This diary will document my efforts in building a large dense metropolis using the standard Berlin region.
The goal of this region is to produce a region that looks good on the region map while being highly functional in SimCity. I'm not going to try to replicate the actual Berlin although I will be using place names from areas at least close by in real-world Berlin for atmosphere.
Since Berlin is a very flat map there will be a tendency to "overgrid" which will not look good on the region map. To forestall this I plan to precede city development by first building towns linked up with roads and rail. As the I proceed outward, I'll go back and build up the places I've had before. Hopefully this will impart a more organic nature to the city as it grows.
Generally I favor a more European-style development, with mixed-use development and preferring public transit over highways. This partly reflects what I think makes a good city, and partly reflects that highways are hard to build and hard to get the sims to use.
What I've already done:
I started with the existing built areas even though they are pretty ugly - blocky and overzoned. I added a double-road grid on the east side of the river for Spandau and Konradhohe, and extended it upward to a new city in Shonwalde-Glien. I added a lot more suburban development to Spandau, mostly extending along the railroad down to the industrial area. I added a new city in Heligensee around two towns to provide a transition zone from Schonwalde-Glien. I added a town and some industrial development to Tegel to soften the boundary with Konradshohe.
Coming up soon:
Berlin is a big railroad city and I want to expand and intensify the rail network. I plan to extend the rail line in Spandau west to a new industry town and east into Tegel. I want to put in a industry town in the northern part of Wilhemstadt and a beach resort town in the south. Finally, I want to put some border areas on the currently open areas next to Konradshoe and Schonwalde-Glien.