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grudy

Residential "halfer"???

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One thing that I've noticed about SC4 is that you need way too much commercial space for the population of the city.  In real life, one does not find block after block of completely commercial structures, and they take up a smaller proportion of the city area.  Many blocks are mixed use, and just have first stories with a commercial shop or office.  Sure, urban sprawl creates vast areas of commercial space, but there are far vaster areas of homes.  Has anyone considered making a mod that would redefine the number of residents in homes/apartments.  If there were more residential space required for a commercial district, cities would look more realistic.

On another level, there needs to be a mod that takes all zone types into consideration at once, redefining the number of jobs/living spaces in all structures, to give a more realistic-looking simulation.

I have the CAM, but it does not mess with the number of people in Maxis buildings, so you still need almost as much commercial area as residential.

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Welcome to Simtrop. First off, you can easily make mixed neighbourhoods, just zone residental and commercial together. Second, I'm fairly certian there is a tool that can change the number of jobs or residents in the Modds and Downloads section.

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    Thanks.  I've been using the ilive tweaker to adjust properties of every single maxis residential structure.  I actually counted the floors and apartments of each structure and got the stats from there.  For some reason, however, only some of the structures get updated when I start the game.  Perhaps I need to do something special with the new DAT file???  I tried overwriting the Maxis one, but that eliminated the text for the news ticker (replaced with error message).  I also tried running both at the same time.  Any reason why only my smaller structures seem to have been updated and not the larger towers?  Could it also have to do with the fact that I'm trying to apply this to an existing city?

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