I've been trying to import a model from blender into Cities:Skylines using my model in an fbx format. However, when I open my building in the asset editor, I ran into several problems. These were:
1. I had this error pop-up:
GetColors(): format not supported [System.NotImplementedException]
System.NotImplementedException: GetColors(): format not supported
at (wrapper managed-to-native) ColossalFramework.Importers.Image:GetColors (int,int)
at ColossalFramework.Importers.Image.GetColors () [0x00000] in <filename unknown>:0
at AssetImporterTextureLoader.BuildTexture (ColossalFramework.Importers.Image sources, ResultType type, Int32 width, Int32 height, Boolean nullAllowed) [0x00000] in <filename unknown>:0
at AssetImporterTextureLoader+<LoadTextures>c__AnonStoreyBF.<>m__30 () [0x00000] in <filename unknown>:0
2. After dismissing the error, the preview window only shows the bottom of my building, with no textures
3. After trying to continue anyways, the same bottom part of my building loads into the asset editor humongously large, still with no texture.
I'm not sure what I'm doing wrong and I can't find any similar problems anywhere. Anyone knows how to fix this? Thanks in advance.
PS: I'm very new to modding so I might just be doing some silly mistake, pls don't judge
EDIT: I changed the texture from PNG to JPG and it "sort of" loads in. All other problems still remain unsolved.