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AlbertLooper

Regions & Solo play

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Hi,

I heard Simcity has improved quite a lot since release, so I was wondering if anything changed regarding the regions for a solo player.

Are you still encouraged to play with others or can you get all the benefits also by playing alone in your own region?

 

- What exactly are the disadvantages of solo play? / When playing with others, what benefits do you have a solo player?

 

Thanks.

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In my personal experience, playing with other people is more fun, but you need the right people, so far the 2 other towns people made have either been actually abandoned or dead (They don't get on but they haven't abandoned the town either) it is very helpful for great works in that you don't have to do all the work yourself.

 

BUT, then you have to hope and pray randomguy785 doesn't just up and leave and steal a spot where you could make an actually helpful town

 

So get a group of friends or even people from here together and start a region

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The only disadvantage of solo play is having to manage the region on your own.

This means you have to constantly switch cities when ever you need to do something.

 

The advantage is you get to CONTROL THE REGION!!

 

The only real advantages of multiplayer are:

 

  1. People maintain cities in the region instead of you having to do it all alone
  2. It allows for interesting dynamic by having multiple view points.

 

It really boils down to how obsessive you are at micromanaging everything.

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    The only disadvantage of solo play is having to manage the region on your own.

    This means you have to constantly switch cities when ever you need to do something.

     

    The advantage is you get to CONTROL THE REGION!!

     

    The only real advantages of multiplayer are:

     

    1. People maintain cities in the region instead of you having to do it all alone
    2. It allows for interesting dynamic by having multiple view points.

     

    It really boils down to how obsessive you are at micromanaging everything.

     

    Thanks Xeno,

    Could you perhaps elaborate on the "constantly switch cities" comment?

     

    I understand the benefits of having inter-connected cities, so doing it solo means you'll have to build up multiple ones. But once they're in the 'final stages', would you still have to keep switching cities to gain a benefit?

     

    Or in other words, does the act of being online in a city but not doing anything extra to progress, still give a benefit to trade (or other things) with a connected city?

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    Posted:
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    The only disadvantage of solo play is having to manage the region on your own.

    This means you have to constantly switch cities when ever you need to do something.

     

    The advantage is you get to CONTROL THE REGION!!

     

    The only real advantages of multiplayer are:

     

    1. People maintain cities in the region instead of you having to do it all alone
    2. It allows for interesting dynamic by having multiple view points.

     

    It really boils down to how obsessive you are at micromanaging everything.

     

    Thanks Xeno,

    Could you perhaps elaborate on the "constantly switch cities" comment?

     

    I understand the benefits of having inter-connected cities, so doing it solo means you'll have to build up multiple ones. But once they're in the 'final stages', would you still have to keep switching cities to gain a benefit?

     

    Or in other words, does the act of being online in a city but not doing anything extra to progress, still give a benefit to trade (or other things) with a connected city?

     

    It means you have to play all the cities and build them up.

    If you want one city to have more utilities  capacity, you must switch to that city and add the utilities.

    Then you must play the city until everything takes effect.

     

    Same goes for the other aspects as well.

     

    It can get time consuming to micro manange a whole region.

     

    Personally i don't mind.

     

    When playing with others, you just have to send a message to that person telling them what you need and they hopefully will do it.

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    Biggest advantage of solo play is that you don't have to worry about people taking over city slots, building one or two streets and then abandoning the whole thing. Biggest disadvantage is that it gets tedious jumping from city to city.

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    Biggest advantage of solo play is that you don't have to worry about people taking over city slots, building one or two streets and then abandoning the whole thing. Biggest disadvantage is that it gets tedious jumping from city to city.

     

    This.  You find a region you want to play in, it's just starting out, you dig in and start to work.... and then you notice the other person is long gone and no one else has joined.

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    Posted:
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    Biggest advantage of solo play is that you don't have to worry about people taking over city slots, building one or two streets and then abandoning the whole thing. Biggest disadvantage is that it gets tedious jumping from city to city.

     

    This.  You find a region you want to play in, it's just starting out, you dig in and start to work.... and then you notice the other person is long gone and no one else has joined.

     

    Exactly.

     

    Though to be fair most people don't enjoy micro managing their cities and grow bored with them after a few hours or days.

     

    Hell everyone I know is still puzzled by the fact that I spend countless hours in every Simcity trying to perfect my cities, instead of stoping when I run out of room.

     

    To be fair I do suffer from OCD...

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    You've got a lot of people for whom "city-building" consists of covering the maximum amount of space possible in urban sprawl, no doubt inspired by the real cities of modern America. Once they run out of room to slap down buildings, they're done. Still, there's only so much you can do with a fully built-out city in this game without demolishing the whole thing and starting over. That's my chief complaint: cities reach a state of stasis far too quickly. In past SimCity games, cities contained such a massive number of elements that it was almost always possible to find ways to improve and tinker with an existing city without changing it into an entirely new city. You could renovate neighborhoods, reroute freeways, optimize subway lines, shift around schools, create greenbelts, widen streets and modify the grid, and so on. SimCity 2013 needs more stuff that you can do with a mature city instead of prodding people toward greenfield building.

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