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Neighbors to the South

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Ragnoff

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In this update we will look at the three communities that lie south of the bay inlet on or near the coast.  The southern side of the bay entrance is home to two villages, Williamsville and Glenwood Village.  A long inlet separates the two, although eventually they are likely to grow together. The third village, Hersen Point, is actually located south of the bay along the coast.  Below is a shot of Williamsville (North) and Glenwood Village (South) at dusk.

<img width="800" height="640" alt="" src="http://i839.photobucket.com/albums/zz319/Ragnoff/SimCity%20Greater%20Bay/Roads%20and%20Ferries/Williamsville-GlenwoodFerry.jpg" />

<span style="font-size: x-large; "><u><strong>Williamsville

</strong></u></span>

Williamsville is a little bit older, and initially the farms were spread apart somewhat take advantage of natural clearings in that area of the forest. The seven farms themselves are some of the larger farms in terms of square feet in this part of the bay. As seen below with the facing of the pier, Williamsville never anticipated large vessels. 

<img width="600" height="480" alt="" src="http://i839.photobucket.com/albums/zz319/Ragnoff/SimCity%20Greater%20Bay/Roads%20and%20Ferries/WilliamsvilleFerry.jpg" />

William himself was one of the earliest settlers, and the pier was placed at such an odd position purely for his convenience. He built it himself at that location in order to have the quickest path from his farm (north of the pier) to the pier itself. His descendents still run the farm, and the small trading post that eventually became a set of convenience stores at the intersection near his farm.

<span style="font-size: x-large; "><u>Glenwood Village</u></span><u>

</u>

Glenwood Village is where the lighthouse marking the one channel on the southern side of the bay entrance is located, and initially was only the lighthouse and a couple houses near it. since that time, it has grown to rival Williamsville in size.

<img width="600" height="480" alt="" src="http://i839.photobucket.com/albums/zz319/Ragnoff/SimCity%20Greater%20Bay/Roads%20and%20Ferries/GlenwoodFerry.jpg" />

As with most of these villages, it is the access to water that tells the story of Glenwood Village, specifically the fact that its pier is much easier to get to than that of Williamsville. Unlike some of the other communities, this village has a definite central location centered on the pier, and the farms in those buildings out near the farms are peripheral. There is also some housing on the road leading to the lighthouse, and some by the farms, but both of these groups are considered by the villagers near the pier to be living near the village rather than in it.

Eventually a dirt street joined these two villages, and two dirt paths set off towards neighboring areas. The road south takes you to Herson Point, although it does not travel along the coast because of some marshy land and particularly vicious mosquitoes. The dirt path leading inland takes you across the promontory to Leaside Harbor, largest of the settlements on the bay itself.

<span style="font-size: x-large; ">

<u>Hersen Point

</u></span>

Hersen Point located along the coast at a very small inlet.  The point itself has a lighthouse on it, and the need for this lighthouse and later the existence of this lighthouse is responsible for the settlement here.

<img width="800" height="640" alt="" src="http://i839.photobucket.com/albums/zz319/Ragnoff/SimCity%20Greater%20Bay/Roads%20and%20Ferries/HersenPointFerry.jpg" /><br type="_moz" />

You might guess that Hersen Point was named after someone named Hersen, and you would be right. You might guess that Hersen was the one who found the point, or perhaps one of the early settlers or even a person of some prominence in the village, and you would be quite wrong.  Herson, not to put too fine a point on it, was a worthless, cowardly and conniving pirate.  The rocks that lie just off Hersen Point were a convenient place for Herson to run ships aground that he was chasing.  He would try to stay in sight, closing but never catching his prey, until they wrecked their own ships on the unmarked rocks here.  Some of the sailors on these ships survived, and eventually enough survived with rudimentary skill at building to found a crude settlement.

The lighthouse was the first permanent building constructed!  From the day the candles were first lit, Hersen the Pirate was not seen again.

<img width="600" height="480" alt="" src="http://i839.photobucket.com/albums/zz319/Ragnoff/SimCity%20Greater%20Bay/Roads%20and%20Ferries/HersenPointFerryClose.jpg" />

The lighthouse, the village behind it, and the three farms connected are the initial settlement.  In a weird twist for this area, the farms were insufficient for the most part to feed the locals.  Hunting and fishing kept the settlement fed more than farming up until very recently. The simple truth is sailors make poor farmers. The fact that there was actually good farmland here, and that the soils are capable supporting a rich harvest, was not discovered until a ship arrived in Herson Point by choice, bearing a load of families hoping to make the small settlement their new home, and all of these families quite skilled at farming!

In our next update we will examine the four settlements of the bay.

<br type="_moz" />

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Try to make bigger pictures (800 width max) and turn the grid off to make better pics (g-key im I'm not mistaking).

Looking good though!

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The roads are very neat, seeing roads like this is rare, so it's a treat! Also, I love you region, it looks very realisitc with your towns! Can't wait for more!

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