Jump to content
  • Rochefort
    Rochefort

    Creating A Realistic Highway Junction

    This VERY easy technique will help you to produce an attractive & realistic highway Junction, similar to ones seen all over the UK and the rest of Europe which use a one way roundabout to control traffic flow around the Junction.

    Although I presume you already know how to produce a sunken highway, I will explain to those new to the game. Using smoncrie's "sunken" hole digger lots, dig a small strip about 10 tiles long and then expand using single road tiles. Once you have completed this, lay a ground highway in the channel.

    1.RFT5-1.jpg

    2.RFT5-2.jpg

    3.RFT5-3.jpg

    Decide on the location of your Junction and demolish a strip of the ground highway large enough to construct the Junction (somewhere around 15-20 tile length). Once demolished, "fill in" the empty channel you now have, in order to bring it back up to ground level. I find the easiest way to do this is with single road tiles.

    4.RFT5-4.jpg

    5.RFT5-5.jpg

    Now place a raised highway section in the area you have just levelled.

    6.RFT5-6.jpg

    Connect up the ground highway to the raised highway. In this tutorial, the transition is a little bumpy (although not too bad) but with a bit of practice you can make this transition as smooth as if your ground highway were at ground level rather than sunken. The results look very pleasing indeed.

    7.RFT5-7.jpg

    8.RFT5-8.jpg

    Now place two single road tiles either side of the raised highway where you want the first on/off ramp to be. This will prevent a double on/off ramp being formed when we run a one way road under the highway.

    9.RFT5-9.jpg

    10.RFT5-10.jpg

    Repeat the process for the other set of on/off ramps and connect up the one way road into a rough expanded version of a roundabout.

    11.RFT5-11.jpg

    12.RFT5-12.jpg

    All that remains is to connect up your road network, add a few grass filler tiles and trees and you're done.


    Sign in to follow this  
    Sign in to follow this  

    User Feedback


    There are no comments to display.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account

    Sign In  

    Already have an account? Sign in here.

    Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

×

Help Keep Simtropolis Online, Open & Free!

stexcollection-header.png

Get the best of the best from the STEX!

Expand your city with the best from the Simtropolis Echange. Make a donation and get one or all three discs today!

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections