After many experimental cities and trial and error methods, the learning curve is becoming less steep. I decided to make a new "perfect" city using all the knowledge i have acquired. I chose a medium to plot to achieve this. I zoned the bottom corner of the map for heavy industry and had a power plant and landfill in the very corner of the map. I started to zone some medium res and light commercial with fire coverage, police coverage, schools and parks etc. I even made my zones divided into 4x4 squares with bus stops every 2 blocks. But as my city grew, naturally the needs of the city became bigger and bigger. I aaccommodated this by upgrading city utilities and civics, even put in a university. But it got to the point where a natural gas and oil power plant (both fully funded) where not enough to supply the city. I am reluctant to put more in due to the fact that the enviroment is in the toilet in my city. The heavy pollution is driving R$ way up and and everything else way down. Is there a better way to accommodate my cities power needs without sacrificing enviroment ratings? I have tried to create a seperate zone for industry, garbage and power needs, but eventually it just became a toxic wasteland.