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ratta

wanted to know how to do for a building created our original replace the maxis.

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I wanted to know how to do for a building created our original replace the maxis.
 
Example change the water pump (our) by the original, and you can not see the original.
 
Could it be copying the original TGI code and put it in our creation?
 
greetings and thanks :-)

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Hey ratta,

 

Yes, you could do that: make sure the building and the lotconfig exemplars have the same TGI as the Maxis ones, and edit the building property (the one that starts with 0x0) in the lot config exemplar so the last rep value matches the IID of the building exemplars.

 

Hope this helps :)

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  • Original Poster
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    I do not get replace an original eduficio maxix.
     
    I copied all the PIM features and extend the ilives reader.
    and I are the two buildings

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    You could also edit the RKT1 in the Maxis building exemplar, so it points to your model instead.

     

    But I can't offer much help if you don't give more details (or provide screenshots / relevant files), sorry

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    the goal is to create a building and replace it with the original maxis without displaying the original. I tried to copy the properties iliver original building but still appears. and another question would be how to do to change the order in which they appear in the game menu. thanks for the interest :-)

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    Ya I understood that you wanted a building replacement. I explained how to do it above. Can you post a proper screenshot of your building exemplar (the one in .sc4 desc), or better upload it here? It will be easier to understand what's going wrong.

     

    To change the order position in the menu, the property you need to change is "Item order". The value is in hexadecimal. If you have reader 1.4 it will convert for you otherwise you'll need a hex converter. The more this value go negative, the more it moves the item on the top of the menu.

     

     

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