Hi everyone, I'm trying my hand at restarting a region I have built on before, that is a mini version of Japan. Therefore it is quite undulating and contains a range of different hills and mountains. Along with the method of reclaiming land at lower levels to build neat shorelines, I'd like to make use of the lower undulating hills, building a range of residential densities on the hillsides. My tunneling skills have come on a fair bit but I lack the skills to make neat transitions from different heights. I approach cutting into the hillside in 15m increments to almost create a paddy field effect and these can look quite nice. However the height transitions ruin it all. Therefore, I'm asking for you to show me your height transitions so I can develop my ideas and concepts for hillsides, along with some ideas for creating residential areas in steep areas. Many Thanks, Plastic