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Magneto

T21 roundabout probem

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I made some T21s with seasonal flora, for road and street roundabouts. The roundabout worked instantly:

 

arav.jpg

 

 

And I tried to replicate it for streets roundabouts, but unfortunately, it's not working...

 

arano.jpg

 

 I used the pattern A, F, A, F to show only the guardrail and the roadsign and the pattern 5, 0, 5, 0 to show the rail, the sign and the flora so I could alleviate the problem of flora repeating on all squares.

The road roundabout proves that was the thing to do.

Now the street roundabouts work a bit differently, as the textures are mirrored. so I created additional exemplars for the mirrored patterns, with flip properties set accordingly.

It is somehow working as you can see the roadsign is displaying properly, even in "mirrored" situations.

 

-creation of additional exemplars for the flipped counterparts: check

-network placement patterns: check

-zone & wealth types: check

-network piece ID: check

-flips allowed: check

-used props have their RKT1xm property enabled: check

-exemplars using different IIDs: check

...

 

So yeah, I'm running out of ideas here. If anyone is willing to delve in this, I attached the exemplars (both street and road).

 

Thanks!

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  • Original Poster
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    Damn, you're right man, there's a conflict lying somewhere. Thing is, I can't put my finger on it. I could make it partially work... without touching anything.

     

    00gi.jpg

     

    You said you spotted a roundabout sign on the roundabout itself, but I can't see any... Where's that?

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  • Original Poster
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    Oh yeah that one... I was searching in the middle like an idiot  :P 

     

    Let's sum it up.

    There are 4 configurations: street, curved street, road, curved road; all of which are mirrored, making 8 exemplars.

    Those 8 exemplars contain nothing but the roundabout sign and their pattern are set to A F A F

    Another 8 exemplars which are copies also contains the roundabout sign but additionally they have flora props, those are with the pattern set to 5 0 5 0

    All have different IIDs, and if they share the same network id then they differ in the network patterns. so I don't understand why there is conflict...

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  • Original Poster
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    Bullseye, Marteen. I forgot that one.

     

    Much obliged.

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