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Confluence Region

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Sculpting An Island

grstudios

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confluencetitlecard.jpg

Good day everyone! Join in for another update of Confluence Region.

Since the last update, i've been working on the final unfinished areas of the first tile. And boy, it WAS productive!

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Replies:

First of all, a great THANKS to all of the great comments, tips and support I got after the last update!

I really didn't think that Confluence would get such good feedback from the community! So thank you. :blush:

JKRMC: Thank you very much. I'll tell the chef to make some more of those.

SimCoug: You sure are right... I am planning to populate the plains at start, so I tried to invest less there than the riverbanks, even though I don't want to plan ahead due to my natural development approach. Btw, i've seen your last CJ entry, and couldn't notice you upgarded some streams similar to mine. Coincidence?

Jacob Guajardo: I try my best. Thank you!

Harden: Try to look at google earth/streetview in order to have direction for the kind of environment you want to create. I have a folder with examples to help me. Good luck!

Schulmanator: Wow, thank you! You're welcome to contact me, it will be an honor.

blunder: I appriciate your advice. I think you refer to some areas that I paid less attention to. This will be fixed as times progresses and population arrives there.

_marsh_: Thank you dude! As a token of gratitude I created a marsh on my island. :D

homesteadgeneralview.jpg

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Sculpting an Island:

The work on this island took me about 1.5 hours. Pretty fast in my pedant terms hehehe...

Anyway, this nameless island (nameless as everything yet) features two small marshes/sloughes/bogs. In the process of creating the scenery,

I used approx. 20 kinds of Mayor-Mode-Ploppables. Some of which are easy to detect, some less conspicuous.

This is the island before any intervention.

capture0011008201220362.jpg

The south-eastern marsh was made first, using ALN marsh. At first glance it looks as if I plopped too much.

capture0021008201220390.jpg

The north-western marsh is the bigger one of the two. Heblem sand and ALN green grass helped me to blend the marsh with its surroundings.

capture0041008201220455.jpg

Some other great MMPs from the ALN Pasture flora pack were plopped. Rocks and trees (most of the trees originate from the awesome yield of VIP team)

capture0051008201220542.jpg

Back at the other marsh, progress has been made, and the shorelines was created.

capture0061008201221293.jpg

The final outcome of both marshes:

capture0091008201221394.jpg

capture0081008201221393.jpg

Some another great views of the island:

capture0101008201221400.jpg

capture0131008201221484.jpg

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Island mosaic:

islandmosaic.jpg

Next update will probably be the last nature update for the near future, hopefully to start populating the region.

Have a great weekend, thanks for watching/commenting!



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Nice! I really love how this CJ is just nature, makes a nice change from all the concrete!

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Great job. I've actually been using the RFR ploppable water since my first entry in New SorGun, but it's nice to see others using it since it is my favorite ploppable water.

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