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Update 7: Come to Mars, we have cookies :-D

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Terring

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"The bureaucracy is expanding, to meet the needs of the expanding bureaucracy"

Oscar Wilde

Same for life on Earth. Life need to expand in order to prosper. This is the reason of why we are not still worms in the seas. Same for Simkind. Exploration, expanding and colonization prevent Sims to still live in caves. Same for the Martian colonization. Hope-1 becomes a bit messy, so expansion is vital.

Remember that i wrote to you about 1 new colony? Well this was true, but having enough time to waste, why not building an another colony too? In this update we'll going to explore Logic-2 and Faith-3, the 2 new colonies on Mars. But first, the historical background of 21st century. Before that, an important note. In the 22nd century NanoCatastrophe take place. An out of control swam of nanorobots remove many important historical data and destroy some of the greatest cities ever build. Because of this, we don't know who was the first Sim on Mars or what happen about the economical crisis in Greece.

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We have however some informations about the 21st century, but we are not sure when (and if) take place.

U.S.A. is still a great superpower, but China is coming very fast. Russia becomes a member of European Union. French scientists proved that cold fusion is possible. American computer engineers creates the first robotic Sim, the first creature with artificial intelligence. Japanese physicists discovered the Theory of Everything. N.A.S.A., E.S.A. and other national space agencies collapsed. U.N. founds the W.S.O. (World Space Organization), to keep exploring and colonizing space. Radical ideas, like The Venus Project, becomes really popular. Moon transforms into the largest spaceport and space mining facility ever build... yet. Electric cars were finally beginning to replace the gasoline cars. Oil lobby groups tried to sabotage the ecological technologies... but they failed 18.gif . Quantum computers star to replace the boring, electronic laptops and P.C.s.  And Hope-1 is now ready to expand.

Thanks to W.S.O., everybody can travel to planet Mars and star a new live. The result is this...

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Let's have a look on Hope-1 1.gif

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As we can see, Hope-1 becomes really popular 9.gif . So popular, that their colonists built a new, bigger spaceport

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Remember the domed farms? They moved all of them to the new colonies, letting enough empty space for building

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Hmm... almost all of them

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Remember also this park? It's now surrounding with plenty of tall buildings

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An ordinary scenery on Mars

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Baseball stadium on Mars 9.gif

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A Martian cementary

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And finally, a Martian Opera. On Mars a new music type was born. Mixing electronic sounds with the sound of Mars, like winds and blows, SimMartians can create fantastic melodies.

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Time to explore the second colony, Logic-2. This time, this colony will not expand naturally and chaotic. Now that Sims has a new planet to colonize, they also has the opportunity to experiment with new creations and lifestyles. Logic-2 is not an exception.

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Here is the commercial area. It's still under development, as you can see

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Here we can see some interesting hot spots, like this casino

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This is the central quantum computer that control the colony

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And here is a night club 9.gif

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A Martian farm close to the commercial area

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In the middle of the colony we'll see the residential area

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Homes, apartment buildings and even underground luxurious houses

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It seems that SimMartians really like sports, especially the Martian low-gravity parallaxes of the Terran sports Grin

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An another park

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And an another trail park too. The trail paths made by me 1.gif

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You can't have a colony without electricity and water, right? 2.gif

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This is the industrial area, with plenty of factories and laboratories

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Some Martian factories

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Here we can see the water cleaning and waste management facilities

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And finally the spaceport

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Over now to Faith-3. This colony is a truly chaotic place, with strange layout and city planning. Remember, we are on a new planet... so we need new ideas 9.gif

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The downtown of the colony

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Suburban

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A park with plenty of educational buildings

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Who said that suburbs should not have apartment buildings?

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Who said that skyscrapers should not construct in suburbans?

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Factories in suburbans?

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Last image. Let's explore the surroundings of Faith-3

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In the east, we can see some farms an an industrial area

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This is the industrial area, with plenty of mining operations

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Faith-3 is the only colony with a nuclear fission power plant. Some affair of a new Chernobyl, while others are more optimistic

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And the small farm

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What happen to the Hope-1 farms? Here they are 1.gif

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Some laboratories than examine the quality of food

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In the north, we'll see a small expansion of Hope-1

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As well as the spaceport of Faith-3

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O.K., this update is over. I hope that you like it. In the next updates we'll explore the lifestyle and philosophy of SimMartians, as well as some new colonies that are coming soon. Stay tuned 4.gif

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COOL! Very very cool and futuristic... I am completely satisfied by the number of pictures you have presented in this update...

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It is primitive to have farms in small punt greenhouses. It's better to have large vertical farms. My colonies are more advanced then yours.

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