Welcome, all, to East Carmine. With any luck, you'll be here for a while. Or not. It depends on the alleys and rouges, doesn't it?
Founded somewhen, located somewhere, East Carmine is best described as...there. It has natives, but they're sullen and taciturn and, after untold millenia of intentional and unintentional settlement, it's impossible to say what they know, or even when they know. It has cities, but digging underneath them just finds more cities or glass and of stone and of materials so strange and disconcerting that they're covered right back up again. And it has stories. Plenty of stories.
This is but one.
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Nominally under the rule of the House of the Rose, reflected in the national flag which flies over the Palace and the Parliament in New Carnelian, the ancient capital on capitals. Queen Leonore, however, has not been seen for quite some time in either institution, and the rule of New Carnelian is weak outside of the heartlands. Situated on the very tip of the central island is the Shining City, Orial's gleaming pile of glass and steel which is causing problems for the crown, and their blue and white orchid is now worn by many a figure. Outside of the central island are the heartlands, where the rule of the House of the Rose is strongest, and Royal decrees extend along the iron strands of the railway network. Further afield, the many small farms and villages of the oldest settlers and even, some say, the indigenous peoples.
It's the perfect situation for someone to take advantage and of course, someone shall, in a plot oriented CJ which I really am making up as I go along. Lets get started!