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The Al-Jeykh Port

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Ace3

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Replies:

@Blakeway: Merci beaucoup mon ami!

@TekindusT: Lol, I'll pick 'em up for you ;)

@SimCoug: Thank you!

@escilnavia: Haha, I was jk. Thanks man!

@Evillions: Thanks man :P I found it quite tedious to lot those lots though lol

@Hazani Pratama: Thanks!

@Fox: :P lol, Thank you Fox!

@dubaidude303: Thank you very much!

@Mastof: Thanks Shubby D:

@NMUSpidey: Haha, Thanks! :P

Quick Note:

Well, updates may not come out near as often nowadays, as I'm back in school :\, but I'll keep up the best I can. In this update, we'll cover the Al-Jeykh Port Complex in Masel, Atlantsia. I used some new Photoshopping techniques, and I think this seaport came out very well. Update begins....Now D:

Welcome to the Al-Jeykh Port Complex in Masel, Atlantsia. The port is the largest industrial complex in Masel, and the second biggest industrial centre in Atlantsia. Boasting a 691,200 m2 container terminal, an oil refinery, 13 large warehouses, 26 oil tanks, and a bulk and cargo center, the port imports and exports on average 1.09 billion gross tons annually.

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One of the most amazing features of the seaport is the enormous container terminal, which was constructed on an artificial peninsula costing over $5.6 billion. The majority of the container terminal is free trade zone.

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Containers are unloaded from the ships via cranes.

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And then placed in storage before further shipping.

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Most are shipped into Atlantsia by truck.

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Freight trains are also used.

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Room is provided for trucks to spend the night in the Cargo Depot.

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With such a large number of ships entering and departing daily, the Al-Jeykh Port is constantly busy.

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Another astonishing segment of the port is the large oil refinery. On average, 52,000 barrels of oil are handled daily.

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The Oil Refinery's lights come on as night falls.

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The container terminal is busy during the night as well, and the lack of visibility can make container handling much trickier. 78% of the port's accidents have occured during the night.

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Bulk is also loaded and unloaded as the night continues.

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An overview of the Al-Jeykh Port Complex at night:

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End of update. Thanks for viewing! As always, feel free to comment and rate, it's always appreciated

:ducky:

If you want to find out more about Atlantsia, feel free to visit the wiki,

http://aoin.eu/wiki/...title=Atlantsia.

Have a great day/night

:D

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There are not a whole lot of industrial style updates, so this is good [i]and [/i]unique. I wonder, did you do research to come up with your numbers? Or are they pulled from a hat? That's an honest question, by the way, not me being sarcastic. :D

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Thanks for your comments guys! I researched the statistics btw NMUSpidey, the area of the container terminal is each 16m tile multiplied by the length and width, which I dragged a road across and checked the cost to measure. The other statistics are based on stats from the UAE's Jebel ali Port, and Singapore's Port.

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Excellent oil refinery! I always wanted to learn how to do those, thanks for the start. :P

As for the port as a whole, great job! A much larger port than my current one.

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Watching this update would usually have impressed me. But now, it even impresses me much more after experimenting the struggle I'm having to build a good-looking massive port in my very own emirate. Lot-edition is a no-no for me, and I'm having trouble avoiding repetition and making stuff look realistic.

Having a hint of what goes on behind the scenes, I'm are even more impressed by this update!

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Thanks for the comments everyone! I really appreciate it. I'll do replies in the next update, but for now, here are the answers to some of your questions:

@Hellken: I didn't retexture them, but instead made some lots I found transit enabled, link below ;)
@976: I think those are here: [u][color="#800080"][url="http://community.simtropolis.com/files/file/25596-modular-docks/"]http://community.simtropolis.com/files/file/25596-modular-docks/[/url][/color][/u]
@OD Hennessey: I custom lotted them, but I believe you can find them from one of this pack's dependencies: [url="http://community.simtropolis.com/files/file/22467-warehouse-addon-pack/"]http://community.simtropolis.com/files/file/22467-warehouse-addon-pack/[/url]

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@1000000000000: I was suspicious because I lotted and released ones that looked similar :P. Those ones you did look very good, better than how I lotted mine. Of course, I hadn't planned on releasing them (hence the massive dependency list), but yours turned out epic. 5/5 on the update my friend. Happy SC4 playing. ;)

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