Network Skins Module 2 is ready for release! But before I release it to the public, I need some testers who test the mod in different environments. To enter the beta test, just add me as a friend on Steam and open this page. Especially interesting to me: Build a large road system with many different Network Skins settings. Let the simulation run for a while. Use mods like No Pillars, Road Anarchy, Network Extensions or Traffic++. Save and load the game, restart the game and load. Are the trees and street lights still in place? It would also be great if someone could try loading a game without Fine Road Heights (unsubscribed, not only disabled). Uninstall the mod and load the save. Is it corrupted? Does it work on Mac/Linux? Before you subscribe to the beta, unsubscribe from the Pillar Changer mod. Network Skins replaces that mod. After the beta test (in about 48 hours), I will upload the mod as an update for Pillar Changer, so you have to subscribe to it again. Please send me the feedback here or on steam!