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Confluence Region

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Sculpting Nature, Part 2




Good day, Simtropolis viewers!

This update will continue with nature photos, mainly regarding a cliff I made. I have to mention that this week I haven't progressed at all due to work & stuff, but next week I would concentrate on Confluence fully. For that reason this update will be a bit shorter.



IL., sHnozZa, kakado_to_save: Thanks for replying! I really try to keep up the quality of my posts...


Shaping A Cliff:

Continuing from last week, this cliff and nearby creek are adjacent to the river I showed you about last update.

This cliff was already terraformed originally by the fine izidor44. All I got left is to plop rocks, trees etc.

I begin with some MTP Pines on the range, and VIP oaks/maples at the valleys. Streams are embedded with many kinds of rocks, pebbles, and trees washed off to the shores. This creek in particular, flows to major river of the region.


In the actual cliff, that spans east from the rivermouth, I plopped many bedrock to simulate the looks of exposed terrain, lacking trees.


Dosen't impress you yet? Then I'll complete the scene with several weeds, green grass and flowers.


Finally, the whole cliff - Done!



Cliff Mosaic:


Well, again, have a good day! Soon i'll complete the first big-tiled city, and begin to show the arrival of civilization. You won't be disappointed, that's a guarantee.

Thanks for watching/commenting.


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Absolutely astounding! I love the use of the rocks to make the area appear higher terrain.

Can't wait for more!

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