SimCity 4 Deluxe is a fun game with so many different things to try within it. I play a little each year. The game is full of enough features to keep the average person entertained for a long time. In fact, many self-proclaimed GURUs of the game admit that they haven't tried absolutely everything possible within the game yet either. Have you?

Thanks to SimTropolis, at times I've installed random custom content to switch things up. I'd put in something cool and keep it, or not so cool then get rid of it. Everyone has their own opinion of what is cool to add or modify to play the game the way they want.

But with so many options, at times I've felt somewhat overwhelmed. (Ever felt that way?) To help with that, this is a list of all the different TYPES of things that can be changed (modified, altered, switched, modded, replaced, abused, hacked, improved, etc) in the game, whether it be Settings (Resolution, Clouds/Fog, City Detail), additional Content (New Music, Adding Sims, more Landmarks), Fixes (Night Lights, Opera House fix, Better Pathfinding), Informational UI & Tool Enhancements (expanded Dataview and Graph detail, God Mode Tools), Visual replacements (Train Sets, Water color, snow), or GamePlay Modifications (Transportation network, Ordinance overhauls, Cheats). This thread is dedicated to this purpose. I therefore open a general discussion on this.

What are all the main different types of things you can change with (or without) custom content in Sim City 4 Deluxe/Rush Hour? (As answers come in from experienced users here, I'll update the master list below.)


Settings
- Visual Effects Low/Med/High
- # of Cars / Sims Low/Med/High
- Shadows Low/Med/High
- Building Draw Speed Low/Med/High
- Texture Quality Low/Med/High
- City Detail Low/Med/High
- Clouds/Fog On/Off
- Waves On/Off
- UI Translucency On/Off
- Color Cursor On/Off
- Variable Speed Automata On/Off
- Color Depth 16bit/32bit
- Resolution Setting
- Music On/Off [+ Volume]
- Sound Effects On/Off [+ Volume]
- Custom Tunes (Music) On/Off [Add Music: SimCity 4 Music Collection - Complete]
- Building Sets (Chicago/Houston/NewYork/EuroContemporary)
- Day / Night Setting [+ Alternating]
- Screen Capture Features

Fixes
- EP1 Official Update [Download: SC4 Devotion/EA Support]
- Night Lights Update [Download: SC4 Devotion/EA Support]
- Opera House Fix [Download:
- City Hall (all 3) Fix [Download: City Hall (all 3) Fix] - Police Coverage Fix [Download:
- Private School Fix [Download:
- Medical Clinic Fix [Download:
- Improved Pathfinding (IE NAM) [Download:
- Area 5.1 & Air Force Base No Exclusion Fix [Download: (Allows both bases to be in same city at once)
- IH $$$ Missing Jobs [Download: ] [
- Space Port Fix [Download:
- Utilties Construct Fix [Download:
- Civic Buildings Construct Fix [Download:

User Interface (Informational)
- Expanded Dataview options
- Extended Graph detail and parameters
- Extra Data in Transportation Satelite Map view
- Expanded RCI Building Query info
- Improved Traffic Volume View [Download: [Note: This mod has been included in NAM since the June 2009 version.]
- Ticker changes or removal
- Additional Cheats Interface [see cheats below for more information]

Creation Tools
- Additional God Mode Tools []
- Additional God Mode Tool w/Rain Tool []
- God Mode Tools Menu in Mayor Mode [Download: ]
- Hole Digging Lots (to assist in development)

Content Additions
- Downloaded New Landmarks [Download]
- Transportation (Bonus) CD
- New Music (for Mayor or Region play) [Add Music: SimCity 4 Music Collection - Complete]
- Importing Sims (Limit 5 - From the Sims Game)
- Custom-made Civic Buildings - Plopable (STEX or make your own)
- Custom-made RCI buildings - Growable (STEX or make your own)
- Additional Bridges (STEX)
- Additional Flora (Trees, Rocks, Reef, Windmills, etc)

Visual Gameplay Component Replacements
- Water Color
- Snow
- Train Sets (and skins of all vehicles - see U-Drive-It Vehicles list below)
- Roads, Streets and Sidewalk appearance (transportation textures)
- Terrain Parameters (colors, textures, slopes)
- Cars and Sims visible 24hours a day (instead of just rush hours)
- Remove Arrows from One Way Streets
- Remove Arrows from Neighbor Connections
- Remove Pause Border from around outside edges
- Change Background Grid Color
- New Themes (IE SimMars)
- Increase or Decrease Automata (IE cars, people)

Gameplay Modifications
- Transportation Network options (adjust speed, capacity, looks) (IE NAM)
- Ordinance changes / replacements
- Stage Limits (when big buildings show up) (IE CAM)
- Attributes of Buildings (modified with Lot Editor, BAT, iLive's Reader, SC4Tool.)
- Functionality (Jobs) added to Landmarks, Civic, Reward, and Park structures
- Quantity of Jobs per building (IE Industrial, Farming)
- Nighttime Changes (night gets darker, night lights last longer, brighter streetlights)
- Change amount of Simoleans a city has (cheat - see below)
- Change Mayor's Name or City Name at any time (cheat - see below)
- Stronger UDI Vehicles modification
- Copy existing cities to other regions
- Removing menus, original Maxis buildings, trucks
- Removing polution, garbage, abandonment, or power & water requirements (see cheats below).

Business Deals [More Details]
- Area 5.1 [Top Secret] (Benefits: $380/mo, R§ Jobs, Manufacturing Industry Demand)
(Bad Effects: Mayor Rating, Air & Water Pollution, Power & Water Consumption, Crime, Radiation, Fire Risk, Residential & Commercial Desirability)
- Army Base (Benefits: $350/mo, R§ Jobs, Commercial Desirability, Manufacturing Industry Demand)
(Bad Effects: Mayor Rating, Crime, Residential & High Tech Industry Desirability, Radiation)
- Casino (Benefits: $300/mo, Commercial Demand & Commercial Desirability)
(Bad Effects: Mayor Rating, Power & Water Consumption, Crime, Residential & High Tech Industry Desirability)
- Federal Prison (Benefits: $250/mo, R§ Jobs)
(Bad Effects: Mayor Rating, Crime, Desirability for ALL 3 - Res Com Ind)
- Missle Range (Benefits: $450/mo)
(Bad Effects: Mayor Rating, Air & Water Pollution, Missle Misfire Disasters, Desirability for ALL 3 - Res Com Ind)
- Toxic Waste Dump (Benefits: $400/mo)
(Bad Effects: Mayor Rating, Serious Air & Water Pollution, Radiation, Fire Risk, Desirability for ALL 3 - Res Com Ind).

Reward Buildings [More Details]
- Advanced Research Center (Cost: $50,000 + $0/mo)
Good for: Commercial Desirability, High Tech Industry Demand, Provides Jobs
Bad For: Residential Desirability, Mayor Rating, Radiation [can be removed with Fix / Mod]
- Air Force Base [with official Download] (Cost: $0 + $0/mo)
Good for: Desirability for ALL 3 - Res Com Ind, Manufacturing Industry Demand, Provides Jobs
Bad for: Crime
- Bureau of Bureaucracy, The (Cost: $36,000 + $320/mo)
Good for: Commercial Desirability, Provides Jobs
Bad for: Residential Desirability
- Cemetery [3] (Cost: $0 + $0/mo)
Good for: Residential Desiriability, Air Pollution, Mayor Rating
Bad for: None
- City Hall [3 with Fix] (Cost: $17,000-$62,000-$67,000 + $280-$360-$470/mo)
Good for: Commercial Desirability, Commercial & Industrial Demand, Provides Jobs
Bad for: None
- City Zoo (Cost: $37,000 + $260/mo)
Good for: Residential & Commercial, Desiriability, Air Pollution, Mayor Rating
Bad for: None
- Colossal Mayor's Statue [M/F] (Cost: $59,000 + $300/mo)
Good for: Residential & Commercial, Desiriability, Mayor Rating
Bad for: None
- Convention Center (Cost: $42,000 + $220/mo)
Good for: Commercial Desirability, Serious Commercial Demand, Provides Jobs
Bad for: Residential Desirability, Crime
- Country Club (Cost: $0 + $0/mo)
Good for: Residential Desirability, Residential Demand, Air Pollution
Bad for: Mayor Rating
- Courthouse (Cost: $21,000 + $300/mo)
Good for: Commercial Desirability, Residential & Commercial Demand
Bad for: None
- Cruise Ship Port (Cost: $28,000 + $180/mo)
Good for: Commercial Desirability, Provides Jobs
Bad for: Water Consumed, Water Pollution
- Disease Research Lab (Cost: $26,000 + Variable $0-216/mo Health Building)
Good for: Commercial Desirability, Residential Demand, HQ (Health), Mayor Rating, Provides Jobs
Bad for: Radiation [can be removed with Fix / Mod]
- Farmer's Market (Cost: $4,900 + $30/mo Health Building)
Good for: Residential & Commercial Desirability, EQ (Health), Serious Residential Demand
Bad for: None
- House of Worship [4] (Cost: $0 + $0/mo)
Good for: Residential Desirability, Mayor Rating
Bad for: None
- Impressive Mayor's Statue (Cost: $6,400 + $80/mo)
Good for: Residential & Commercial Desirabililty, Mayor Rating
Bad for: None
- Lighthouse (Cost: $6,500 + $100/mo each [unlimited amount])
Good for: Commercial Desirability, Industrial Demand, Mayor Rating, Provides a Job
Bad for: Residential Desirability, Power Consumption
- Magnificant Mayor's Status (Cost: $2,200 + $150/mo)
Good for: Residential & Commercial Desirabililty, Mayor Rating
Bad for: None
- Main Library (Cost: $36,000 + Variable $0-252/mo Education Building)
Good for: Residential & Commercial Desirability
Bad for: None
- Major Art Museum (Cost: $13,000 + Variable $0-300/mo Education Building)
Good for: Residential & Commercial Desirability, Residential Demand, Major Rating
Bad for: None
- Major League Stadium (Cost $78,000 + $340/mo)
Good for: Commercial Desirability, Extremely Serious Residential Demand, Air Pollution, Mayor Rating
Bad for: Residential Desirability
- Marina (Cost: $4,000 + $90/mo each [unlimited amount])
Good for: Residential & Commercial Desirability, Serious High-Tech Industry Demand, Mayor Rating, Provides Jobs
Bad for: None
- Mayor's House (Cost: $1,800 + $30/mo)
Good for: Residential & Commercial Desirability, Mayor Rating
Bad for: None
- Mayor's Statue (Cost: $3,700 + $30/mo)
Good for: Residential & Commercial Desirabililty, Mayor Rating
Bad for: None
- Minor League Stadium (Cost $17,000 + $120/mo)
Good for: Commercial Desirability, Extremely Serious Residential Demand, Air Pollution, Mayor Rating
Bad for: Residential Desirability
- Movie Studio (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Provides Jobs
Bad for: None
- Opera House [with Fix] (Cost: $68,000 + Variable $0-8,250/mo Education Building)
Good for: Commercial Desirability, Residential Demand
Bad for: None
- Private School [3 with Fix] (Cost: $0 + Variable $0-650/mo Educational Building)
Good for: Residential Desirability, Residential Demand, Provides Jobs
Bad for: None
- Radio Station (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Residential and Manufacturing Industrial Demand, Mayor Rating
Bad for: None
- Resort Hotel (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Residential Demand, Mayor Rating, Provides Jobs
Bad for: None
- Space Port (Cost: $96,000 + $400/mo)
Good for: Commercial Desirability, High Tech Industry Demand (unverified), Provides Jobs
Bad for: Residential Desirability, Power & Water Consumption
- State Fair (Cost: $14,000 + $0/mo)
Good for: Commercial Desirability, Mayor Rating
Bad for: Residential Desirability
- Stock Exchange (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Serious Residential Demand, Provides Jobs
Bad for: None
- Television Studio (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Residential and Commercial Demand
Bad for: Residential Desirability
- Tourist Trap (Cost: $0 + $0/mo)
Good for: Commercial Desirability, Serious Residential Demand
Bad for: Residential Desirability
- University (Cost: $82,000 + $1,500/mo Educational Building)
Good for: Residential & Commercial Desirability, Residential Demand, Serious High Tech Industrial Demand, Provides Jobs
Bad for: None

Ordinances [More Details]
Crime
Legalize Gambling (INCOME)
Junior Sports Programs
Neighborhood Watch
Youth Curfew Act
Demand
Clean Air Act
Nuclear Free Zone
Paper Waste Reduction Program
Power Conservation ACt
Tourism Promotion Program
Water Conservation Program
Education
Pro Reading Campaign
Fire (Flammability)
Smoke Detector Program
Garbage
Paper Waste Reduction Program
Tire Recycling Program
Trash Presort Requirement
Health
Community CPR Training Program
Free Clinic Program
Mayor Rating
Automobile Emission Reduction Act
Legalize Gambling (INCOME)
Nuclear Free Zone
Power Conservation Act
Youth Curfew Act
Pollution
Automobile Emission Reduction Act
Clean Air Act
Commuter Shuttle Service
Landfill Gas Recovery Program
Power
Landfill Gas Recovery Program
Power Conservation Act
Traffic
Carpool Incentive Program
Commuter Shuttle Service
Water
Water Conservation Program

U-Drive-It Vehicles (and Structure to Unlock) [More Details] [UDI Missions]
Cars
Hearse [Requires: Cemetery]
Mayor's Limo [Requires: Mayor's House]
Police Car [Requires: Any Police Station (Small/Large/Deluxe)]
Taxi Cab: [Requires: Any Airport (Landing Strip/Municipal/International)]
Vintage Cars [Requires: ? (Bonus CD)]
Vans
Ambulance [Requires: Medical Clinic -or- Large Medical Center]
Getaway Van [Requires: Any Commercial]
News Van [Requires: TV Station]
Police Van [Requires: Large Police Station -or- Deluxe Police Station]
Trucks
Army Truck [Requires: Army Base]
Fire Engine [Requires: Any Fire Station (Small/Large/Deluxe/Landing Strip)]
Garbage Truck [Requires: Landfill]
Ice Cream Truck [Requires: Any Residential]
Toxic Waste Truck [Requires: Toxic Waste Dump]
Busses
City Bus [Requires: Bus Stop]
School Bus [Requires: Any Elementary School -or- Any High SChool]
Trains
Elevated Rail Train [Requires: Elevated Rail Train Station]
Freight Train [Requires: Freight Train Station]
Monorail Train [Requires: Monorail Station]
Passenger Train [Requires: Passenger Train Station]
Steam Engine Train [Requires: Freight Train Station]
Boats
Cigar Boat [Requires: Marina]
Fishing Boat [Requires: Marina]
Ferry boat [Requires: Car & Passenger Ferry Terminal]
Motor Boat [Requires: Marina]
Paddle-Wheel Steamer [Requires: ? (Bonus CD)]
Passenger Ferry Boat [Requires: Passenger Ferry Terminal]
Speed Boat [Requires: Marina]
Tug Boat [Requires: Marina]
Yacht [Requires: Marina]
Helicopters
Medical Helicopter [Requires: Large Medical Center]
Military Helicopter [Requires: Army Base]
News Helicopter [Requires: TV Station]
Police Helicopter [Requires: Deluxe Police Station]
Planes
Air Force Fighter Jets [Requires: Air Force Base (Bonus CD)]
Bi-Plane [Requires: ? (Bonus CD)]
Crop Duster Plane: [Requires: Landing Strip]
Fire Plane [Requires: Fire Department Landing Strip]
Jet Fighter [Requires: Area 5.1]
Sky Diver Plane: [Requires: Landing Strip]
Sky Writer Plane: [Requires: Landing Strip]
Other
Metal Whale [Requires: Area 5.1 & Marina]
Tank [Requires: Army Base]
UFO [Requires: Area 5.1]

Cheat Codes (Press [Ctrl] + X during game play to display the console window.) - The ONLY Complete List of Cheats
[Note: Extra Cheats DLL (Download: ) - A mod to install giving an in game cheat sheet, unlocking all of these below.]
barstuck - Stop news bar movement.
buildingplop - Plop any building
dollyllama - Turns all your advisors into llamas. Enter code again to turn them back to normal.
drawpaths - Draws Colored Transportation Paths
effect - Unknown Effect.
fightthepower - Allows you to operate your city without any electricity requirements.
flora - Improve the environment.
flora off - Removes all trees from empty terrain. This process is not reversible.
fps [rate] - Sets the game's frame rate per second (it will get as close as it can)
gol - Begins the Game Of Life. Try clicking around on the green objects that cover your city map.
hellomynameis <name> - Resets the name of the mayor to the given value.
hidepaths - Hides the Colored Transportation Paths
howdryiam - Allows you to operate your city without any water requirements.
lotplop - Plop any lot
lovemoney - Gives unlimited cash. (I couldn't make this work, but others claim it works.)
moolah <amount> - Changes your city bank account to the exact amount you enter. Max = 9223372036854775807.
recorder - Opens up the Animation Recorder Menu.
renderprop - Propellers will not rotate but still work.
riskymoney - Gives $10,000 but puts city at risk of random earthquake!
rp - Unknown Effect (might be same as renderprop above.)
showtime - Shows Real Computer Time (within Game)
simdate xx xx xxxx - Sets the game's date, xx's are in this format [mo da year].
sizeof <zoom> - Changes the game magnification to the given value. (0-64) 0 the smallest.
snow - puts snow on mountains for day (if your computer's date is dec 25th)
stopwatch - Pauses the 24 hour clock cycle. Enter the code again to resume the timer.
tastyzots - Toggle Cell Warnings, such as a lack of power or access to transportation.
terrainquery [on/off] - Display terrain values when query button is on (x,y).
watchmemove - More pedestrians run when you look at them.
weaknesspays - Increases your funds by §1000.
whattimeizit <1-24> - Sets the game's time of day (in military time).
whererufrom <name> - Resets the name of your city to the given value.
you don't deserve it - Unlock All Rewards in game.
zoneria - Hides the coloring of undeveloped zoned tiles. (repeat to undo)

Cheat Codes - Untested - (No one knows what these do yet - if you know, TELL US!~)
adv
casper
controllers
createexception
forceidle
gp
heapcheck
nocsi
plopallbuildings (Warning: could cause crash)
plopalllots (Warning: could cause crash)
tutorial
csitrigger
toll
udriveit

Special things to WATCH for in the Game
- Gnomes hiding around Landmarks
- Fireworks on New Years Dates
- Sims Gathering at the launch site to watch the Fireworks
- "Dead Man" chalk outlines in high crime areas where a murder recently occured
- Find a new crime icon appear in Crime Dataview, Zoom into that city location to watch the crime taking place!
- Watch for the Ghost of your MySim rise to Heaven, when your MySim dies of old age
- Seagulls flying around when you plop some Mayor Statues
- Seagulls flying around when you plop a Lighthouse
- Hangglider flying over the city when you plop a Marina
- Simcity 3000 Intro playing at the growable Drive-In Movie Theater
- Simcity 2000's theme song during U-Drive-It Missions with the Ice Cream Truck
- Sign says RSIM on the Radio Station Tower and Building
- Authentic EA Sign on the Major League Stadium Scoreboard
- Authentic EA Sign and Maxis Sign on the front of the Convention Center=

Hot Keys
F1 (God Mode)
F2 (Mayor Mode)
F3 (My Sim Mode)
F4(Options Panel)
Ctrl+`(Pause)
Ctrl+1(Turtle Speed)
Ctrl+2(Rhino Speed)
Ctrl+3(Cheetah Speed)
+ (Zoom in one level)
- (Zoom out one level)
Press numbers 1 to 5 (Zoom levels 1 - farthest from city to 5 - closest to city)
Page Up (Rotate counter-clockwise)
Page Down (Rotate Clockwise)
Home (Rotate Building Clockwise)
End (Rotate Building Counter-Clockwise
Left Arrow / Right Arrow (Scroll Left/Right)
Ctrl+ Left Arrow/Ctrl+ Right Arrow(Scroll Left/Right Once)
Ctrl+Up Arrow/Ctrl+Down Arrow (Scroll up/down once)
Up Arrow/Down Arrow (Scroll Up/Down)
Spacebar (Center on Cursor)
Esc (Close Open Window/Release Tool)
/ (Query Tool)
Q (Zone Low D. Residential)
W (Zone Medium D. Residential)
E (Zone High D. Residential)
A (Zone Low D. Commercial)
S (Zone Medium D. Commercial)
D (Zone High D. Commercial)
Z (Zone Agricultrue)
X (Zone Medium D. Industrial)
C (Zone Heavy D. Industrial)
Y (Zone Landfill)
V (De-Zone)
B (Demolish)
Ctrl+F (Dispatch Fire)
Ctrl+P (Dispatch Police)
R (Road Tool)
Alt+R (Street Tool)
Shift+R (Highway Tool)
Ctrl+Shift+R (Build Bus Stop)
T (Rail Tool)
Ctrl+Shift+T (Passenger Depot)
Ctrl+Alt+T (Freight Depot)
Shift+T (Subway Tool)
Shift+Alt+T (Subway Station)
L (Power Lines Tool)
I (Pipes Tool)
P (Build Small Police Station)
Alt+P (Build Large Police Station)
Shift+P (Build Jail)
F (Build Small Fire Station)
Alt+F (Build Large Fire Station)
H (Build Clinic)
Alt+H (Build Hospital)
K (Build Elementary School)
Alt+K (Build High School)
Shift+K (Build City College)
F5 (Day Only)
F6 (Night Only)
F7 (Night & Day)
F11 (Open Play Options Dialog)
F9 (Open Graphics Options Dialog)
F10 (Open Audio Options Dialog)
Ctrl+S (Save City)
F8 (Exit To Region)
F12 (Quit SimCity 4)
Num Lock (Hide/Show UI)
Ctrl+Shift+A (Open Photo Album)
Ctrl+Shift+S (Take Snapshots)
Ctrl+Shift+Alt+F (Full Screen Refresh)
Ctrl+X (Open Cheat Code Dialog)
Ctrl+Shift+C (Toggle Display of Terrain Contours)
Ctrl+Shift+O (Open Obliterate City Dialog)

SC4 Shortcut Icon Path arguments (Complete List Here)
- Skip Intro
- Ru