I have this weird glitch where I save the city of San Widge, and when I load up the saved city there is a thin strip at the border where the props are missing from tiles. The models and lot textures are intact but the props simply vanish.
To the left of the picture should be a continuation of the river and the tree lined banks. But because the props are gone only the textures on the lots remain. Also notice that some of the buildings have very empty lots because the props have vanished.
Now this is not a dependency issue as I have all the dependencies and the buildings, tree tiles and river tiles show up just fine when I plop them down. There is also no issue after I save the game. But when I load up the saved game this issue arises.
Strangely there is a thin strip -- which usually stretches across the width of the map -- of missing props, and sometimes the strip can shift location. This is starting to become really annoying and having datpacked my plugins, removed unnecessary files and allowed the game to become fully compatible with my graphics card this problem still occurs. Any suggestions? Has a similar problem of this nature cropped up before?
Here are my system specs:
Processor: Interl® Core™ i7 CPU , 2.80GHz (4 cores)
Installed memory (RAM): 6.00 GB (4.85 GB usable)
System type: 64-bit Operating System (Windows 7 Home Premium)
Graphics card: ATI Radeon HD 5800 Series
DirectX version: DirectX 10
Edit: I have done some looking around and I think this is prop pox.
Edit 2: I have performed repeated saves and that does not cause the prop pox to spread.