I've a number of questions, and rather than issue them separately which might be seen as spam, I'll list them here.  Thanks in advance.  Note I am using some older version of NAM. I'd like to find some packs of modded building that go with vanilla.  Some I've seen are unbalanced, i.e. they support way too many people for what they are like a Home Depot store that employs thousands (it probably isn't more than 100 for real).  I'd like some that fit the game.  Can you recommend some?  It would be great to get many at a time given the manual nature of the installation process. Can you make a region that is largely high tech and mid to high wealth everywhere?  I'm trying but it is slow going.   Are there any plausible I-HT growables that I can download that have higher employment?  I want the added water and power costs too where possible. I want to get as much CO$$$ as possible to build skyscrapers.  I'm sure I'm the first one.  Do I need the international airport in my biggest city tile to do it? Do monorails work better than standard rail, i.e. more desirable or moving gobs more people or something? Does NAM cause rail stations to get greatly overused?  Mine are.  Many are more than 100%. What factors most limit the growth of skyscrapers?  Do I need a region with x people?  A certain amount of R$$ and R$$$ in the region?  Assume I have crime, and pollution way down. One of my mod shows me the cap numbers, but I don't what they mean.  Is it basically a numerical version of the RCI bar chart? Some sims inside the radius of a fully funded hospital have lower health.  It seems they are the furthest from the hospital.  Should I place overlapping clinics?  Since I have low pollution, I don't know what their problem is. Is there a site that shows pictures of all the vanilla buildings? Thanks again.