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Had a problem with SC4 Deluxe crashing to Desktop when I scrolled the view using the wheel on my mouse or used the + and-. Tried all of the step’ from STEX to no avail. I decided to uninstall the game and redownload it from GOG.
When I first got SC4 from GOG I downloaded the game under GOG Galaxy, this time I downloaded just the game (2nd option).
When I had GOG Galaxy installed, the game installed to C:\Program Files (x86)\GOG Gaxaly\games\SimCity 4 Deluxe, on the redownload it located the game to C:\GOG Games\SimCity 4 Deluxe. I checked the properties in the shortcut and in the Shortcut in the target it put “:\GOG Games\SimCity 4 Deluxe Edition\Apps\SimCity 4 .exe” –CPUCount: 1 –f. When I had the game From Galaxy it never showed this set-up it was all about the resolution. Also with the Galaxy version installed, I could never get the resolution set in the game. When I started the game after the reload the resolution was already set to 600x800 I have since changed the resolution. I am Running Windows 10 64 bit on an HP Pavilion Notebook Laptop. So if anyone is having the same problem hopefully the information I have provided will help you with your problems with the game crashing to the desktop.
Got this CTD when a city is about ready to load. Completely shuts down the game. Does this on developed tiles and undeveloped tiles in developed regions and undeveloped regions. Cannot figure why it's doing this even after taking out everything I've added in the past few days. Still get the CTD when loading up a tile. Crashes just when the tile is ready to load. I wonder if a total reinstall is in order, but that might not solve the problem. I saved the report text file in the SimCity folder and attached here...Thanks
SimCity Exception Report 2018.03.28 22.41.19.txt
I'm trying to find out why my Cities Skylines game keeps crashing. It will work for about 20 minutes then crash to the desktop.
OS: Ubuntu 16.04
CPU: AMD FX-8300
RAM: 24 Gb
Video Card: GeForce GTX 650 Ti
The mods I am running:
Fine Road Tool Loading Screen Mod Traffic Manager: PE Move It! Extra Landscaping Tools More Beautification Fine Road Anarchy Prop & Tree Anarchy Surface Painter Automatic Bulldoze Prop Precision Find It Prop Snapping Improved Asset Icons Better Bulldozer Less Steam Ploppable Asphalt Network Extensions 2 Precision Engineering Prop Line Tool Network Skins Quay Anarchy Decal Prop Fix 81 Tiles Realistic Population No Pillars First Person Camera Now this always appears at the end of my crash logs:
Receiving unhandled NULL exception #0 0x007ffd3f8eb780 in funlockfile #1 0x007ffd3f8ebd40 in operator new(unsigned long) #2 0x007ffd3f8ebd60 in operator new(unsigned long) #3 0x007ffd3f8ebda0 in std::vector<core::basic_string<char, core::StringStorageDefault<char> >, std::allocator<core::basic_string<char, core::StringStorageDefault<char> > > >::~vector() #4 0x007ffd3f8ebdc0 in zcfree #5 0x007ffd3f8ecbc0 in __libc_start_main #6 0x007ffd3f8ecc80 in zcfree Full crash log here: https://paste.ee/p/tFZ80
Not sure what to make of it. Any Ideas?
Can you create a short step by step guide of full installing of the game?
During playiing even with original game with widescreen resolution, the game was crashed sometimes without save. And now, after installed some of addons, textures of some buildings didn't appear, for example, I don't see textures of the Fiesta de Turistica hotel and 2 others buildings at Commercial sectior, and when I have downloaded a separate building of Fiesta de Turistica recently, it still doesn't shows itself, and I have just rebuilt it by myself. And the game became more often crashing even when I am trying to make a save during the pause.
Now I am thinking, maybe it would be much better to create a hot short guide of step by step game installing? Or it has already done? For example, a guide can contain something like this: 1) Install the original Rush Hour game; 2) Set the widesrceen resolution. 3) Download these packs of mods/addons firstly, and those pack secondly. 4) And if you wanna more trains, buses, download this for thirdly.
Oh! And maybe, the next step would be beautiful (if its possible), for example: 5) And finally, if you wanna to reformat a map/cities to 3D, in GTA San Andreas Universe, only for riding, without build progress, but if you wanna ride at all the cities at the whole map, just do some things..., and if you wanna to join your cities with GTA SA cities, do this... (I am looking for GTA SA dimension becuase its not resoursable for computers, and it has the unlimited map; maybe, GTA Vice city also would be beautiful but its map had borders, and vehicles comes back to the center of the map automatically. For example, its possible to reconvert GTA IV to GTA SA, so, maybe if it will be something possible between SC4 and GTA dimensions?).
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