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SimCity (2013)


Rules

The SimCity 2013 Album is dedicated to game-related screenshots of SimCity (2013)

Guidelines:

  1. Images should be related to SimCity (2013)
  2. Give each photo a proper title, tags, and if necessary a caption.
  3. Give credit where credit is due.

Rules:

  1. Be polite when posting comments.
  2. Inappropriate or offensive images will be removed and will result in account suspension.
  3. Albums should contain more than one image, related to a topic / theme. Please upload single images in the general category below.

Share your favourite screenshots of SimCity (2013).

Albums

  1. SimCity Cyberpunk Edition.

    Updated

    • 24 Entries
    • 0 Comments
    • 12 image comments
    A fan of cyberpunk? Future Cities? Ruinous Corporations? (OMEGA!)  Well then you've come to the right place! Feast your eyes! and enjoy  ( a big thanks to all the modders out there that could make this happen)
    ZedMag
    Album created by
    ZedMag
  2. new york

    • 0 Entries
    • 0 Comments
    faingk
    Album created by
    faingk
  3. Steampunk's Paradise

    Updated

    • 7 Entries
    • 0 Comments
    • 0 image comments
    As you can tell from the name, I wanted to steampunk approach to the SimCity (2013).  To do this, I placed a lot of early industrial-age-looking buildings while allowing while allowing some "futurized" building and elements like the maglev.  This was done in regular mode, and before I had discovered mods.  However, had I discovered them, I might have replaced the maglev with oppie 's "EL-Train". I might do that someday.  This is my first upload.

    mayhemartist
    Album created by
    mayhemartist
  4. Gotham City

    Updated

    • 4 Entries
    • 0 Comments
    • 0 image comments
    Hello again!  This probably my best impersonation of Batman's Gotham in SimCity (2013).  Again, I did this without the Sandbox mode.  I love my Sandbox mode now, but this was before I discovered that I loved sandbox mode.
    Of course, in this city instead of Batman you get Mr. Maxis, blagh!  What kind of corrupt vigilante charges to save people?  And what?  The state has to pay for the maintenance of his mansion?  Man, you know things are bad when even the heroes are corrupt!
     



    mayhemartist
    Album created by
    mayhemartist
  5. Planet Alderaan

    Updated

    • 5 Entries
    • 0 Comments
    • 0 image comments
    The peaceful planet of Alderaan.  Clean, green, tranquil but very advanced.  That is until the Empire comes along with its Death Star and blows it up.
    This was done in sandbox mode.  I think I could have done it with out it, but I just wanted to get it done and not wait for the money and associated pollution to come.
     
     
     
     

    mayhemartist
    Album created by
    mayhemartist
  6. Planet Alderaan on D-Day

    Updated

    • 10 Entries
    • 0 Comments
    • 0 image comments
    It was a sad day in Star Wars history when the Imperial Death Star showed in the the skies of the planet Alderaan.  Never again will the sun rise on its horizon...
    (If you're a SW fan, enough said)
    A special thanks to ching67 for his planets mod which also included the Death Star.  Yes, I always wanted this!  I just didn't know that I wanted it until I had it.  But seriously, if any modders out there are listening.  I always wanted more Star Wars themed mods, and someone should make these happen.  If I could make them myself I would.  For example, wouldn't it be awesome if there was a random Star Destroyer in the sky once in a while, or perhaps some of these propeller planes were actually X-wings, but better than all that, wouldn't it be great if there was a mod to turns the blue tourist airship into a Millennium Falcon?
     

    mayhemartist
    Album created by
    mayhemartist
  7. Port Town

    Updated

    • 7 Entries
    • 0 Comments
    • 0 image comments
    According to the F-Zero wiki,  (fzero.wikia.com) Port Town is a center for interplanetary trade and home of the bounty hunter and famous F-Zero racer Captain Falcon. This was my best best impersonation of Port Town.  However, I think I can do better and I will try again some time in the future.
    If you’ve seen some of my other album, you may have noticed I like to be inspired by fiction.
     
     


    mayhemartist
    Album created by
    mayhemartist
  8. Cyberpunk

    Updated

    • 32 Entries
    • 0 Comments
    • 0 image comments
    Basically, here’s my best attempt at making a cyberpunk themed city in SimCity (2013).
     
     
     

    mayhemartist
    Album created by
    mayhemartist
  9. Neo-Berlin

    Updated

    • 8 Entries
    • 0 Comments
    • 0 image comments
    Hello, again fellow city planners.  Just to show that I'm not always about fictional cities, I'm showing off my attempt to create a small city representing more or less what the real-life area surrounding the Brandenburg Gate looks like.  I figured this was the least popular landmark out of the three European set ones, but I found it very appealing, and the perfect one to start with.  Below are some images of the real Brandenburg Gate in Berlin, Germany.
    I realize that there’s a mod out there for the Fernsehturm, and I can’t wait to use it, but I just haven’t gotten around to it yet.  
     
     




    mayhemartist
    Album created by
    mayhemartist
  10. Big Blue

    Updated

    • 6 Entries
    • 0 Comments
    • 0 image comments
    Big Blue is a planet that is almost completely water (F-Zero wiki, http://fzero.wikia.com/wiki/Big_Blue )   On this planet, the buildings literally come out of the water.   How did I manage to do this in SimCity (2013)?   Well the answer is "Skye's Regional Freeway Mod" ( Download here ) , that awesome tool that fixes the Space Center Great Work Glitch ( see here ).   In Skye Storm’s video on youtube ( here ), he explains how although the regional freeway is designed to add additional entrances to the city, it also can create “rivers” (… well maybe if you want to go that route, but to me more like underwater roads).   And thus, you also have the ability to place buildings underwater.   Yes, underwater building!   So the minute I saw this one thing came to mind right away, Bug Blue from the F-Zero series (well GX more specifically).   Hope you enjoy whether or not you’re a fan of F-Zero, I think you can enjoy a city that literally grows out of the water.
     
    Now, I feel that I could have done a better job if I had used project Orion in addition to Skye’s Regional Freeway, but I’m not sure if I’m ready to dive into that territory just yet.   Or perhaps with a bit more practice in underwater road-ing.   I’ll probably make another Big Blue later on.   If you’re an F-Zero fan, and you’re wondering, “Why I haven’t you made mute city?”   Well, the answer is that although I did start one, that’s a large project, and I think I might actually need project Orion to make it happen.

    ( This is project Orion if you’re curious )

    Below are some images of Big Blue from F-Zero GX

     
     




    mayhemartist
    Album created by
    mayhemartist
  11. Entertainement District: Casino Palace

    Updated

    • 5 Entries
    • 0 Comments
    • 0 image comments
    Hello again, here are two more F-Zero inspired cities:
    First off, the Entertainment District, this is where Captain Falcon stops for a drink and gets caught up in a gamble to win a race inside the Casino Palace (in F-Zero GX and according with the F-Zero wiki, http://fzero.wikia.com/wiki/Casino_Palace )
    And the other is the Big Blue .  
    Below are a couple images from the scene in F-Zero GX where Captain Falcon goes to Casino Palace.
     
     
     
     


    mayhemartist
    Album created by
    mayhemartist
  12. Star Light Shores

    Updated

    • 10 Entries
    • 0 Comments
    • 0 image comments
    Star Light Shores is a city that was inspired by (I don't know why I even bother lol) Star Light Zone which is one of the popular stages from the original Sonic games.  It was inspired but not made to replicate.



    mayhemartist
    Album created by
    mayhemartist
  13. Oil Oceans

    Updated

    • 6 Entries
    • 0 Comments
    • 0 image comments
    A dieselpunk-like city inspired by Sonic 2's Oil Ocean Zone stage
    Image from https://tcrf.net/Sonic_the_Hedgehog_2_(Genesis)
     
     
     
     
     

    mayhemartist
    Album created by
    mayhemartist
  14. Somewhere in Central US

    Updated

    • 8 Entries
    • 0 Comments
    • 0 image comments
    This city may not seem like much but I decided to post it because it was the first time I ever tried to intentionally not maximize the given space or maximize anything for the matter and instead focus more on the overall esthetics of the city itself and attempting to make what resembles a real city.    This was made a long time ago using the vanilla version and no mods whatsoever.   I believe the “charm” of this city comes from the fact that because it doesn’t maximize the space, you cannot exactly tell where the city begins and where the natural landscape ends.   I only had to do this once before deciding to never again not do it.   In other words, after making this city, I never tried to maximize the space again knowing that doing so only leads to the ugly square-shaped cities I was making before and that I all too often (no offense) see when I go online.   In fact, I was able to maximize any headquarters I needed to maximize or construct great works without the need to maximize the space ever again.   Doing this made the game many times more enjoyable.

    mayhemartist
    Album created by
    mayhemartist
  • Gallery Statistics

    • Images
      2,655
    • Comments
      783
    • Albums
      202

    Latest Image
  • Image Comments

    • Haven't messed with minecraft (yet) nor SC2013... I always thought vertical zoning would be great addition to the game. 
      Hehe - they are a cool series.  Not long after getting another copy of City, I got a copy of Underground on a recommendation. 
    • I think SC2000 was the final hook, it enabled more vertical construction at least in terra-forming.
      Those look like an excellent series of books by David MacAulay to inspire engineers.   I used to lug home giant books full of glossy pictures of futuristic architecture from the library.
      The aspect of constructing architecture hasn't been directly part of the SC games, but in SC 2013 the Cities of Tomorrow expansion includes multifunctional mega-towers that the player adds levels to, so that gives the game a bit of a vertical playing field as well as horizontal, but nothing like Minecraft.
      I only recently discovered a bit more depth to the history of design tracking Leonardo Da Vinci back to an engineer of Roman antiquity named Vitruvius who wrote 'De architectura'. 
      A good example of the mega-structure concept is Diego Del Llano's H1: Hybrid Building
    • Ditto what coolsim1 said.... Where can we find those stores on here? (Nike, Converse, and Hilfiger)
    • Architecture was one of my first big interests... wound up going to TTU long ago for a year to study it, but for various reasons didn't stick with it.   Also David MacAulay's book City was one of my favourite books growing up.... I actually purchased another copy of it a few years ago as I'd loaned it out and it was never returned.
      Edit: It was actually during my days at TTU that I picked up a copy of SC2000, and the obsession began! 
       
    • Thanks.  It seems SimCity has been part of my computer-using time forever.   Maybe the same for you, it connected to my interest in architecture and city design back to childhood.
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