Network Skins Module 2 is ready for release!
But before I release it to the public, I need some testers who test the mod in different environments.
To enter the beta test, just add me as a friend on Steam and open this page.
Especially interesting to me:
Build a large road system with many different Network Skins settings.
Let the simulation run for a while.
Use mods like No Pillars, Road Anarchy, Network Extensions or Traffic++.
Save and load the game, restart the game and load. Are the trees and street lights still in place?
It would also be great if someone could try loading a game without Fine Road Heights (unsubscribed, not only disabled).
Uninstall the mod and load the save. Is it corrupted?
Does it work on Mac/Linux?
Before you subscribe to the beta, unsubscribe from the Pillar Changer mod. Network Skins replaces that mod.
After the beta test (in about 48 hours), I will upload the mod as an update for Pillar Changer, so you have to subscribe to it again.
Please send me the feedback here or on steam!