Jump to content

Oriska

Sign in to follow this  
  • Entries
    4
  • Comments
    5
  • Views
    4,721

About this City Journal

This is my first created region, that I hope I have the will to continue on. Originally I thought of making it a Landlocked region, but I than later decided to attempt to ... try things...

Entries in this City Journal

diva613

Capitol

With the region's populace reaching the 2 million numbers, Oriska was classified as its own City-state. As a result the paperwork began to roll. 

New Haven Year 98

CV Year 88

As a start we will talk about the name, Capitol. Eventhough it is the Medium Sized City Map, and is in a central location, I figured that this districts name should be Capitol. It is something simple, and unique, and it suits oddly enough with 95% of the buildings are meant as a Government Building.

Picture A: Government

CapitolDistrict.jpg

A - Justice Department - Supreme Court of Simtopia

B - East Wing Parliamentry Offices

C - Central Wing, Senators Offices, Senate, House of Representatives

D - West Wing Parliamentry Offices

E - Justice Department - Military Court

F - (Not apart of the Parliament) Hotel de la Capitale

G - National Council of Preforming Arts and Ballet

H - Privy Council (Prime Ministers Personnel)

I - National Affairs Council (Leader of the Opposition's Personnel)

J - SIMSIS (Simtopia's Secret Intelligence Service)

K - National Library

L - Parliament

M - Ministry Offices

N - Departmental Offices

O - International Affairs

P - Parliamentry Gardens

Picture B; Western Portion of Downtown;

CoreA.jpg

A - Bank of Simtopia

B - National Reserves

C - National Defence HQ

D - Congress Center

E - MacKenzie Center (Similar to Rideau Center in Ottawa)

F - National Arts Council and Center for Performing Arts

G - National Defence Campus C

H - Privy Council

I - Wesley Corporation

J - National Defence Campus B

K - Tesla Building

L - Marriot Hotel

M - Sheraton Hotel

N - Simtopia Stock Exchange (SSE)

O - City Hall

P - NavStat - Crowne Corporation dealing with Fisheries and Transportation along waterways

Q - Cowpland Building - Government Workers

R - Parker Building - Government Workers

S - Bank of Montreal

T - Courthouse

U - Union Square

V - Memorial Park

W - Transitway (And Opened to Regular Traffic)

Picture C - University of Simtopia

CapitolUniversity.jpg

A - Dorms

B - Teaching School (Bansfield Building)

C - Political Sciences (Cowpland Building)

D - Medical Sciences (Donaldson Building)

E - International Affairs (Edmund Building)

F - Faculty of Sports (Fieldings Building)

G - Art Gallery

H - Archaelogy School (Henders Building)

I - Faculty of Preforming Arts (Indas Building)

J - Medical Library (Jesup Building)

K - Student Services (Kapo Building)

L - College of Engineering (Lansdowne Pavillion)

M - Faculty of Domestic Affairs (Milne Building)

N - Police Foundations (Norman Building)

O - Law School (Ovalion Pavillion)

P - Faculty of Business (Peterson Building)

Q - Natural Sciences (Querzert Building)

R - Faculty of Social Sciences (Redman Building)

S - Faculty of Religious Studies (Saintly Building)

T - Faculty of Sciences (General) (Tesla Building)

U - College of Applied Sciences (Ursula Building)

V - Faculty of Intelligence (Vindicator Building)

W - Firefighter Studies (Warhol Building)

X - Firestation 2

Y - Student Residence

Z - College Station & Transitway North/South

Downtown Core East
cpitoldowntowneast.jpg
The Core original location of all government edifices and installations, later changed. Witht he recent events in the SimWorld, the City State decided to decentralize the majority of their Buildings. Most of the buildings are old government buildings covereted or replaced by the newer styles.
 
Underground
Green Line > Constance Valley to Farmstead
Purple Line>New Haven to Constance Valley
Orange Line > Farmstead North to Eastern Townships
Red Line>New Haven to Eastern Townships
Black Line> Farmstead to Eastern Townships
Blue Line> Capitol Local
capitolunderground.jpg
Station 1 >North Campus

Station 2>Campus Main

Station 3>MacKenzie Center

Station 4>Central Core

Station 5>Gaffin

Station 6>Allemagne

Station 7>Parkens Dr. North

Station 8>Parkens Dr. South

Station 9>Cambells Way

Station 10>Switch Station

Station 11>Abell’s Corners

Station 12>Center Fort

Station 13>Riverside

The pressures and over abundance of traffic from the outskirts and all over the City State was overbearing for the smaller city to handle, as a result, Legislation was pushed through to introduce a mass transit system for the whole City State which equalled over two-million kilometres of transitway bus priority system. With over 300 buses running into the town core leaving very little movement for the pedestrian and vehicular traffic along the arteries, it was than later decided that an extensive Subway system would be introduced to alleviate the pressures.
To encourage ridership, the City State of Oriska had decided to Introduce the Free Fare Zones, Sans Tarif Zone to encourage ridership to and from their destination. When Boarding within the Zones the Riders are not charged. Getting on anywhere else within Capitol varies in price but not more than 1.50$ SSD, at anytime.
With the creation of the Capitol Underground, it leaves room for extensive expansions, and intergration with Surface Operations. It instantly removed 47 routes upon her conception, and in the long run, 16 years later it has reduced the 1000 buses per hour to 500 per hour. The overall goal is to have solely 250 buses per hour, just local ones beginning at Campus Station and moving to Gaffin Park and Ride. It is said the completion of the Subway system will be year 2030 (Capitol).
Road Map
capitolroadmap2016.jpg
The Road Map of Capitol is pretty self explanatory, the Blue represents the Transitway portions which a small amount run through on Transit Reserved Lanes usually located on the Right Hand side of the Roads. Blue, Grey, Purple and Teal represent the major subway lines running though the city. The Black act as Collector Runs to the main arteries.
Red Boxes that vary in size and location represent different Transit Stations throughout the Capitol City, Starting from Left to Right, it goes Campus, Porkins, Neval, Bank North and South, Gaffin Park and Ride.
White Roads represent Government Controlled Roads, and require passes to get into.
Regional Roads
Now for the big treat, 90 years after my initial update, it shows the cities and their expansions within the region. Creating an Extensive road network, part of the Moving Oriska Master Plan, it shows solely the surface operations (Road Only) full details of this project will be released later this year. For the mean time, Yellow represents inner city main arteries, Purple represent Oriska Rural Highway Network (Also known as Oriska Roads) Red is the Highway system funded by the Federal Governments, and Blue is the Extensive Transitway System in Existance.
 OriskaRoadNetwork.jpg
Please note that several projects are underway, and the transitway system is bound to change due to availability and necessity.  
diva613

New Haven

Well I have started this city prior to my decision to make a CJ, to start off, I will give you the general steps of construction.

Step 1 (seen in both photos)

Connecting the area with surroundings. This may include City's not yet developed, but it gives me an idea of what is needed. Making the highway network allows me the chance to develop the area's as I see fit into the Central Business Zone.

startupstep2a.jpg

Step 2 (Roadtop)

I than make an extensive network of highways elevated and ground for different desities, I tend to make Eleveated in my Industry zones, or where the highway is meant to connect the city-region, to it.

The Roadtop Network was developped as I made the Smaller Cities in the Ginourmous City. The Yellow was developped first, and than, in an attempt to keep the outer parts populated, I added in the transitway (the blue) to avoid further congestion and to allow BRT to continue.

BLUE - Transitway 

Blue Boxes - Future

Yellow - Highways

Teal - Highways, Second Phase

roadtop.jpg

Step 3 (connecting overall)

Depending on the Region, if there is heavy water traffic or the possibility of heavy water traffic, I than will be making changes to the water front to connect the city via Water.

If there is no water, I than make Rail connections as seen in photo 4.

Yellow - Represents First Track laid.

Green - Second Extension

Purple - Third Extension as required by transit needs.

rail.jpg

USE OF LANDMARKS

I openly admit, that I use Landmarks to encourage population growth and the types of Commercial that I wish to develop in certain areas. As you can see in the next photo in the bottom right hand corner, you will see a series of ten landmarks being used as business center. This also allows for you to create alot of High Residential Zones to allow for Towers to develop. Once I have a strong enough base, (roughly 200,499 - 250,000 SIMMIES) I than tear down the plop's and allow for growth.

startup.jpg

MAKE SURE YOU HAVE WATER!

Please note as a Bonus, I have given you an extra photo for the Transit Station being used.

untitled-1.jpg

diva613

Cheats & Modds

Modds:

*MEGA BUS - 2 by: simfanatik (love his/her work good at the Ottawa Bus Details :) http://www.simtropolis.com/stex/details.cfm?id=22184

*VOLVO LONG BUS by: glenni (love his/her work as well!) http://www.simtropolis.com/stex/details.cfm?id=22338

*TTC Bus Pack by: gwail (Fantastic Work, truly makes me feel like I am at home) http://www.simtropolis.com/stex/details.cfm?id=22183

*NAM by NAM Team ; http://www.simtropolis.com/stex/details.cfm?id=21355 (See Notation Immediately Following)

*Cul de Sac by: Qurlix; (Easier for the traffic to turn around, less chance of massive accidents during the UDRIVE moments.) http://www.simtropolis.com/stex/details.cfm?id=21363

*RHWby NAM Team; http://www.simtropolis.com/stex/details.cfm?id=19188

The Busses;

I chose these busses for many reasons, mostly for aesthetics to make it seem more homely. I am weird, yes I know. The work is extremely well done, and I do also enjoy using it. I am looking forward for gwail, if at all possible to release his/her Articulated models as well!

NAM:

So when I downloaded the most recent rendition of NAM I wasn't too sure what was going on with the Z Traffic options, after reading up on it, I find it more and more intreaguing. May use it next time around.

RHW:

Added in to make my highway options more controllable and well pretty. :) 

Please note, anything that I have neglected to mention in my downloading section or in my various sections of this journal was not done necessarily it is more than likely that I have been playing with it for quite sometime, and please, original authors or someone who has the link to the actual product used please PM and I will make the necessary changes in the journal entry.

General Timeline, Guide

A) Terraforming the region (Halfway there) 

B) Centralized Large City, known as "New Haven" (Already Started)

C) Shoreline cities

D) Mountaneous Regions

E) Central Region

Sign in to follow this  
×

Help Keep Simtropolis Online, Open & Free!

stexcollection-header.png

Get the best of the best from the STEX!

Expand your city with the best from the Simtropolis Echange. Make a donation and get one or all three discs today!

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections