25 posts in this topic Last Reply
I’ve tried both SC4 Tool and iLive Reader but can’t seem to find the buildings I’m searching for. I’m truly starting from scratch and need some assistance on either of these programs. Any help is greatly appreciated!
By Eusebio Ptolomeu
So, I've downloaded NAM and installed it successfully in my computer, however I would like to know what the "Network Addon Mod Controller", the last item in the Build Highways and Ramps section. It looks like some kind of plopabel object, but I can't place it, wherever I try. Is it just to show the current version of my NAM?
Hello everyone! I'm back with another cemetery for your sims!
This is big! Perfect for big cities or any city!
Peg Memorial Park Kit
Simply put the file in Documents/SimCity4/Plugins
I changed the name of the mod at the last moment because is not medium, IT'S BIG!
By Eusebio Ptolomeu
I admit I don't know if this is the right place to post this, but this is more of a tip I have for anyone who is facing problems with neighborhood deals involving trash. I've seen lots of people complainining that they can't export garbage from city A to city B, even if city A has a garbage problem and city B has a lot of capacity to deal (or at least it looks like it does). Now, as I said, it might look like everything is okay with city B when it comes to garbage, but there is a chance (at least this was always the case for me) that you're not looking as deep at this city as the simulation. Let me explain:
There are 2 ways people always use to check garbage in a city, ex. city B. First, is there piles of trash on the roads and streets? If you click the garbage data map, do you see lots of yellow-orange-red squares scattered around? When you check the graph, is the green line (amount of trash) above the blue (capacity)? If that's the case, then this city has a garbage problem, and you should tackle this before importing trash from the other cities. Now, I'm sure you already knew that. Your problem is that you neither see piles of trash in the streets, nor any indication of trash in the data map. Even in the graph, you should have your trash line below your capacity one. And, despite all of this, you still can't import more garbage. I had this issue from years until I figured something that, so far, has worked for me and perharps it might work for you too: it looks like, when considering if the city could import garbage or not, the simulation takes into account the current TREND in the garbage department of your city, not your current situation.
What this means: going back to the example of the otherwise perfectly fine city above, it's true that, for now, this city doesn't have a garbage problem. But let the simulation run for some months and look at the behaviour of the (and only the) green, ammount of trash, line. Forget about the blue, capacity, line entirely. Is this green line growing? Is the ammount of trash increasing in your city? Then, even though you might not have a garbage problem now, you're bound to have on in the future, and the simulation seems to take that into account. So what to do? Well, I've solved all of this problems by simpling building more Waste-to-Energy plants to burn the trash, until I start to have a descending green line. When this happens, you'll probably be able to import more trash to this city.
So this is a tip which has worked for me so far, and might help some of you out there too. Whenever you see that you can't import garbage in a city even though this city looks fine, check the garbage history graph, and see if the green line is growing: if so, build more waste-to-energy plants until you have a descending green line, and you should be able to import trash for this city once again.
Recently Browsing 0 members
No registered users viewing this page.