Jump to content
  • Announcement

    • Dirktator

      Got the wrong discs? Or didn't receive them in the mail?   06/20/2018

      For those who opted for physical discs -- if you donated between April - June and you received the WRONG discs or NO discs in the mail, please email stexcd@simtropolis.com and include your donation info such as Paypal transaction ID and we will get this rectified!

Atlantsia (AIN)

  • Entries
    32
  • Comments
    402
  • Views
    38,476

Lotting The Mirage

Sign in to follow this  
Ace3

430 Views

1banners.jpg

Replies:

@Schulmanator: Thank you! :yes:

@escilnavia:Lol, I'm flattered :blush:

@MamaLuigi945:Thank you so much Charles! :) Evillions? Nah, he's too good :lol:

@111222333444:Thank you :) !

@NMUSpidey:Thanks for commenting! Really the only photoediting I do is adjust the color balance.

Maxis gave the game this rather dull off white feel, which I despise. It doesn't look good in

desert areas. So I adjust the amount of Yellow emitted a bit. Everynow and then I mess with the brightness and contrast for a better effect, but most of the time it's just the color balance. Adding a yellow tint in the night pictures also gives a big city effect, which I just adore. :)

@skyscraper241: Thanks for the comment! :yes:

@spursrule14:I appreciate you saying that :) Thanks for the comment.I'm also glad that I finally made it on your B.O.T.B CJ.

Quick Mentions:

Yes, what you are going to see today is literally the way it is described in the title. It’s a little bit different than what I usually do, but I thought it might make a nice entry. Basically I took it upon myself to do some lotting because one of the buildings that I truly would love to see in my region had an unfitting lot which it sat on. I wanted this building to echo the desert feel of the region, not stab it, so I went ahead and worked on the original lot. The building is the Mirage Hotel and Casino, from the Las Vegas strip itself. I liked the gold tint of the windows on the building. I thought it would look very nice in the open desert. Please take note that I did not try to lot it according to the real building, but according to the theme of Atlantsia. Here are some pictures of the original building in real life:

miragehotelcasinolasveg.jpg

mirage201.jpg

Beautiful right?

Lotting The Mirage

Ok, so basically this is what the original lot looked like. I don’t think this would fit well with Atlantsia’s vast desert-like theme. It’s just to grassy with not so tropical trees (not my type :lol:).

49239219.jpg

I started by checking the properties of the lot. The main building functions as a landmark and is placed as a building, not a prop. It’s original lot was 16x14 tiles, I think I can shrink this a bit.

77116267.jpg

I pulled up a similar landmark-functioning building.

59580194.jpg

Then the I enlarged it so the lot was 50x60 tiles, this way I can make sure that when I replace the current building, I can find the Mirage in the menu. (Buildings that won’t fit on a smaller lot won’t appear on the menu.)

63681144.jpg

The building showed up in the menu

79604857.jpg

I then plopped it on the lot.

10405150.jpg

The lot was then shrinked to 15x13, a little smaller than the original.

15645572.jpg

A base texture was chosen.

83021146.jpg

And then applied throughout the lot.

46343687.jpg

I picked a neutral sidewalk texture that appealed to me. I think I’ve lotted some other props on this specific base texture before, so they might fit nicely with this building.

67601299.jpg

The texture was then applied to the entrance, replacing the sand.

10337920.jpg

Some Casual Props were added to make it more realistic.

87691750.jpg

I decided to put more palm trees along what would be the front of the hotel.

31705688.jpg

The pool on the left appeals to me more in this case.

39436216.jpg

I placed it and then used the sidewalk texture I had chosen earlier to surround it. Some props were also added around the pool.

48780893.jpg

This overlay texture seemed to blend nicely with the sand, so I used it to create the sidewalk.

80886606.jpg

I then made the sidewalk base texture border the lot.

10302096.jpg

The Overlay textures were re-done.

61389516.jpg

Then I covered the bordering sidewalk base texture with an overlay texture.

40766748.jpg

A fountain here might look nice.

95365316.jpg

This area was emptied out, it will be lotted as the employee parking area. The Guest parking area will not be part of this lot.

35325871.jpg

I liked these parking textures the most.

94924493.jpg

They were plopped down.

14120185.jpg

The sidwalk was then added to the sides.

78570192.jpg

Several car, human, plant, and bus props were plopped down on the parking lot.

62457447.jpg

15010065.jpg

Hedges with desert palms were added to the sides. This created a clear division between the parking and the pool.

51709917.jpg

A small backup generator and a small fence will finish it off :)

41614191.jpg

305b.jpg

The Final Product:

62687392.jpg

I plan on using it in the upcoming entry, maybe an oasis in the back will look nice next to it :D

Thanks for coming, I hope you enjoyed. If you saw anything at all that you liked, disliked, or weren’t sure of, you can always leave a comment below and I’d be pleased to hear your response. +1 and rate please. :ducky: Thank you and have a great night/day. :)

Sign in to follow this  


6 Comments


Recommended Comments

Awesome job re-lotting this, my friend! If you use some desert MMP's and add some more palm trees and such on the edges and surrounding area on the lot, I think it will look twice as cool. :yes: 5/5 and +1

Share this comment


Link to comment
Yes, yes, yes, awesome. Have you lotted many buildings? When you boot up the LE, does it take a long time? My limited experience with editing lots leaves me frustrated and wondering how others find the patience to work miracles with it.

So yeah, awesome job! 5/5! :D !

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections