<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Club Topics Latest Topics</title><link>https://community.simtropolis.com/forums/forum/348-club-topics/</link><description>Club Topics Latest Topics</description><language>en</language><item><title>Paeng's Forum Attachments (Ye Olde Scrabble Box)</title><link>https://community.simtropolis.com/forums/topic/75160-paengs-forum-attachments-ye-olde-scrabble-box/</link><description><![CDATA[
<p>
	These following posts contain the notes that Paeng made for the forum attachments he had over at SimPeg, also on talking to him he gave me the following permission re his SC4 plugins
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
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	</div>

	<div class="ipsQuote_contents">
		<p>
			Feel free to re-package, bundle or re-distribute any of those things any way you may find useful... This permission is valid for ALL content I ever created and/or published anywhere - whatever you find, you can use any way you deem fit, no strings attached except for a small notice as to the origins.<br />
			<br />
			If that helps anyone to fill in small gaps in their collections - wonderful!
		</p>
	</div>
</blockquote>

<p>
	As I'm sure Paeng would have been ok with this, I am expanding the permission I received from Paeng regarding his SC4 Custom Content to include <a contenteditable="false" data-ipshover="" data-ipshover-target="https://community.simtropolis.com/profile/660284-tyberius06/?do=hovercard" data-mentionid="660284" href="https://community.simtropolis.com/profile/660284-tyberius06/" rel="">@Tyberius06</a> and also the Simtropolis Staff including <a contenteditable="false" data-ipshover="" data-ipshover-target="https://community.simtropolis.com/profile/533355-cyclone-boom/?do=hovercard" data-mentionid="533355" href="https://community.simtropolis.com/profile/533355-cyclone-boom/" rel="">@Cyclone Boom</a> and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://community.simtropolis.com/profile/737259-corinamarie/?do=hovercard" data-mentionid="737259" href="https://community.simtropolis.com/profile/737259-corinamarie/" rel="">@CorinaMarie</a>
</p>

<p>
	-catty
</p>
]]></description><guid isPermaLink="false">75160</guid><pubDate>Tue, 22 May 2018 10:56:44 +0000</pubDate></item><item><title>Animated Flags</title><link>https://community.simtropolis.com/forums/topic/75316-animated-flags/</link><description><![CDATA[
<p>
	A couple of months ago I was asked by <a contenteditable="false" data-ipshover="" data-ipshover-target="https://community.simtropolis.com/profile/119536-adsii1970/?do=hovercard" data-mentionid="119536" href="https://community.simtropolis.com/profile/119536-adsii1970/" rel="">@adsii1970</a> if I still had a copy of this tutorial
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed3202428939" scrolling="no" src="https://community.simtropolis.com/forums/topic/444-tutorial-how-to-create-your-own-animated-flags/?do=embed" style="height:187px;max-width:502px;"></iframe>

<p>
	As luck would have it,  I had a paper printout of the tutorial tucked away in a box, unfortunately no pictures, anyway I PMed him a copy of it and am also going to add a copy of it here as a just in case backup.
</p>

<p>
	<img alt=":read:" data-emoticon="1" height="40" src="https://community.simtropolis.com/assets/emoticons/LlamaRead.gif" srcset="https://community.simtropolis.com/assets/emoticons/LlamaRead@2x.gif 2x" title=":read:" width="40">
</p>

<blockquote class="ipsQuote" data-ipsquote="">
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	</div>

	<div class="ipsQuote_contents ipsTruncate ipsTruncate_expanded" data-minimizedquotewashere="1" style="position:static; height:auto;">
		<p>
			I just released my version of an animated south African flag on the Simtropolis exchange, and I've had one or two inquiries as to how it done.
		</p>

		<p>
			Rather than tell people through PMs etc, I thought a (hopefully) simple tutorial might be in order.
		</p>

		<p>
			However, before I start, credit where it's due. I shall be using Ilive's Reader and Dark Matter's Fishman programs.
		</p>

		<p>
			Also, I based my new flag.dat on Pegasus's "One Flag Many Nations" lot. Although this may not now be available for people who have not already downloaded it, the method should work if you extract the relevant files from Maxis's American or Canadian flag lots from the official SimCity 4 site.
		</p>

		<p>
			The process is really just a series of simple steps really, with just one huge tricky one in the middle!!!
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step One</span></font></strong></u>
		</p>

		<p>
			Load the flag.dat file of your choice into the reader, and highlight the FSH file
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Two</span></font></strong></u>
		</p>

		<p>
			Save the decoded file by right-clicking over the shaded FSH file. When the dialog appears, choose the folder you want to save in and also type in the name you want to save to. IMPORTANT don't forget to add .fsh to the name you choose, the program will not this for you. This step will save two files, YOURNAME.fsh and YOURNAME.fsh.TGI
		</p>

		<p>
			You won't need to do anything with the TGI file, but it has to be there. IMPORTANT once you saved the decoded file, Remove the FSH file in the original.dat file (using the same method) and save the whole .dat file to a new name, eg YOURNAME.dat
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Three</span></font></strong></u>
		</p>

		<p>
			Open the Fishman program and then open the YOURNAME.fsh file, expand the Bitmap part of the tree and you should see something like the screen-shot below
		</p>

		<p>
			The flag animations use seven different bitmaps and you are going to have to save each one twice.
		</p>

		<p>
			All the seven different bitmaps have two versions: ColorOnly and AlphaOnly. For Bitmap #1 make sure that the drop-down box shows ColorOnly and save the bitmap as image1.bmp. IMPORTANT make sure the Save As Type drop-down box is on Windows Bitmap. Once you have done this, change the top drop-down box to AlphaOnly, the image will change to a simple black and white version with the flags in silhouette only. Save this image as before but as image1a.bmp.
		</p>

		<p>
			Repeat this for all seven bitmaps, saving as image2, image2a etc.
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Four</span></font></strong></u>
		</p>

		<p>
			This is the tricky one! Open all of the imageN.bmp's in your favourite image manipulating program and redesign every single image on all seven ColorOnly bitmaps to the flag of your choice. (I wish you good luck and good patience!) There is of course no need to do anything to the AlphaOnly images.
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Five</span></font></strong></u>
		</p>

		<p>
			Assuming you haven't given up yet, once you have got a new set of image1.bmp, image2.bmp etc, its time to reintegrate them back into an .fsh file. Go back into Fishman, open up the YOURNAME.fsh file and delete all seven of the original bitmaps by rightclicking on them and selecting remove.
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Six</span></font></strong></u>
		</p>

		<p>
			Rightclick on the Bitmap part of the tree, select Insert and then Bitmap
		</p>

		<p>
			You should now have the dialog box as shown below. IMPORTANT you must insert your modified Bitmap files in the original order. Use the browse selectors to locate your modified image1.bmp ColorOnly file and the original image1a.bmp AlphaOnly files. Next, and this is IMPORTANT select the FSH Bitmap Type to be "... with Alpha". Once done, press OK and repeat for image2 etc.
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Seven</span></font></strong></u>
		</p>

		<p>
			When you have inserted all seven ColorOnly and AlphaOnly pairs of Bitmaps, save the whole file as YOURNAME.fsh (you may want to change the filename to YOURNAME1.fsh)
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Eight</span></font></strong></u>
		</p>

		<p>
			Go back into the Reader and open the previously saved YOURNAME.dat file. Rightclick anywhere under the list of files in the middle panel and choose "Insert &amp; Compress file". Navigate to the YOURNAME1.fsh file and press "open".
		</p>

		<p>
			You should then get the warning message "No entry selected, Append to end?". Select "Yes".
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Nine</span></font></strong></u>
		</p>

		<p>
			You should now have a file list with your FSH file at the bottom of it. IMPORTANT you must now rightclick again in the empty part of the middle panel and choose "Rebuild Directory File". Once you have pressed this, nothing seems to happen, but believe me it has, and without it all your work will have been for nought.
		</p>

		<p>
			<u><strong><font color="#003399"><span style="background-color:#f1c40f;">Step Ten</span></font></strong></u>
		</p>

		<p>
			Save the whole.dat file, place in your Plugins directory and enjoy. (If you are using Pegasus "One Flag ... " lot, make sure that this is the only .dat file of this type in there).
		</p>

		<p>
			Hopefully all of the above is clear. Apologies if some of steps might seem obvious to the more experienced modders out there, but I myself have found that when following some tutorials, some of the simplest unexplained steps are the ones that catch me out.
		</p>
	</div>
</blockquote>
]]></description><guid isPermaLink="false">75316</guid><pubDate>Wed, 20 Jun 2018 12:15:19 +0000</pubDate></item><item><title>Questions on Banished?</title><link>https://community.simtropolis.com/forums/topic/762799-questions-on-banished/</link><description><![CDATA[
<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix">
		<p>
			<strong><span style="background-color:#f1c40f;">Moderator Comment</span></strong>
		</p>

		<p>
			Split off from  Oconoma Village topic here - <a href="https://community.simtropolis.com/forums/topic/762528-oconoma-village/" ipsnoembed="true" rel="">https://community.simtropolis.com/forums/topic/762528-oconoma-village/</a>
		</p>

		<p>
			-catty-cb
		</p>
	</div>
</blockquote>

<p>
	If I go for this, is there any "must have" mods you would suggest. Many to max some production or something like that?
</p>
]]></description><guid isPermaLink="false">762799</guid><pubDate>Mon, 04 Dec 2023 12:00:41 +0000</pubDate></item><item><title>Plugin Pack ID Indexes</title><link>https://community.simtropolis.com/forums/topic/75264-plugin-pack-id-indexes/</link><description><![CDATA[
<p>
	To convert Plugin Pack ID shown on the Load Warning Box in SC4 enter the number into a Decimal Calculator and then convert this number into a hexadecimal number, then search the relevant CATALOG ID file for the HEX number no guarantee the number will be in the CATALOGs as I have stopped updating it, but there is a good chance it will be listed.
</p>

<p>
	If you are not sure how to convert decimal to hexadecimal, or like me prefers to just use a website, I've also found this one
</p>

<p>
	<a href="https://www.binaryhexconverter.com/decimal-to-hex-converter" rel="external nofollow">https://www.binaryhexconverter.com/decimal-to-hex-converter</a>
</p>

<p>
	to be quite useful.
</p>

<p>
	 
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed476966458" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x0-r334/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed9575217187" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x1-r335/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed4787384803" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x2-r336/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6684266200" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x3-r337/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6029594018" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x4-r338/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed2578311611" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x5-r339/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6992534199" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x6-r340/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed5380292634" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x7-r341/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed4775581881" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x8-r342/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6673140184" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0x9-r343/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6421952469" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xa-r344/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed6353865604" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xb-r345/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed2559023626" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xc-r346/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed1161944190" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xd-r347/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed7050661156" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xe-r348/?do=embed" style="height:208px;max-width:502px;"></iframe><iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed7946532487" scrolling="no" src="https://community.simtropolis.com/omnibus/simcity-4/reference/catalog-id-0xf-r349/?do=embed" style="height:208px;max-width:502px;"></iframe>

<p>
	<img class="ipsImage" alt=":read:" data-emoticon="" height="40" src="https://community.simtropolis.com/assets/emoticons/LlamaRead.gif" srcset="https://community.simtropolis.com/assets/emoticons/LlamaRead@2x.gif 2x" title=":read:" width="40" />
</p>
]]></description><guid isPermaLink="false">75264</guid><pubDate>Tue, 12 Jun 2018 10:51:19 +0000</pubDate></item><item><title>Plugins missing from the STEX</title><link>https://community.simtropolis.com/forums/topic/75265-plugins-missing-from-the-stex/</link><description><![CDATA[
<p>
	I had indexed the <abbr title="Pegasus Lot Exchange">PLEX</abbr> for a project I was working on which ended up proving to be quite useful when SimPeg went permanently offline as at least we knew what had been on the site which meant it was a lot easier to track down those plugins on the STEX, but for whatever reason a number of those plugins were not on the STEX.
</p>

<p>
	So this is the missing list I did originally, since then a number of these plugins have been uploaded, so this topic is to work out what's been uploaded, what still needs to be uploaded and what's still missing.
</p>

<p>
	<s><strong><span style="background-color:#2ecc71;">BEX </span><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> 9x9 PPond Water Plop by Becca (RebaLynnTS)  </span></strong></s>  <br />
	<s><strong><span style="background-color:#00ffff;">Cruise Ship Port for </span><abbr title="Coastal Development Kit"><span style="background-color:#00ffff;">CDK</span></abbr><span style="background-color:#00ffff;"> 3 by Becca (RebaLynnTS)  </span><br />
	<span style="background-color:#00ffff;">Cruise Ship Port for </span><abbr title="Coastal Development Kit"><span style="background-color:#00ffff;">CDK</span></abbr><span style="background-color:#00ffff;"> 3 Ends by Becca (RebaLynnTS)  </span><br />
	<span style="background-color:#00ffff;">Cruise Ship Port for CSX Pier Mall by Becca (RebaLynnTS)  </span><br />
	<span style="background-color:#00ffff;">Cruise Ship Port Fillers by Becca (RebaLynnTS)  </span><br />
	<span style="background-color:#00ffff;">Cruise Ship Port Fire Station by Becca (RebaLynnTS)  </span></strong></s><br />
	<s><strong><span style="background-color:#2ecc71;">CW Soldier Props2 by Pegasus  </span></strong></s>  <br />
	Deadwood Sunken Plazas <abbr title="Menu Management Lot">MML</abbr> - By Chrisim by Becca (RebaLynnTS)    <br />
	DEDWD Raised Park <abbr title="Menu Management Lot">MML</abbr> By Chrisim by Becca (RebaLynnTS)    <br />
	Dr Gonzo's ArtGolf Golf Course <abbr title="Menu Management Lot">MML</abbr> by Becca (RebaLynnTS)    <br />
	Drawbridge - No Scows Version by Pegasus    <br />
	Fanta <abbr title="SimPeg Agricultural Mod">SPAM</abbr>-MMP by Craig-Abcvs    <br />
	Faux Walls by Paeng    <br />
	<strong><s><span style="background-color:#2ecc71;">FiRE by Becca (RebaLynnTS) </span></s></strong><br />
	Gettysburg Seminary by Guest    <br />
	<strong><s><span style="background-color:#f1c40f;">Horses by Paeng</span></s></strong><br />
	How to Float Your Boat by Pegasus    <br />
	<strong><s><span style="background-color:#2ecc71;">MMS (Modular Motel System) 1 - Parking Lots by Becca (RebaLynnTS) </span><br />
	<span style="background-color:#2ecc71;">MMS (Modular Motel System) 1 - Transitions by Becca (RebaLynnTS) </span><br />
	<span style="background-color:#2ecc71;">MMS (Modular Motel System) 1 - Plaza Lots by Becca (RebaLynnTS) </span><br />
	<span style="background-color:#2ecc71;">MMS (Modular Motel System) Resources by Becca (RebaLynnTS) </span><br />
	<span style="background-color:#2ecc71;">MMS (Modular Motel System) Set One by Becca (RebaLynnTS) </span><br />
	<span style="background-color:#2ecc71;">MMS (Modular Motel System) Texture Pack by Becca (RebaLynnTS) </span></s></strong><br />
	<s><strong><span style="background-color:#2ecc71;">MPK (Modular Parking Kit) - Core Set by Becca (RebaLynnTS)</span></strong></s><span style="background-color:#2ecc71;">    </span><br />
	NBVC Lumber Yard by Pegasus    <br />
	Nightowl Extenders by Paeng    <br />
	NOB Walls and Bridges by Becca (RebaLynnTS)    <br />
	<abbr title="Old Wooden Waterfront 2">OWW2</abbr> CSP Transitions by Becca (RebaLynnTS)    <br />
	<s><strong><span style="background-color:#00ffff;">Paeng's Urban Canals by Paeng</span></strong></s>    <br />
	Parking Lots Vol 02 by Paeng    <br />
	Parks Administration by Paeng    <br />
	<abbr title="Pegasus">PEG</abbr> BlackBeard's Fountain PLaza by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Coastal Development Kit">CDK</abbr>-<abbr title="Old Wooden Waterfront">OWW</abbr> Ferry Landing by Pegasus    <br />
	<strong><s><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> Common Sims (GMAX) by Pegasus  </span></s></strong><br />
	<abbr title="Pegasus">PEG</abbr> CSK Add-On 2: A Means to an End by Pegasus<br />
	<strong><s><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> CSK SCOWS Prop Pack by Pegasus</span></s></strong><br />
	<abbr title="Pegasus">PEG</abbr> CSK2 Hanging Gardens by Pegasus<br />
	<strong><s><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> CSK2 Random Traffic by Pegasus</span></s><br />
	<s><span style="background-color:#2ecc71;"><abbr title="Pegasus">PEG</abbr> CSK2 Small Port (Functional) by Pegasus</span></s></strong><br />
	<abbr title="Pegasus">PEG</abbr> Forest Add-On 1 by Pegasus<br />
	<s><strong><span style="background-color:#2ecc71;"><abbr title="Pegasus">PEG</abbr> Firetruck Shadowfix Patch by Pegasus</span></strong></s><br />
	<abbr title="Pegasus">PEG</abbr> Forest Pack by Pegasus<br />
	<abbr title="Pegasus">PEG</abbr> Hanging Gardens PATCH 07-06-05 by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Memorial Park - Funeral Fix by Pegasus    <br />
	<s><strong><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> Military Aircraft Props - Volume 1 by Pegasus  </span></strong></s>  <br />
	<abbr title="Pegasus">PEG</abbr> Modular Construction Units by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Mountain Trail Head by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Pier Rail Props by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Pine Forest by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Pond 3x2 Water <abbr title="Network Addon Mod">NAM</abbr> Extender by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Ponds - Patch 6-1-4-05 by Pegasus    <br />
	<s><strong><abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> PPOND Locks by Pegasus</span></strong></s>    <br />
	<abbr title="Pegasus">PEG</abbr> PPond Swing Bridges by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Seasonal Woods - <abbr title="Mountain Theme Pack">MTP</abbr> Update Patch by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> Stream Kit - Patch 6-14-05 by Pegasus    <br />
	<s><strong><abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> Trail Park 2 - Add On Pack 1 by Pegasus    </span><br />
	<abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> Trail Park 2 - Boardwalk Style by Pegasus    </span><br />
	<abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> Trail Park 2 - Country Roads Add-On by Pegasus    </span><br />
	<abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> Trail Park 2 - Trail Blazer Edition by Pegasus    </span><br />
	<abbr title="Pegasus"><span style="background-color:#00ffff;">PEG</span></abbr><span style="background-color:#00ffff;"> Trail Park 2 by Pegasus    </span></strong></s><br />
	<s><strong><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;">-</span><abbr title="Building Architect Tool"><span style="background-color:#2ecc71;">BAT</span></abbr><span style="background-color:#2ecc71;"> Sat-Com Center by Pegasus</span></strong></s>    <br />
	<s><strong><abbr title="Pegasus"><span style="background-color:#2ecc71;">PEG</span></abbr><span style="background-color:#2ecc71;"> </span><abbr title="Coastal Development Kit 3"><span style="background-color:#2ecc71;">CDK3</span></abbr><span style="background-color:#2ecc71;"> Basics Cement Patch by Pegasus  </span></strong></s><br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Coastal Development Kit 3">CDK3</abbr> Small Ferry Landing by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Mountain Theme Pack">MTP</abbr> Avenues by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Mountain Theme Pack">MTP</abbr> CS$$ Replacement Mod by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Mountain Theme Pack">MTP</abbr> CS$$$ Replacement Mod by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Mountain Theme Pack">MTP</abbr> Terrain Mod 2 by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Old Wooden Waterfront 2">OWW2</abbr> Patch 2 - Budget Fix by Pegasus    <br />
	<abbr title="Pegasus">PEG</abbr> <abbr title="Old Wooden Waterfront 2">OWW2</abbr> PierSet by Pegasus    <br />
	<s><strong><span style="background-color:#2ecc71;"><abbr title="Pegasus">PEG</abbr>-SF SkyFarm DIY Kit by Pegasus</span></strong></s><br />
	<s><strong><span style="background-color:#2ecc71;"><abbr title="Pegasus">PEG</abbr>-UT Mall Canal PATCH by Pegasus</span></strong></s><br />
	Pond Park Family Resort by Paeng    <br />
	<abbr title="Residential, Commercial, Industrial">RCi</abbr> Beach Lots by Becca (RebaLynnTS)    <br />
	Schmucker House by Guest    <br />
	Seasonal Tree - Southern Hemisphere Mod. by Pegasus    <br />
	SG Nimby Pack by Paeng    <br />
	SimCity 4 Selector by Becca (RebaLynnTS)    <br />
	<s><strong><span style="background-color:#00ffff;">Streetside Diagonal Parking by Paeng</span></strong></s>    <br />
	The Three Islands by Vandy    <br />
	<s><strong><span style="background-color:#33ffff;">Transitions and Turbulences by Paeng</span></strong></s>
</p>

<p>
	<img class="ipsImage" alt=":read:" data-emoticon="" height="40" src="https://community.simtropolis.com/assets/emoticons/LlamaRead.gif" srcset="https://community.simtropolis.com/assets/emoticons/LlamaRead@2x.gif 2x" title=":read:" width="40" />
</p>

<p>
	EDIT: Colour Codes
</p>

<p>
	<strong><span style="background-color:#2ecc71;">GREEN has been uploaded to the club files</span></strong>
</p>

<p>
	<strong><span style="background-color:#f1c40f;">YELLOW has been uploaded to club topic "Paeng's Forum Attachments"</span></strong>
</p>

<p>
	<strong><span style="background-color:#00ffff;">BLUE has been uploaded to the STEX</span></strong>
</p>
]]></description><guid isPermaLink="false">75265</guid><pubDate>Tue, 12 Jun 2018 11:10:47 +0000</pubDate></item><item><title>Plugins Indexes</title><link>https://community.simtropolis.com/forums/topic/75099-plugins-indexes/</link><description><![CDATA[
<p>
	Have been testing whether its possible to add in the custom content indexes that were held over at website into the club, have tried using the City Journal which works as long as the index list is on the small size.
</p>

<p>
	Am open to suggestions on the best way of adding this information to Simtropolis  <img class="ipsImage" alt=":thumb:" data-emoticon="" height="40" src="https://community.simtropolis.com/assets/emoticons/LlamaThumb.gif" srcset="https://community.simtropolis.com/assets/emoticons/LlamaThumb@2x.gif 2x" title=":thumb:" width="40" />
</p>
]]></description><guid isPermaLink="false">75099</guid><pubDate>Wed, 09 May 2018 11:03:49 +0000</pubDate></item><item><title>CityScape 1.8 Demo Software</title><link>https://community.simtropolis.com/forums/topic/75515-cityscape-18-demo-software/</link><description><![CDATA[
<p>
	I was an active member of the PixelActive website, the company made a software product called CityScape which was an interactive tool for creating large 3D environments for realtime rendering. CityScape has all the capabilities that you need to create robust 3D environments for video games, simulations, GPS navigation, urban planning, visualizations, etc.
</p>

<p>
	Anyway a full demo version was provided free-of-charge to any person that set up an account on the PixelActive forums in 2010 the company was sold to another company owned by Nokia at which point the forums were deleted .... a few months later this company was merged into another Nokia company, after than I lost track of who owned what, but CityScape as a product ceased to exist.
</p>

<p>
	Anyway the point of this post is since PixelActive company and its website ceased to exist back in 2010 I have had the demo, manuals and a traffic mod file over at the CityBuilders website, as my site is going to be closing down later this year ... is this something people want to have saved and if so how.
</p>

<p>
	Demo is 140.3mb in size zipped, manual is 20.3mb in size (279 pages) the quickstart guide is 6.8mb and the traffic mod file is a few bytes in size ...
</p>

<p>
	 
	</p>
<hr />


<p>
	 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/yrqm9qK_Mlo?feature=oembed" width="480"></iframe>
	</div>
</div>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<p>
			<strong>CityScape</strong> is the rapid urban modeling tool that allows users to build both custom and real-world environments quickly and easily. With CityScape, developers can focus on designing their world rather than the labor involved in creation. CityScape's unique feature set allows users to produce environments magnitudes faster than with traditional object modeling tools or scene editors alone.
		</p>

		<p>
			CityScape Benefits:
		</p>

		<div>
			<div>
				<p>
					<strong>Rapid Urban Development -</strong>
				</p>

				<ul>
					<li>
						Roads: Instantly create complex road networks with freeways, interchanges, bridges, overpasses, on/off-ramps, and cul-de-sacs.
					</li>
					<li>
						Props: Populate cities with buildings, trees, power lines, and imported props, manually or automatically.
					</li>
				</ul>
			</div>

			<div>
				<p>
					<strong>Active Adjustments -</strong> Making modifications anytime is as simple as click-and-drag. Terrain geometry, road networks, and props adjust to changes naturally.
				</p>
			</div>

			<div>
				<p>
					<strong>Automatic Traffic Data Generation -</strong> Traffic data is procedurally generated with the road network and automatically updates whenever the network is modified.
				</p>
			</div>

			<div>
				<p>
					<strong>Supports Popular File Formats -</strong> 3ds Max*, Maya*, COLLADA™, OpenFlight 16.3, and GIS data formats (shapefile, elevation data, projections, building outlines).
				</p>
			</div>

			<div>
				<p>
					<strong>Commercial Game Engine Support -</strong> CityScape can import/export to Emergent's Gamebryo 2.6.
				</p>
			</div>

			<div>
				<p>
					<strong>Collaborative Multi-User Support -</strong> Teams can work on different portions of the same world simultaneously while CityScape merges changes to the shared world automatically.
				</p>
			</div>
		</div>
	</div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">75515</guid><pubDate>Wed, 22 Aug 2018 11:58:39 +0000</pubDate></item><item><title>My introduction</title><link>https://community.simtropolis.com/forums/topic/75210-my-introduction/</link><description><![CDATA[
<p>
	<span lang="en" xml:lang="en"><span>Hello everyone, my name is Wolf and I'm from Hamburg/Germany.</span> <span>I played SimCity several years ago.</span> <span>Now I am a pensioner and use SC not really as a game but as a builder.</span><br />
	<span>I joined the group because I hope to find some suggestions or interesting files that I can use. Also, have fun with SC and have a nice day.</span><br />
	<span>Greeting wolf</span></span>
</p>
]]></description><guid isPermaLink="false">75210</guid><pubDate>Fri, 01 Jun 2018 10:27:55 +0000</pubDate></item><item><title>Oops! Something's wrong.</title><link>https://community.simtropolis.com/forums/topic/75638-oops-somethings-wrong/</link><description><![CDATA[
<p>
	RIP: www.city-builders.info  <img alt=":(" data-emoticon="" height="30" src="https://community.simtropolis.com/assets/emoticons/Sad.gif" srcset="https://community.simtropolis.com/assets/emoticons/Sad@2x.gif 2x" title=":(" width="30" />
</p>

<p>
	While Simtropolis was having some technical issues my website hosting account at HostPapa come to an end, I must admit I was expecting a more sensible close-down message from Hostpapa than the one they put up, as visitors are probably going to assume reading it that this is something temporary.
</p>

<p>
	A few things have still got to be uploaded to Simtropolis and I also have complete backups of the site so if anyone is looking for something that was on the site and its still not over at Simtropolis then let me know and I'll get it sorted out if possible.
</p>

<p>
	A bit of a relief in a way now its gone as real life issues have meant I wasn't spending the time I should have on keeping the site running properly ... am looking forward to maybe getting back to playing SC4 again, will still be playing Banished and now Luke (Banished creator) is back making a new game and has just started a new development blog
</p>

<p>
	<a href="http://www.shiningrocksoftware.com/" rel="external nofollow">http://www.shiningrocksoftware.com/</a>
</p>

<p>
	If its anything like his blog when he was creating Banished will be well worth following in the future.
</p>

<p>
	Goodnight CB Website am going to miss you and of course my fellow administrator on the site ... Jmouse who died last year the site was never same after her passing.
</p>

<p>
	-catty
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.simtropolis.com/objects/attachments/monthly_2018_10/5bbdc12fabb23_Screenshotfrom2018-10-1021-43-28.png.7173f85cbe37cafa330bffb51d76ed3a.png" data-fileid="40489" rel=""><img alt="Screenshot from 2018-10-10 21-43-28.png" class="ipsImage ipsImage_thumbnailed" data-fileid="40489" src="https://www.simtropolis.com/objects/attachments/monthly_2018_10/5bbdc12fabb23_Screenshotfrom2018-10-1021-43-28.png.7173f85cbe37cafa330bffb51d76ed3a.png" /></a>
</p>
]]></description><guid isPermaLink="false">75638</guid><pubDate>Wed, 10 Oct 2018 09:29:22 +0000</pubDate></item><item><title>My new port</title><link>https://community.simtropolis.com/forums/topic/75225-my-new-port/</link><description><![CDATA[
<p>
	<span lang="en" xml:lang="en"><span>If this is the wrong place, I apologize and postpone the topic</span></span>
</p>

<p>
	------------------------------------------------------------
</p>

<p>
	<span lang="en" xml:lang="en"><span>Since I live in Hamburg, it was obvious that I want to build a harbor.</span><br />
	<span>Since I now have time as a volunteer, it was also allowed to be something bigger...... ;-)</span></span>
</p>

<p>
	<span lang="en" xml:lang="en"><span>It's NOT the Port of Hamburg but it's heavily inspired</span></span> ....
</p>

<p>
	<br />
	<span lang="en" xml:lang="en"><span>The whole thing was created on a flatland landscape, completely without water.</span><br />
	<span>Although was a miserable fumbling, only to work with the channel system but I think it was worth it.</span><br />
	<span>Now come a few fine works ..........</span></span>
</p>

<p>
	<span lang="en" xml:lang="en"><span>--------------------------------------------------------------</span></span>
</p>

<p>
	<span lang="en" xml:lang="en"><span>The pictures are not sorted, but like from the album</span></span>
</p>

<p>
	Greetings and regards,
</p>

<p>
	Wolf
</p>

<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2e932bf9_newhaven-1Jul.1501528144921.png.5831bc31b1dd37cac0f576dc2a46c41a.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36893" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2e932bf9_newhaven-1Jul.1501528144921.png.5831bc31b1dd37cac0f576dc2a46c41a.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-1 Jul., 1501528144921.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2eacf2d3_newhaven-2Apr.1511528145956.png.fdbcfece3e48ea2c8e364a2dc1bd4e94.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36894" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2eacf2d3_newhaven-2Apr.1511528145956.png.fdbcfece3e48ea2c8e364a2dc1bd4e94.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-2 Apr., 1511528145956.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2ecc4dec_newhaven-2Jun.1501528144785.png.1609e5fd1f1f102bb6b711567f9de8b1.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36895" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2ecc4dec_newhaven-2Jun.1501528144785.png.1609e5fd1f1f102bb6b711567f9de8b1.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-2 Jun., 1501528144785.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2ee5f7c8_newhaven-2Nov.1501528145247.png.c6fe9d3e99651e9ccf28dbaebd0248b0.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36896" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2ee5f7c8_newhaven-2Nov.1501528145247.png.c6fe9d3e99651e9ccf28dbaebd0248b0.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-2 Nov., 1501528145247.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f014038_newhaven-5Jul.1511528146207.png.a34d927bfe091d842bbf244be87ddf3c.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36897" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f014038_newhaven-5Jul.1511528146207.png.a34d927bfe091d842bbf244be87ddf3c.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-5 Jul., 1511528146207.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f1a6999_newhaven-6Aug.1511528146358.png.16577f95a555f0f32d062e9f00e25de5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36898" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f1a6999_newhaven-6Aug.1511528146358.png.16577f95a555f0f32d062e9f00e25de5.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-6 Aug., 1511528146358.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f360650_newhaven-6Dez.1501528145416.png.322a6d03dbea62a728f75b100abc7526.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36899" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f360650_newhaven-6Dez.1501528145416.png.322a6d03dbea62a728f75b100abc7526.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-6 Dez., 1501528145416.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f4efb77_newhaven-6Feb.1511528145748.png.884431ea27eca6fd68edda461a9896c9.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36900" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f4efb77_newhaven-6Feb.1511528145748.png.884431ea27eca6fd68edda461a9896c9.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-6 Feb., 1511528145748.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f69c926_newhaven-9Apr.1501528144626bersicht.png.22e6f376dab8ca3826571301b717549b.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36901" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f69c926_newhaven-9Apr.1501528144626bersicht.png.22e6f376dab8ca3826571301b717549b.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-9 Apr., 1501528144626 Übersicht.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f80877c_newhaven-9Apr.1501528144626.png.e029af6d6cfdea1ed0ad2b87baca4432.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36902" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2f80877c_newhaven-9Apr.1501528144626.png.e029af6d6cfdea1ed0ad2b87baca4432.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-9 Apr., 1501528144626.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fa7a1f6_newhaven-10Jan.1511528145602.png.b8a1c5df7566ca1d12603090d1bf4f73.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36903" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fa7a1f6_newhaven-10Jan.1511528145602.png.b8a1c5df7566ca1d12603090d1bf4f73.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-10 Jan., 1511528145602.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fc6ae4c_newhaven-11Nov.1501528145298.png.a7b67f1c1faa48d7ee3ddfc57d68427b.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36904" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fc6ae4c_newhaven-11Nov.1501528145298.png.a7b67f1c1faa48d7ee3ddfc57d68427b.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-11 Nov., 1501528145298.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fe40441_newhaven-12Dez.1501528145466.png.2383fa73340b83a2ba34e5f4fc245d65.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36905" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b2fe40441_newhaven-12Dez.1501528145466.png.2383fa73340b83a2ba34e5f4fc245d65.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-12 Dez., 1501528145466.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b3001927a_newhaven-12Jun.1501528144845.png.2110bba9dc71444992c1fe0c14b3c1f6.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36906" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b3001927a_newhaven-12Jun.1501528144845.png.2110bba9dc71444992c1fe0c14b3c1f6.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-12 Jun., 1501528144845.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b3021c067_newhaven-13Jul.1511528146248.png.a1679506d8919e30d3aad5a3e438b092.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36907" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b3021c067_newhaven-13Jul.1511528146248.png.a1679506d8919e30d3aad5a3e438b092.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-13 Jul., 1511528146248.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b303ca571_newhaven-13Nov.1511528146715.png.b89e7f3c03e6cdb8a1c9c2655e245f5a.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36908" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b303ca571_newhaven-13Nov.1511528146715.png.b89e7f3c03e6cdb8a1c9c2655e245f5a.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-13 Nov., 1511528146715.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b305bd5cc_newhaven-17Dez.1501528145505.png.24b39e6e6d19a18b5582dc386f45d3da.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36909" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b305bd5cc_newhaven-17Dez.1501528145505.png.24b39e6e6d19a18b5582dc386f45d3da.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-17 Dez., 1501528145505.png"></a></p>
<p><a href="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b30764fb8_newhaven-18Aug.1511528146407.png.cf3c533f40b83e963b48c009c566a91e.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36910" src="https://www.simtropolis.com/objects/attachments/monthly_2018_06/5b15b30764fb8_newhaven-18Aug.1511528146407.png.cf3c533f40b83e963b48c009c566a91e.png" class="ipsImage ipsImage_thumbnailed" alt="newhaven-18 Aug., 1511528146407.png"></a></p>
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