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260 DownloadsEnglish This is a mini pack including four growable lots: three medium wealth commercial offices, and one medium wealth residential; they all develop in medium and high density zones. The original versions made by Tcxalapa (Tcx) were only avaliable as ploppable landmarks with jobs. This upload is meant to complement those lots, you can use these versions along with the originals if you so wish (and why wouldn't you? just look at the models ). Three of the buildings are wall-to-wall, all of them are HD models. Also, they were made to be used with SimFox's Day n'Nite mod. (They're not for Maxis Nite, and there's no Maxis Nite version, sorry) The lots are similar to the originals and have the same size, but the stats of these versions are calibrated in a different way, to ensure they play along nicely with the simulation. Dependencies Make sure you download and install the files indicated here in your Plugins. You need to be registered in the LEX at SimCity4 Devotion (separate account than the forums) Only the .SC4Model files are strictly necessary, you can discard the rest of the files (unless you also want the ploppable landmarks with jobs) Edificio AQP Model Additional dependencies (same as the original version) BSC Mega Props SG Vol 1 Edificio LAN Miraflores Model Additional dependencies for this re-lot BSC Mega Props SG Vol 1 SCILT (SCILT is a pack of textures with several versions, choose the one that better matches the texture of your sidewalks; if you don't use any mod to alter this, choose the Maxis default version) Despachos Kreati Model Residencial San Cristobal Model Notes I did not make the models and do not claim any credit for them, all credit goes to Tcxalapa. However, I did give the buildings their stats and made lots for them; you can edit those lots or the descriptor files however you want, for personal use. You can't re-distribute any of the content included here without my permission. For that same reason, it's not in my hands to make a Maxis Nit version, the only originally avaliable version is DarkNite. The modding of this buildings was made using the PIM-X tool, so there shouldn't be any problem with these buildings throwing the game off balance. If you run into any issues, or want to see other things I'm working on, you can pay a visit to my lot thread here in Simtropolis, you can also PM me if you want. Enjoy! Español