I thought I'd try and make a list of "house rules" for game play to help make a realistic looking city. This should also add to the complexity and"fun".
First Idea
1. For every full square of industry zoned add rail spur access. Industry loves rail. This would look even better if you have the single rail option mod.
2.
For every 5 full squares of industry zoned add a freight station in the middle.
Next Idea
Add extra parking lots to every plopped building. whether its civic commercial or industrial. These buildings are usually lacking in parking, especially maxis lots.
Next
when starting a region I always drop a seaport as the first building. You have to get the supplies in there somehow. I guess you can start with a sim nation connection if you want.
Next
Expand the power plants. Adding coal piles to the coal plant and storage tanks to the fuel plants, etc.
Alright people. What have you been doing to make this game "Sim" better?