when viewed from farther away.  I had a similar experience with a residential building that I downloaded.  Once it was updated by the author the scaling was corrected.

    And..................you were correct. Turns out it was some storage tank asset I downloaded for my industrial zone. As soon as i disabled it, the giant pods went away. Interestingly, when I went to unsubscribe, it turned out the creator had already withdrawn the asset from the workshop. So I imagine if the creator had updated the object, it would have been corrected in game, but as the creator simply withdrew it, no such automatic "unsubscribe" occured. A lesson learned.

     

    Thank you all for your input.

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    For some reason I imagined some Extraterrestrial dudes who loved Cities Skylines and decided to invade your game so they can take over your city. xD

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    Might be gone tomorrow. Could just be a bad april fools joke. :)

    Could have been, just released a day early. I'm just glad they're gone. This was the first city I've gotten some decent trafic flow in, and my population is now over 200K, so I wasn't anxious to lose it.

     

    I've had a hard time working through trafic managment  in this game. Granted, I haven't played a city simulation in 10 years, but I still understand flow patterns and such. Some of the developers selections in cim movement seem a bit hard for me to grasp, but I'm sure i'll learn it in time.

     

    Don't take that the wrong way. I'm thoroughly enjoying the game, and think Colossal did a great job, along with terrific responsiveness to patching the inevitable bugs that turn up on release. It is definitely my new time consumer, sucking me in for hours of play before i realize it's really getting late. I was a long Simcity fan, until their last fiasco which I wouldn't even go near, and a big player of the Sims series, until The Sims 4 came out, so the timing of this city simulation launch was perfect to give me something new and shiny, and which actually worked for a change coming from the Sims world.

     

    And the modding community has done a superlative job in such a short period of time after release. It's refreshing to see a developer provide so much support for modders, and have some quality work so soon in the release.

     

    Except for the pods. But i'm sure that wasn't deliberate. I hope.

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    @eskie227, I occasionally run into a problem with something from the Workshop, although I haven't seen this yet (you should add that picture to the Funny Screenshots thread) so I think it pays to be on the look-out. I downloaded a few things last night and had to ditch two of them before I could play today because they were throwing error messages at me. On the upside, there ARE error messages for at least some problems!

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