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Perseus lives!

After a very very long period of inactivity I am pleased to say Perseus has returned!

My inactivity has been primarily the result of chronic game instability and persistent save file corruptions which resulted in me losing interest and patience. 

I have over the past couple of weeks been able to play relatively well with the exception of one of my major city tiles which seems to corrupt once it reaches 12.5mb in size. Utterly frustrating as it's not complete but I'll just have to go in and plop small elements and take some snapshots so I can showcase what has been finished. Not ideal but I've just about come to terms with the realisation it's a lost cause.

I've now thankfully been able to almost complete the Passau Island development which I'm very pleased with given how happy I am with most of it. 

Teaser pics below! The next couple of updates will focus on Passau Island, I just need to spend some more time on people MMPs and so on to give it some life!

 

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It's unfortunate that the game can be so glitchy at times but in spite of that the hard work and dedication you put into crafting your city still shows through via creative lotting and the finely tuned build form of the area.

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You've put together a very nice collection of BATs, and then you've put them together into a very nice city.  That plaza scene at the end was my favorite.  I have kind of a thing for canals.

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