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Showing results for tags 'effects'.
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Acc3ssViolation posted a topic in Cities: Skylines Modding - Open DiscussionVehicle Effects is a mod I've been working on that allows some more effects to be added to vehicles via xml files, while also adding a couple of custom effects. This way we can have steam trains that have steam, propeller planes that don't sound like jets and probably many more things that look and sound like they should. Some features are still being added, but the mod can be found here! Current features Create custom sound effects via xml. Editor for creating definition files in the Asset Editor. Allows new effects to be added to vehicles. Allows replacement and removal of existing effects on a vehicle. 'wrapper' effect used to position other effects. 3 new engine sound effects, one steam, one diesel, one wheel noise. 1 new particle effect for steam exhausts on trains and boats. 1 new particle effect for diesel engine exhausts. 1 new small spot light effect with daytime visibility. MultiEffects via config to create alternating/timed effects. Propeller sound effect for planes. Planned features Update editor to support custom MultiEffects. Add better location preview for wrapped effects in editor. Video Video showing some particle, sound and light effects. Links Workshop page GitHub page If anyone has ideas, suggestions or problems concerning this mod, please leave a comment below!
1,096 DownloadsThis is my third park lot using the vanilla props from SC4. This park is part of an urban beautification and vitalization project for the inner-city. Named after the Parthenon in Athens, an architectural and cultural artifact representing the foundations of modern civilization, and attributed to Athena, the personification of calmness, wisdom, ethical, and civil society. The park design utilizes the dimensions said to be essential to the Parthenon following the golden rectangle ratio, calculated in SC4 city tiles as 8 (width) by 5 (depth). The Parthenon building landmark was released as an update to SC4. The park is well-lighted with a variety of animations and park-related props including the Zen Rock Garden, Greenhouses, Koi Fish Pond, a Pool, Fountains, Swing Sets, Slides, Refreshment Stand, Gazebo, Billboards, Basketball Courts, and a small Skateboard arena. This lot is animation and graphics-intensive, found under the parks menu, but intended as a main feature or central city park, and so should only be plopped once in any city you are building. Medium Wealth Cost: 950 Monthly Income: 150 Air Pollution: -30, 10 Water Pollution, -10, 10 Park Effect: 100, 40 Landmark Effect: 80, 20 Maxis Night Lighting No Dependencies
I finally found a use for the 'Day of Peace' flags props issued by Maxis. I made a lot, seen in the upper-left, with a plaza featuring all the flags. The background was left transparent to represent some unknown dimension SimPlanet would exist in. Just as I was taking the picture in SC4 a little blue car like mine came down the middle street in front of the humanities building. Makes me wonder, am I creating a simulation, or is it creating me.
mayorgreener posted a topic in SimCity 4 General DiscussionHello Mayors, What are the -ve effects of high crime rate in a city? Does it reduces population growth rate? What are all the -ve effects? Thank you