Lately I've been playing around with the dataviews, and I think at least one of my experiments might be useful to others so I'm hoping to get some feedback and ideas for improvement here. I use the Less Abandonment mod and find that it improves the game a lot for such a simple idea. Not because it reduces abandonment (which is mostly caused by mismatches between supply and demand of jobs in my experience), but because it gives you more control over where and when $$$ lots will develop. It does this by raising the desirability thresholds above which different wealth levels can grow. I thought it would be useful to be able to see these thresholds in the desirability dataview. Here's an example showing I-HT desirability (the colours are a slightly adapted version of the colour ramp from Cori's Parks Aura dataview):
The important threshold here is 90 - the dark blue/purple area is where I-HT can grow. Another important threshold is 50, below which buildings start to become distressed, shown by the sharp boundary between green and white/light red.
I have found this to be useful when play testing - I was able to control the pace and extent of R$$$ development by careful placement of parks and rewards, using Cori's Parks Aura and these dataviews. It was also useful to be able to see which areas were almost good enough for CO$$$, so that I knew where to put plazas to encourage them. The Less Abandonment threshold for R$$$ and CO$$$ is 120, and I found that they developed as soon as I started seeing areas of magenta on the dataview (and never before that) so I'm confident it's showing that threshold properly. High tech was developing just before I started seeing areas go blue, so that needs more testing in case it isn't calibrated properly.
A couple of the desirability views are more or less useless. The C$ one is especially so because it typically shows desirability off the scale almost everywhere. The I-D one is also useless because it is usually very similar to the I-M view. R$ is another not very useful one, though I do look at it on occasion. I was thinking about other possible ways of displaying desirability data to replace these useless dataviews, and did come up with one idea. What if you could see which residential lots the CO$$$ developers would like to get their hands on? Here's an example:
I've replaced the C$ dataview with a second view of the CO$$$ desirability data, but showing only residential lots where desirability is 90 or above. The small magenta blocks are where CO$$$ could develop right now if you zoned for them. The rest (blue/purple) have potential but are not quite there yet.
Here's another using the same concept for I-HT (replacing the I-D view):
In this case, because the growth threshold is 90, I-HT could grow in any of the highlighted lots if you zoned for it.
Any comments on how useful this is? Any ways it could be improved? And if anyone has any other ideas for new ways to display desirability data, I'd be very happy to try them out. Data can be broken down in this way by any combination of lot type (R, C, I, or non-RCI) and density, but unfortunately not by wealth level as far as I know.