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Found 9 results

  1. Version 2.3.0

    220,048 Downloads

    Have you wanted an easy way to install Project Orion and all of the mods you need to effectively use it? Have you gotten frustrated trying to make the mods you've wanted since Day 1 work? I know I have! If you answered yes to one of those questions, you might be in for Orion's Belt, the new way to quickly set up your modded SimCity playing experience! Introduction Orion's Belt is an idea I came up with when observing people trying to install the group of mods related to bigger map sizes. for people had trouble with the idea of placing files into a folder. I knew I would get frustrated with trying to get into modded SimCity, so I thought I could do the community a justice and create a simple installer for the newcomers and mod enthusiasts alike. I've recently tried to make the modpack more and more foolproof against novices. Note: Scroll down to see how to install. Mods Included Project Orion by Xoxide, maintained by Yayie This provides the basic functionality of bigger map sizes; however, this mod only changes a handful of variables and it doesn't provide the end-all be-all solution for gameplay. UniDirectional Networks by Xoxide These are one way roads, something the community has been asking for from day one! Highways and one-way streets are included in UDoNs, and you can unleash your mechanical creativity with traffic rules Project Akar by Yayie This is a UI enhancement mod, and it adds some new menus to make space for many of the essential SimCity mods people use. Project Akar's AkarRoadSets by Yayie You can how build in the region with AkarRoadSets, since this mod is the foundation of building in the 4K terrain with flying colors. Project Akar's Project Avalon by Yayie This supplies the menu strucutres for the ploppable buildings which will allow you to develop RCI outside of the 2K city tile. Project Akar's All RCIHC Plop by Yayie, formerly Niclistin This gives the menu items for every building, whether it is a high-density, medium-wealth skyscraper or a low-density, high-wealth mansion in-game in the menus supplied by Avalon. Parklets by Yayie You have the ability to make miniature parks, i.e., parklets which act like normal parks, but fit into small places in your city, and add lots of decor and textures you probably haven't noticed before! Regional Bridges (and some tunnels) by HinataaHyuga With this mod, you can make regional street and avenue bridges outside the 2K city tile, along with extra rail and streetcar bridge and tunnels as well. Regional Street Tunnels by HinataaHyuga These tunnels allow you to build regular streets outside the 2K terrain, and the best part is there are some you can build underwater! Regional UDoN Bridge and Tunnel by HinataaHyuga You now have the ability to tunnel above and below the terrain with UDoNs! Go crazy with underground one-way roads and regional one-way bridges! Regional Coastline Roads by HinataaHyuga These roads are preset at 7 meters above the water and can be used in the ocean to make your cities, or on the coast for nice coastlines to show everyone! Regional UDoN Coastline Roads by HinataaHyuga These do exactly what the regular coastline roads do, except with UDoNs! One-way streets, highways, and ramps are available to use Pedestrian Path Regional Tunnels by HinataaHyuga With this mod, and Xoxide's Pedestrian Path mod, you can build tunnels to burrow beneath the surface with sidewalks! Coastline Pedestrian Paths by HinataaHyuga You can build sidewalks on the coastline to get your sims walking on beaches! Build amusement parks on the beach or ocean! Go wild with your imagination! Coastline and Waterway Tools by Xoxide You now have the ability to define where you can plop ferry terminals and anything that plops on the coast! Redraw the hidden roads ships travel upon and Pedestrian Paths by Xoxide You make make your own Central Park with this mod! Just drag a sidewalk or pedestrian path to make a concrete path sims can walk upon! Plop buildings to make walk-able shopping centers! Regional Bulldozer by Xoxide The Almighty Xoxide gave us a God tool like none other: a way to demolish the pre-made Maxis roads! Be careful with this one, for if you bulldoze hidden sinks which produce the agents on the regional freeway, you will crash the game. How to Use Properly After successfully installing the modpack, you must do four things in order to play. Open a city, save, quit the game, and re-open it. Use regional roads outside the 2K plot Understand that all 2K map resources are stretched out into the 4K map by a 2:1 ratio. Understand that All RCIHC Plop will not function unless if you save, quit, and restart the game. If you remember these things, you can avoid lots of frustration when playing with your massive 4K city tile. Just know that all of the space you can build on is always in the northwest to the original city plot. The new city tile boundary lines are wrong. Trust the camera when building. TL;DR: Follow the list, and know that if the camera can't move past a certain part of the map, you can't build there. How to Install You don't have to read this, but make sure to read the README. Windows users, please use the AUTOMATIC version. Mac users, please use the MANUAL version. Install AUTOMATIC by Launching "Orion's Belt v2.3.0 Installer.exe" Clicking "Next" until there is a place to put your SimCity install directory. Putting "C:\Program Files (x86)\Origin Games\SimCity" in the box. Clicking "Next" then wait for the files to be installed. Clicking "Next" until you can exit the installer. Install MANUAL by Extracting the .zip folder named, "Orion's Belt Manual Install" to C:\Program Files (x86)\Origin Games\SimCity OR Opening the .zip folder, "Orion's Belt Manual Install" Copying the folders "SimCity" and "SimCityUserData" to C:\Program Files (x86)\Origin Games\SimCity Acknowledgements I dually thank Yayie, Xoxide, HyugaHinataa, and all of the other contributors to SUGC and the mods they have produced. We have fostered in a new era of modding in SimCity, and I am proud to make it just a little bit easier for users to enjoy. I would like to thank Markusloo, known as chappers on Simtropolis, for the photo used on the STEX. That man can sure make a city. I also thank you, the user, for giving purpose to this simple modpack designed to make your life easier.
  2. I am unable to find the RCI plop mod anywhere and so therefore I can't zone or plop any building outside the original area when using orion. Please attach a file to this forum or give me a link to the mod Thanks
  3. Hello everybody! I have the normal version of SimCity with Cities of Tommorow expansion pack. I'm playing in sandbox mode in offline mode. I made one city and I have extended it out of borders, because I wanted to try out the Orion mod. I made streetcar avenues and then I plopped streetcar stops and they worked just fine. Then I've decided to make another city in the same region and also in another region. I also extended it and laid some streetcar track and standalone streetcar track, but when i want to plop down a stop on them, it doesn't want to let me do it, it says something like ''You have to place it on a snap point''. I tried to restart the game, save, quit etc. but nothing has worked... Also, I can't plop any buildings, fire and police stations, garbage dumps, parks... I'm really asking you to help me, because I'm really frustrated Check out the attached pictures, my game is in Hungarian Thanks for your help!
  4. Hey, I've been having issues with Simcity Offline, lately. I installed a few Mods and my cities ran just fine. I had installed Orion 3k, Akar, Udon, etc... But, sometimes my game would freeze up. Then it started getting to a point where my cities would not load up or simcity wouldn't even open. I figured I had to uninstall a few Mods maybe. No change. In fact simcity wouldn't even open up. I had to uninstall and install it again. I figured it would not be a good idea to usa that many Mods then, so I installed the ones I most wanted (Orion, Udon, Akar). But no. Still had the same problem and I went on to uninstall/install the game a couple of times in order to keep playing with Mods, but no solution was met. I decided to simply install the game again and continue playing without mods. The game started up just fine, but I still can't load my old cities. I can however start a new region Online (haven't checked if offline, yet) and play just fine. But, I'm not interested in any way or form to play online. And I'm also not interested in playing Offline without the use of Mods. I've tried installing one Mod at a time to try and figure out which is causing problems, but once I install just ONE, the game crashes or won't even load. I'm running this on a 2010 Macbook Pro. Please, I need any help. Thanks.
  5. https://www.youtube.com/watch?v=72P_vVL7lZU Welcome to the new series! Enjoy!
  6. https://www.youtube.com/watch?v=oMcQ2kHAm-k&hd=1 Just a video for anyone that needs help installing Project Orion .
  7. Hey guys So I started a new city with Project Orion installed. I can draw the regional roads perfectly, and I have them connected to original city tile roads. However; when I go to zone or plop an RCI building along one of the regional roads, I can't do it. I can only plop one or zone something in the original box. I also followed the installation instructions perfectly. Here is a picture:
  8. So... I'm assuming that a lot of SC2013 players have downloaded the 3k Extended Boundary Mod (can be found here if needed: ). I'm also assuming that many of you have created enormous cities , so show them off here! We want to see your massive metropolises! I don't have a picture of mine yet, but I'll have it up here very soon. Get posting! NOTE: For those who do not know how to upload a screenshot; please follow these steps to get your picture in your post. In my opinion, PhotoBucket is the easiest way to do this. So I will provide steps using PhotoBucket. Could someone please provide me with the steps to uploading a screenshot through Imgur? Link to PhotoBucket: http://www.photobucket.com 1. Create an account on PhotoBucket (if you do not have one). 2. There should be an upload button on the page you land on once you have completed the signup process and have signed in to PhotoBucket. Click on that upload button. 3. Choose your picture file and let it upload to your Library. 4. Once that is done, go to your Library and select the screenshot you just uploaded. 5. You'll be taken to a page with a bigger version of your screenshot. Next to that, you'll see links. One of them will be labeled Direct. Copy that link and then close out of PhotoBucket. 6. Go to Simtropolis and begin to make a post in whatever thread your screenshot is needed. 7. Click on the mini picture icon above where you're making your post and paste the link to the picture there. 8. Your picture should appear where you're typing your post and then appear once you publish your post.
  9. Version 1

    3,897 Downloads

    Let's ring in the new year with some automata, courtesy of the SimMania BAT Team!! Asheville Orion Diesel Bus First and foremost, a very special thanks to Gwail for the use of his "NYC MTA - Orion Bus VII" upload, namely the CNG model. Here's an old diesel bus from Asheville's transit system "Asheville Redefines Transit" fitted onto Gwai's CNG model. The bus sports the old color scheme used by the transit system - a maroon stripe on a white bus, with an Asheville City Hall insignia in the stripe. These buses were acquired in the early/mid nineties, and have recently been replaced with more fuel efficient diesel-electrics, and hybrid-electrics (possibly coming soon to a STEX near you?? ). A little information behind the details: The banner on the front is "Ingles", a major local grocery store chain in Western North Carolina and the surrounding areas. The side banner is from last year's TEDx Asheville, for those of you who are familar with TED talks and TEDx programs. "Tunnel Road" is a 4 lane road that leads out of downtown Asheville and heads south to the Asheville Mall. It's one of the more popular bus routes in the system. Info: 3D Model: Gwail Textures: Nilo7 Installation Notes: Two models are included, an version that adds the bus to your game, and a version that will replace the default bus. Pick one of the two and put it in "My Documents" --> "SimCity 4" --> "Plugins" "Add" Model: Yes "Replace" Model: Yes Dimensions: 256x256 See Readme for more istallation/uninstallation guidelines. Feel free to PM me (Nilo7) with any questions or feedback regarding this model or some of my past uploads. Enjoy!! -The SimMania BAT Team
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